Add xsurfacecollisiontree structures

This commit is contained in:
Nicholas Johnson 2025-09-03 13:27:52 -04:00
parent 5a12e3c967
commit c9802401fb
2 changed files with 50 additions and 0 deletions

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#include "xsurfacecollisiontree.h"
XSurfaceCollisionTree::XSurfaceCollisionTree()
: XAsset()
, mTrans()
, mScale()
, mNodeCount(0)
, mNodes()
, mLeafCount(0)
, mLeafs()
{
}
void XSurfaceCollisionTree::ParseData(QDataStream *aStream)
{
}
void XSurfaceCollisionTree::Clear()
{
}

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#ifndef XSURFACECOLLISIONTREE_H
#define XSURFACECOLLISIONTREE_H
#include "xasset.h"
#include "xsurfacecollisionleaf.h"
#include "xsurfacecollisionnode.h"
#include <QVector>
class XSurfaceCollisionTree : public XAsset
{
public:
explicit XSurfaceCollisionTree();
void ParseData(QDataStream *aStream) override;
void Clear() override;
private:
float mTrans[3];
float mScale[3];
unsigned int mNodeCount;
QVector<XSurfaceCollisionNode> mNodes;
unsigned int mLeafCount;
QVector<XSurfaceCollisionLeaf> mLeafs;
};
#endif // XSURFACECOLLISIONTREE_H