#include "xgfxcullgroup.h" XGfxCullGroup::XGfxCullGroup() : XAsset() , mMins() , mMaxs() , mSurfaceCount(0) , mStartSurfIndex(0) { SetName("GFX Cull Group"); } XGfxCullGroup::~XGfxCullGroup() { } void XGfxCullGroup::ParseData(XDataStream *aStream) { Q_UNUSED(aStream); // TODO: Fill in XGfxCullGroup::ParseData } void XGfxCullGroup::Clear() { }