- Migrate from bracket attributes to ui() function calls
- Enhance chunk parsing with improved structure definitions
- Add additional metadata fields to chunk handlers
- Update Xbox 360 texture and archive definitions
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Add XScript definitions for Rebellion's Asura engine formats:
- Archive chunks (fcsr, acsr, rcsr)
- Texture chunks (tsxt, xbtx2d_chunk)
- Resource chunks and headers
Used by games like Sniper Elite V2 on Xbox 360.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>