Update XGfxLightDef parsing logic

This commit is contained in:
njohnson 2025-09-07 23:11:55 -04:00
parent e416d47df4
commit e06fe64311

View File

@ -2,8 +2,8 @@
XGfxLightDef::XGfxLightDef()
: XAsset()
, mName(new XString())
, mAttenuation(new XGfxLightImage())
, mName()
, mAttenuation()
, mLmapLookupStart(0)
{
SetType(ASSET_TYPE_LIGHT_DEF);
@ -12,24 +12,22 @@ XGfxLightDef::XGfxLightDef()
XGfxLightDef::~XGfxLightDef()
{
delete mName;
delete mAttenuation;
}
void XGfxLightDef::Clear()
{
mName->Clear();
mAttenuation->Clear();
mName.Clear();
mAttenuation.Clear();
mLmapLookupStart = 0;
}
void XGfxLightDef::ParseData(QDataStream *aStream)
{
mName->ParsePtr(aStream, false);
mAttenuation->ParseData(aStream);
mName.ParsePtr(aStream, false);
mAttenuation.ParseData(aStream);
*aStream >> mLmapLookupStart;
mName->ParseData(aStream);
//mAttenuation->
mName.ParseData(aStream);
mAttenuation.ParseData(aStream);
}