#ifndef XDYNENTITYCLIENT_H #define XDYNENTITYCLIENT_H #include "xasset.h" class XDynEntityClient : public XAsset { public: explicit XDynEntityClient(); ~XDynEntityClient(); void ParseData(XDataStream *aStream) override; void Clear() override; private: int mPhysObjId; quint32 mFlags; quint32 mLightingHandle; int mHealth; }; #endif // XDYNENTITYCLIENT_H