#include "xgfxworldstreaminfo.h" XGfxWorldStreamInfo::XGfxWorldStreamInfo() : XAsset() , mAabbTreeCount(0) , mAabbTrees() , mLeafRefCount(0) , mLeafRefs() { SetName("GFX World Stream Info"); } XGfxWorldStreamInfo::~XGfxWorldStreamInfo() { } void XGfxWorldStreamInfo::ParseData(XDataStream *aStream) { if (GetPtr() == -1) { *aStream >> mAabbTreeCount; // Clear existing data before parsing new data mAabbTrees.clear(); // Parse AABB trees for (int i = 0; i < mAabbTreeCount; ++i) { XGfxStreamingAabbTree tree; tree.ParseData(aStream); mAabbTrees.append(tree); } // Parse leaf ref count and array *aStream >> mLeafRefCount; if (mLeafRefCount > 0) { int leafRef; *aStream >> leafRef; mLeafRefs.append(leafRef); } } } void XGfxWorldStreamInfo::Clear() { mAabbTreeCount = 0; mAabbTrees = QVector(); mLeafRefCount = 0; mLeafRefs = QVector(); }