Add experimental method to xcompress header.
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third_party/xbox_sdk/include/xcompress.h
vendored
13
third_party/xbox_sdk/include/xcompress.h
vendored
@ -185,6 +185,19 @@ XMemDecompressStream(
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__inout SIZE_T* pSrcSize
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);
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XBOXAPI
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HRESULT
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WINAPI
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XMemDecompressSegmentTD(
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__in XMEMDECOMPRESSION_CONTEXT Context,
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__out_bcount( *pDestSize ) VOID* pDestination,
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__inout SIZE_T* pDestSize,
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__in_bcount( *pSrcSize ) CONST VOID* pSource,
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__inout SIZE_T SrcSize,
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__inout SIZE_T DestSize,
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__inout SIZE_T Offset
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);
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/*
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* LZX codec for lossless compression
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*/
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