#ifndef XGFXSURFACE_H #define XGFXSURFACE_H #include "xasset.h" #include "xmaterial.h" #include "xsrftriangles.h" #include class XGfxSurface : public XAsset { public: XGfxSurface(); ~XGfxSurface(); virtual void ParseData(XDataStream* aStream) override; virtual void Clear() override; private: XSrfTriangles mTris; XMaterial *mMaterial; quint8 mLightmapIndex; quint8 mReflectionProbeIndex; quint8 mPrimaryLightIndex; bool mCastsSunShadow; QVector mBounds; }; #endif // XGFXSURFACE_H