Update XGfxLightDef parsing logic

This commit is contained in:
njohnson 2025-09-07 23:11:55 -04:00
parent e416d47df4
commit e06fe64311

View File

@ -2,8 +2,8 @@
XGfxLightDef::XGfxLightDef() XGfxLightDef::XGfxLightDef()
: XAsset() : XAsset()
, mName(new XString()) , mName()
, mAttenuation(new XGfxLightImage()) , mAttenuation()
, mLmapLookupStart(0) , mLmapLookupStart(0)
{ {
SetType(ASSET_TYPE_LIGHT_DEF); SetType(ASSET_TYPE_LIGHT_DEF);
@ -12,24 +12,22 @@ XGfxLightDef::XGfxLightDef()
XGfxLightDef::~XGfxLightDef() XGfxLightDef::~XGfxLightDef()
{ {
delete mName;
delete mAttenuation;
} }
void XGfxLightDef::Clear() void XGfxLightDef::Clear()
{ {
mName->Clear(); mName.Clear();
mAttenuation->Clear(); mAttenuation.Clear();
mLmapLookupStart = 0; mLmapLookupStart = 0;
} }
void XGfxLightDef::ParseData(QDataStream *aStream) void XGfxLightDef::ParseData(QDataStream *aStream)
{ {
mName->ParsePtr(aStream, false); mName.ParsePtr(aStream, false);
mAttenuation->ParseData(aStream); mAttenuation.ParseData(aStream);
*aStream >> mLmapLookupStart; *aStream >> mLmapLookupStart;
mName->ParseData(aStream); mName.ParseData(aStream);
mAttenuation.ParseData(aStream);
//mAttenuation->
} }