#include "xfxtrailvertex.h" XFxTrailVertex::XFxTrailVertex() : XAsset() , mPos() , mNormal() , mTexCoord(0) { SetName("Trail Vertex"); } XFxTrailVertex::~XFxTrailVertex() { } void XFxTrailVertex::Clear() { mPos = QVector2D(); mNormal = QVector2D(); mTexCoord = 0; } void XFxTrailVertex::ParseData(XDataStream *aStream) { Q_UNUSED(aStream); // TODO: Fill in XFxTrailVertex::ParseData }