Add xmaterialvertexshader structures
This commit is contained in:
parent
9c92fcd854
commit
d7e4dfda41
20
libs/xassets/xmaterialvertexshader.cpp
Normal file
20
libs/xassets/xmaterialvertexshader.cpp
Normal file
@ -0,0 +1,20 @@
|
||||
#include "xmaterialvertexshader.h"
|
||||
#include "xmaterialvertexshaderprogram.h"
|
||||
|
||||
XMaterialVertexShader::XMaterialVertexShader()
|
||||
: XAsset()
|
||||
, mName()
|
||||
, mProgram(new XMaterialVertexShaderProgram())
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XMaterialVertexShader::Clear()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XMaterialVertexShader::ParseData(QDataStream *aStream)
|
||||
{
|
||||
|
||||
}
|
||||
23
libs/xassets/xmaterialvertexshader.h
Normal file
23
libs/xassets/xmaterialvertexshader.h
Normal file
@ -0,0 +1,23 @@
|
||||
#ifndef XMATERIALVERTEXSHADER_H
|
||||
#define XMATERIALVERTEXSHADER_H
|
||||
|
||||
#include "xasset.h"
|
||||
|
||||
#include <QString>
|
||||
|
||||
class XMaterialVertexShaderProgram;
|
||||
|
||||
class XMaterialVertexShader : public XAsset
|
||||
{
|
||||
public:
|
||||
explicit XMaterialVertexShader();
|
||||
|
||||
virtual void Clear() override;
|
||||
virtual void ParseData(QDataStream *aStream) override;
|
||||
|
||||
private:
|
||||
QString mName;
|
||||
XMaterialVertexShaderProgram* mProgram;
|
||||
};
|
||||
|
||||
#endif // XMATERIALVERTEXSHADER_H
|
||||
Loading…
x
Reference in New Issue
Block a user