Hey baby girl
This commit is contained in:
parent
cfa0638b94
commit
be8aa3691e
4
.vscode/settings.json
vendored
Normal file
4
.vscode/settings.json
vendored
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@ -0,0 +1,4 @@
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{
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"workbench.colorTheme": "Default Dark Modern",
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"workbench.startupEditor": "none"
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}
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63
app/app.pro
63
app/app.pro
@ -6,66 +6,9 @@ SUBDIRS += app
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CONFIG += c++17
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SOURCES += \
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aboutdialog.cpp \
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ddsviewer.cpp \
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fastfileviewer.cpp \
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imagewidget.cpp \
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iwiviewer.cpp \
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localstringviewer.cpp \
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main.cpp \
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mainwindow.cpp \
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materialviewer.cpp \
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preferenceeditor.cpp \
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reportissuedialog.cpp \
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soundviewer.cpp \
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stringtableviewer.cpp \
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rumblegraphviewer.cpp \
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rumblefileviewer.cpp \
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techsetviewer.cpp \
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xtreewidget.cpp \
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xtreewidgetitem.cpp \
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zonefileviewer.cpp
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HEADERS += \
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aboutdialog.h \
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d3dbsp_structs.h \
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ddsviewer.h \
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fastfileviewer.h \
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imagewidget.h \
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iwiviewer.h \
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localstringviewer.h \
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mainwindow.h \
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materialviewer.h \
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preferenceeditor.h \
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reportissuedialog.h \
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soundviewer.h \
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stringtableviewer.h \
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rumblegraphviewer.h \
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rumblefileviewer.h \
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techsetviewer.h \
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xtreewidget.h \
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xtreewidgetitem.h \
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zonefileviewer.h
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FORMS += \
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aboutdialog.ui \
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ddsviewer.ui \
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fastfileviewer.ui \
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imagewidget.ui \
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iwiviewer.ui \
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localstringviewer.ui \
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mainwindow.ui \
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materialviewer.ui \
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modelviewer.ui \
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preferenceeditor.ui \
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soundviewer.ui \
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stringtableviewer.ui \
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rumblegraphviewer.ui \
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rumblefileviewer.ui \
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techsetviewer.ui \
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zonefileviewer.ui \
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reportissuedialog.ui
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SOURCES += $$files($$PWD/*.cpp)
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HEADERS += $$files($$PWD/*.h)
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FORMS += $$files($$PWD/*.ui)
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RESOURCES += ../data/data.qrc
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@ -1,7 +1,7 @@
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#ifndef RUMBLEFILEVIEWER_H
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#define RUMBLEFILEVIEWER_H
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#include "rawfile.h"
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#include "xrawfile.h"
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#include <QWidget>
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@ -1,7 +1,7 @@
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#ifndef STRINGTABLEVIEWER_H
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#define STRINGTABLEVIEWER_H
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#include "stringtable.h"
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#include "xstringtable.h"
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#include <QWidget>
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@ -7,9 +7,9 @@
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#include "fastfile.h"
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#include "xtreewidgetitem.h"
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#include "zonefile.h"
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#include "rawfile.h"
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#include "xrawfile.h"
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#include "gfximage.h"
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#include "stringtable.h"
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#include "xstringtable.h"
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#include "menudef.h"
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#include <QTreeWidget>
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@ -1 +0,0 @@
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#include "asset.h"
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@ -1,112 +0,0 @@
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#ifndef ASSET_H
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#define ASSET_H
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#include "animparts.h"
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#include "model.h"
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#include "material.h"
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#include "materialpixelshader.h"
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#include "materialtechset.h"
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#include "gfximage.h"
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#include "soundalias.h"
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#include "soundcurve.h"
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#include "loadedsound.h"
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#include "clipmap.h"
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#include "comworld.h"
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#include "gameworld.h"
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#include "mapent.h"
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#include "gfxworld.h"
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#include "gfxlightdef.h"
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#include "gfximage.h"
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#include "font.h"
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#include "menulist.h"
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#include "menudef.h"
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#include "localizeentry.h"
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#include "weapondef.h"
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#include "sounddriver.h"
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#include "effectdef.h"
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#include "effecttable.h"
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#include "rawfile.h"
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#include "stringtable.h"
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enum XAssetType : qint32
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{
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ASSET_TYPE_XMODELPIECES = 0x0,
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ASSET_TYPE_PHYSPRESET = 0x1,
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ASSET_TYPE_XANIMPARTS = 0x2,
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ASSET_TYPE_XMODEL = 0x3,
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ASSET_TYPE_MATERIAL = 0x4,
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ASSET_TYPE_PIXELSHADER = 0x5,
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ASSET_TYPE_TECHNIQUE_SET = 0x6,
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ASSET_TYPE_IMAGE = 0x7,
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ASSET_TYPE_SOUND = 0x8,
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ASSET_TYPE_SOUND_CURVE = 0x9,
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ASSET_TYPE_LOADED_SOUND = 0xA,
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ASSET_TYPE_CLIPMAP = 0xB,
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ASSET_TYPE_CLIPMAP_PVS = 0xC,
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ASSET_TYPE_COMWORLD = 0xD,
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ASSET_TYPE_GAMEWORLD_SP = 0xE,
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ASSET_TYPE_GAMEWORLD_MP = 0xF,
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ASSET_TYPE_MAP_ENTS = 0x10,
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ASSET_TYPE_GFXWORLD = 0x11,
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ASSET_TYPE_LIGHT_DEF = 0x12,
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ASSET_TYPE_UI_MAP = 0x13,
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ASSET_TYPE_FONT = 0x14,
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ASSET_TYPE_MENULIST = 0x15,
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ASSET_TYPE_MENU = 0x16,
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ASSET_TYPE_LOCALIZE_ENTRY = 0x17,
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ASSET_TYPE_WEAPON = 0x18,
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ASSET_TYPE_SNDDRIVER_GLOBALS = 0x19,
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ASSET_TYPE_FX = 0x1A,
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ASSET_TYPE_IMPACT_FX = 0x1B,
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ASSET_TYPE_AITYPE = 0x1C,
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ASSET_TYPE_MPTYPE = 0x1D,
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ASSET_TYPE_CHARACTER = 0x1E,
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ASSET_TYPE_XMODELALIAS = 0x1F,
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ASSET_TYPE_RAWFILE = 0x20,
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ASSET_TYPE_STRINGTABLE = 0x21,
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ASSET_TYPE_COUNT = 0x22,
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ASSET_TYPE_STRING = 0x22,
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ASSET_TYPE_ASSETLIST = 0x23,
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};
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union XAssetHeader
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{
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XModelPieces *xmodelPieces;
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PhysPreset *physPreset;
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XAnimParts *parts;
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Model *model;
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Material *material;
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MaterialPixelShader *pixelShader;
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MaterialVertexShader *vertexShader;
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MaterialTechSet *techniqueSet;
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GfxImage *image;
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SoundAliasList *sound;
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SoundCurve *sndCurve;
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LoadedSound *loadSnd;
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ClipMap *clipMap;
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ComWorld *comWorld;
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GameWorldSp *gameWorldSp;
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GameWorldMp *gameWorldMp;
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MapEnts *mapEnts;
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GfxWorld *gfxWorld;
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GfxLightDef *lightDef;
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GameFont *font;
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MenuList *menuList;
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MenuDef *menu;
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LocalizeEntry *localize;
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WeaponDef *weapon;
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SoundDriver *sndDriverGlobals;
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const EffectDef *fx;
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ImpactTable *impactFx;
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RawFile *rawfile;
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StringTable *stringTable;
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void *data;
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};
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struct XAsset
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{
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XAssetType type;
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XAssetHeader header;
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};
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#endif // ASSET_H
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@ -1,7 +1,7 @@
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#ifndef ASSETLIST_H
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#define ASSETLIST_H
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#include "asset.h"
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#include "xasset.h"
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#include "scriptstringlist.h"
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struct XAssetList
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@ -2,7 +2,7 @@
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#define ASSETMAP_H
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#include "animparts.h"
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#include "model.h"
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#include "xmodel.h"
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#include "material.h"
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#include "materialpixelshader.h"
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#include "materialtechset.h"
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@ -20,13 +20,13 @@
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#include "font.h"
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#include "menulist.h"
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#include "menudef.h"
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#include "localizeentry.h"
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#include "xlocalizeentry.h"
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#include "weapondef.h"
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#include "sounddriver.h"
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#include "xsounddriverglobals.h"
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#include "effectdef.h"
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#include "effecttable.h"
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#include "rawfile.h"
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#include "stringtable.h"
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#include "xrawfile.h"
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#include "xstringtable.h"
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struct AssetMap {
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QVector<Animation> animations;
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@ -1065,14 +1065,14 @@ GfxVertexBuffer Assets::Load_GfxVertexBuffer(QDataStream *aStream)
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GfxVertexBuffer result;
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*aStream
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>> result.Format.__s0.Type
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>> result.Format.__s0.BaseAddress
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>> result.Format.__s0.Endian
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>> result.Format.__s0.Size
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>> result.Format.__s0.AddressClamp
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>> result.Format.__s0.
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>> result.Format.__s0.RequestSize
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>> result.Format.__s0.ClampDisable
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>> result.Format.request.Type
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>> result.Format.request.BaseAddress
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>> result.Format.request.Endian
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>> result.Format.request.Size
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>> result.Format.request.AddressClamp
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>> result.Format.request.
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>> result.Format.request.RequestSize
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>> result.Format.request.ClampDisable
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>> result.Format.dword[0]
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>> result.Format.dword[1]
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>> result.Common
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@ -1110,11 +1110,6 @@ QVector<XSurfaceCollisionNode> Assets::Load_XSurfaceCollisionNodeArray(QDataStre
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return result;
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}
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struct XSurfaceCollisionLeaf
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{
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unsigned __int16 triangleBeginIndex;
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};
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// ?Load_XSurfaceCollisionLeafArray@@YAX_NH@Z at 0x822a4fb8
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QVector<XSurfaceCollisionLeaf> Assets::Load_XSurfaceCollisionLeafArray(QDataStream *aStream, int count)
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{
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@ -1258,12 +1253,12 @@ StreamFileNamePacked Assets::Load_StreamFileNamePacked(QDataStream *aStream)
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// ?Load_XaReverbSettingsArray@@YAX_NH@Z at 0x822a5048
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QVector<XaReverbSettings> Assets::Load_XaReverbSettingsArray(QDataStream *aStream, int count)
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QVector<XAudioReverbSettings> Assets::Load_XaReverbSettingsArray(QDataStream *aStream, int count)
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{
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QVector<XaReverbSettings> result;
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QVector<XAudioReverbSettings> result;
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for (int i = 0; i < count; i++) {
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XaReverbSettings xaReverbSettings;
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XAudioReverbSettings xaReverbSettings;
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*aStream
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>> xaReverbSettings.presetOverridden
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@ -2497,9 +2492,9 @@ RawFile Assets::Load_RawFile(QDataStream *aStream)
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// ?Load_LocalizeEntry@@YAX_N@Z at 0x822a5ef0
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LocalizeEntry Assets::Load_LocalizeEntry(QDataStream *aStream)
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XLocalizeEntry Assets::Load_LocalizeEntry(QDataStream *aStream)
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{
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LocalizeEntry result;
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XLocalizeEntry result;
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*aStream
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>> result.valuePtr
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@ -3240,9 +3235,9 @@ StreamFileNameRaw Assets::Load_StreamFileNameRaw(QDataStream *aStream)
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// ?Load_SndDriverGlobals@@YAX_N@Z at 0x822a6f48
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SndDriverGlobals Assets::Load_SndDriverGlobals(QDataStream *aStream)
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XSoundDriverGlobals Assets::Load_SndDriverGlobals(QDataStream *aStream)
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{
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SndDriverGlobals result;
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XSoundDriverGlobals result;
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*aStream
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>> result.reverbSettingsPtr
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@ -3250,7 +3245,7 @@ SndDriverGlobals Assets::Load_SndDriverGlobals(QDataStream *aStream)
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if (result.reverbSettingsPtr)
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{
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XaReverbSettings xaReverbSettings;
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XAudioReverbSettings xaReverbSettings;
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*aStream
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>> xaReverbSettings.presetOverridden
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@ -3555,9 +3550,9 @@ RawFile Assets::Load_RawFilePtr(QDataStream *aStream)
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// ?Load_LocalizeEntryPtr@@YAX_N@Z at 0x822a77d0
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LocalizeEntry Assets::Load_LocalizeEntryPtr(QDataStream *aStream)
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XLocalizeEntry Assets::Load_LocalizeEntryPtr(QDataStream *aStream)
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{
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LocalizeEntry result;
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XLocalizeEntry result;
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qint32 localizeEntryPtr;
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*aStream >> localizeEntryPtr;
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@ -4203,7 +4198,7 @@ void Assets::Load_StreamFileInfo(QDataStream *aStream)
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// ?Load_SndDriverGlobalsPtr@@YAX_N@Z at 0x822a8640
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void Assets::Load_SndDriverGlobalsPtr(QDataStream *aStream)
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{
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SndDriverGlobals result;
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XSoundDriverGlobals result;
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qint32 sndDriverGlobalsPtr;
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*aStream >> sndDriverGlobalsPtr;
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@ -9350,7 +9345,7 @@ clipMap_t Assets::Load_clipMap_t(QDataStream *aStream)
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if (result.planesPtr == -1)
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{
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for (int i = 0; i < result.planeCount; i++) {
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result.planes << Asset::Load_cplane_s(aStream);
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result.planes << XAsset::Load_cplane_s(aStream);
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}
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}
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else
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@ -1,7 +1,7 @@
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#ifndef ASSETS_H
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#define ASSETS_H
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#include "model.h"
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#include "xmodel.h"
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#include <QDebug>
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#include <QObject>
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@ -2089,7 +2089,7 @@ struct MenuList
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QVector<menuDef_t> menus;
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};
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struct LocalizeEntry
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struct XLocalizeEntry
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{
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qint32 valuePtr;
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QString value;
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@ -2817,7 +2817,7 @@ struct WeaponDef
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float adsDofEnd;
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};
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struct XAUDIOREVERBSETTINGS
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struct XReverbSettings
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{
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uint ReflectionsDelay;
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quint8 ReverbDelay;
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@ -2842,16 +2842,16 @@ struct XAUDIOREVERBSETTINGS
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float RoomSize;
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};
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struct XaReverbSettings
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struct XAudioReverbSettings
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{
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int presetOverridden;
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XAUDIOREVERBSETTINGS reverbSettings;
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XReverbSettings reverbSettings;
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};
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struct SndDriverGlobals
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struct XSoundDriverGlobals
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{
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qint32 reverbSettingsPtr;
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XaReverbSettings reverbSettings;
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||||
XAudioReverbSettings reverbSettings;
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qint32 namePtr;
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||||
QString name;
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};
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@ -2915,9 +2915,9 @@ union XAssetHeader
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Font_s *font;
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MenuList *menuList;
|
||||
menuDef_t *menu;
|
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LocalizeEntry *localize;
|
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XLocalizeEntry *localize;
|
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WeaponDef *weapon;
|
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SndDriverGlobals *sndDriverGlobals;
|
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XSoundDriverGlobals *sndDriverGlobals;
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const FxEffectDef *fx;
|
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FxImpactTable *impactFx;
|
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RawFile *rawfile;
|
||||
@ -3000,7 +3000,7 @@ private:
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void Load_GfxWorldVertex0Array(QDataStream *aStream, int count);
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QVector<XAUDIOCHANNELMAPENTRY> Load_XAUDIOCHANNELMAPENTRYArray(QDataStream *aStream, int count);
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StreamFileNamePacked Load_StreamFileNamePacked(QDataStream *aStream);
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QVector<XaReverbSettings> Load_XaReverbSettingsArray(QDataStream *aStream, int count);
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QVector<XAudioReverbSettings> Load_XaReverbSettingsArray(QDataStream *aStream, int count);
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QVector<char> Load_char2048Array(QDataStream *aStream, size_t count);
|
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QVector<DObjAnimMat> Load_DObjAnimMatArray(QDataStream *aStream, int count);
|
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QVector<XBoneInfo> Load_XBoneInfoArray(QDataStream *aStream, int count);
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@ -3049,7 +3049,7 @@ private:
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QString Load_XStringCustom(QDataStream *aStream);
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QString Load_XString(QDataStream *aStream);
|
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RawFile Load_RawFile(QDataStream *aStream);
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LocalizeEntry Load_LocalizeEntry(QDataStream *aStream);
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XLocalizeEntry Load_LocalizeEntry(QDataStream *aStream);
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void Load_operandInternalDataUnion(QDataStream *aStream);
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ComPrimaryLight Load_ComPrimaryLight(QDataStream *aStream);
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CollisionPartition Load_CollisionPartition(QDataStream *aStream);
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||||
@ -3075,7 +3075,7 @@ private:
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XAUDIOCHANNELMAP Load_XAUDIOCHANNELMAP(QDataStream *aStream);
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SndCurve Load_SndCurve(QDataStream *aStream);
|
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StreamFileNameRaw Load_StreamFileNameRaw(QDataStream *aStream);
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SndDriverGlobals Load_SndDriverGlobals(QDataStream *aStream);
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XSoundDriverGlobals Load_SndDriverGlobals(QDataStream *aStream);
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XaSeekTable Load_XaSeekTable(QDataStream *aStream);
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XAUDIOPACKET_ALIGNED Load_XAUDIOPACKET_ALIGNED(QDataStream *aStream);
|
||||
XAnimNotifyInfo Load_XAnimNotifyInfo(QDataStream *aStream);
|
||||
|
||||
@ -2,150 +2,8 @@ QT += core widgets
|
||||
TEMPLATE = lib
|
||||
CONFIG += staticlib c++17
|
||||
|
||||
SOURCES += \
|
||||
# Base class
|
||||
assets.cpp \
|
||||
animparts.cpp \
|
||||
asset.cpp \
|
||||
assetlist.cpp \
|
||||
clipmap.cpp \
|
||||
comworld.cpp \
|
||||
d3dresource.cpp \
|
||||
effectdef.cpp \
|
||||
effecttable.cpp \
|
||||
file.cpp \
|
||||
font.cpp \
|
||||
gameworld.cpp \
|
||||
gfximage.cpp \
|
||||
gfxlightdef.cpp \
|
||||
gfxworld.cpp \
|
||||
loadedsound.cpp \
|
||||
localizeentry.cpp \
|
||||
mapent.cpp \
|
||||
material.cpp \
|
||||
materialpixelshader.cpp \
|
||||
materialtechset.cpp \
|
||||
menudef.cpp \
|
||||
menulist.cpp \
|
||||
model.cpp \
|
||||
rawfile.cpp \
|
||||
scriptstringlist.cpp \
|
||||
soundalias.cpp \
|
||||
soundcurve.cpp \
|
||||
sounddriver.cpp \
|
||||
stringtable.cpp \
|
||||
weapondef.cpp \
|
||||
# 360 classes
|
||||
360/assets_cod2_360.cpp \
|
||||
360/assets_cod4_360.cpp \
|
||||
360/assets_cod5_360.cpp \
|
||||
360/assets_cod6_360.cpp \
|
||||
360/assets_cod7_360.cpp \
|
||||
360/assets_cod8_360.cpp \
|
||||
360/assets_cod9_360.cpp \
|
||||
360/assets_cod10_360.cpp \
|
||||
360/assets_cod11_360.cpp \
|
||||
360/assets_cod12_360.cpp \
|
||||
# PS3 classes
|
||||
PS3/assets_cod4_ps3.cpp \
|
||||
PS3/assets_cod5_ps3.cpp \
|
||||
PS3/assets_cod6_ps3.cpp \
|
||||
PS3/assets_cod7_ps3.cpp \
|
||||
PS3/assets_cod8_ps3.cpp \
|
||||
PS3/assets_cod9_ps3.cpp \
|
||||
PS3/assets_cod10_ps3.cpp \
|
||||
PS3/assets_cod11_ps3.cpp \
|
||||
PS3/assets_cod12_ps3.cpp \
|
||||
# PC classes
|
||||
PC/assets_cod4_pc.cpp \
|
||||
PC/assets_cod5_pc.cpp \
|
||||
PC/assets_cod6_pc.cpp \
|
||||
PC/assets_cod7_pc.cpp \
|
||||
PC/assets_cod8_pc.cpp \
|
||||
PC/assets_cod9_pc.cpp \
|
||||
PC/assets_cod10_pc.cpp \
|
||||
PC/assets_cod11_pc.cpp \
|
||||
PC/assets_cod12_pc.cpp \
|
||||
# Wii classes
|
||||
Wii/assets_cod4_wii.cpp \
|
||||
Wii/assets_cod7_wii.cpp \
|
||||
Wii/assets_cod8_wii.cpp \
|
||||
# WiiU classes
|
||||
WiiU/assets_cod9_wiiu.cpp \
|
||||
WiiU/assets_cod10_wiiu.cpp
|
||||
|
||||
HEADERS += \
|
||||
# Base class
|
||||
animparts.h \
|
||||
asset.h \
|
||||
assetlist.h \
|
||||
assetmap.h \
|
||||
assets.h \
|
||||
# 360 classes
|
||||
360/assets_cod2_360.h \
|
||||
360/assets_cod4_360.h \
|
||||
360/assets_cod5_360.h \
|
||||
360/assets_cod6_360.h \
|
||||
360/assets_cod7_360.h \
|
||||
360/assets_cod8_360.h \
|
||||
360/assets_cod9_360.h \
|
||||
360/assets_cod10_360.h \
|
||||
360/assets_cod11_360.h \
|
||||
360/assets_cod12_360.h \
|
||||
# PS3 classes
|
||||
PS3/assets_cod4_ps3.h \
|
||||
PS3/assets_cod5_ps3.h \
|
||||
PS3/assets_cod6_ps3.h \
|
||||
PS3/assets_cod7_ps3.h \
|
||||
PS3/assets_cod8_ps3.h \
|
||||
PS3/assets_cod9_ps3.h \
|
||||
PS3/assets_cod10_ps3.h \
|
||||
PS3/assets_cod11_ps3.h \
|
||||
PS3/assets_cod12_ps3.h \
|
||||
# PC classes
|
||||
PC/assets_cod4_pc.h \
|
||||
PC/assets_cod5_pc.h \
|
||||
PC/assets_cod6_pc.h \
|
||||
PC/assets_cod7_pc.h \
|
||||
PC/assets_cod8_pc.h \
|
||||
PC/assets_cod9_pc.h \
|
||||
PC/assets_cod10_pc.h \
|
||||
PC/assets_cod11_pc.h \
|
||||
PC/assets_cod12_pc.h \
|
||||
# Wii classes
|
||||
Wii/assets_cod4_wii.h \
|
||||
Wii/assets_cod7_wii.h \
|
||||
Wii/assets_cod8_wii.h \
|
||||
# WiiU classes
|
||||
WiiU/assets_cod9_wiiu.h \
|
||||
WiiU/assets_cod10_wiiu.h \
|
||||
clipmap.h \
|
||||
comworld.h \
|
||||
d3dresource.h \
|
||||
effectdef.h \
|
||||
effecttable.h \
|
||||
file.h \
|
||||
font.h \
|
||||
gameworld.h \
|
||||
gfximage.h \
|
||||
gfxlightdef.h \
|
||||
gfxworld.h \
|
||||
loadedsound.h \
|
||||
localizeentry.h \
|
||||
mapent.h \
|
||||
material.h \
|
||||
materialpixelshader.h \
|
||||
materialtechset.h \
|
||||
menudef.h \
|
||||
menulist.h \
|
||||
model.h \
|
||||
rawfile.h \
|
||||
scriptstringlist.h \
|
||||
soundalias.h \
|
||||
soundcurve.h \
|
||||
sounddriver.h \
|
||||
stringtable.h \
|
||||
weapondef.h
|
||||
SOURCES += $$files($$PWD/*.cpp, true)
|
||||
HEADERS += $$files($$PWD/*.h, true)
|
||||
|
||||
LIBS += \
|
||||
-L$$OUT_PWD/../libs/core -lcore
|
||||
|
||||
@ -1,7 +1,7 @@
|
||||
#ifndef CLIPMAP_H
|
||||
#define CLIPMAP_H
|
||||
|
||||
#include "model.h"
|
||||
#include "xmodel.h"
|
||||
#include "mapent.h"
|
||||
#include "effectdef.h"
|
||||
|
||||
|
||||
208
libs/assets/comprimarylight.cpp
Normal file
208
libs/assets/comprimarylight.cpp
Normal file
@ -0,0 +1,208 @@
|
||||
#include "comprimarylight.h"
|
||||
|
||||
ComPrimaryLight::ComPrimaryLight(QObject *aParent)
|
||||
: XAsset(aParent)
|
||||
, mType(-1)
|
||||
, mCanUseShadowMap(-1)
|
||||
, mExponent(-1)
|
||||
, mUnused(-1)
|
||||
, mColor(0, 0, 0)
|
||||
, mDir(0, 0, 0)
|
||||
, mOrigin(0, 0, 0)
|
||||
, mRadius(0.0)
|
||||
, mCosHalfFovOuter(0.0)
|
||||
, mCosHalfFovInner(0.0)
|
||||
, mCosHalfFovExpanded(0.0)
|
||||
, mRotationLimit(0.0)
|
||||
, mTranslationLimit(0.0)
|
||||
, mDefName(new XString(this))
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void ComPrimaryLight::Clear()
|
||||
{
|
||||
delete mDefName;
|
||||
}
|
||||
|
||||
ComPrimaryLightArray *ComPrimaryLight::ParseArray(QDataStream *aStream, int aCount)
|
||||
{
|
||||
ComPrimaryLightArray* result = new ComPrimaryLightArray();
|
||||
|
||||
for (int i = 0; i < aCount; i++)
|
||||
{
|
||||
ComPrimaryLight* comPrimaryLight = new ComPrimaryLight();
|
||||
comPrimaryLight->ParseData(aStream);
|
||||
|
||||
result->append(comPrimaryLight);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void ComPrimaryLight::ParseData(QDataStream *aStream)
|
||||
{
|
||||
*aStream
|
||||
>> mType
|
||||
>> mCanUseShadowMap
|
||||
>> mExponent
|
||||
>> mUnused
|
||||
>> mColor
|
||||
>> mDir
|
||||
>> mOrigin
|
||||
>> mRadius
|
||||
>> mCosHalfFovOuter
|
||||
>> mCosHalfFovInner
|
||||
>> mCosHalfFovExpanded
|
||||
>> mRotationLimit
|
||||
>> mTranslationLimit;
|
||||
|
||||
mDefName->ParseData(aStream);
|
||||
}
|
||||
|
||||
quint8 ComPrimaryLight::GetType() const
|
||||
{
|
||||
return mType;
|
||||
}
|
||||
|
||||
quint8 ComPrimaryLight::GetCanUseShadowMap() const
|
||||
{
|
||||
return mCanUseShadowMap;
|
||||
}
|
||||
|
||||
quint8 ComPrimaryLight::GetExponent() const
|
||||
{
|
||||
return mExponent;
|
||||
}
|
||||
|
||||
quint8 ComPrimaryLight::GetUnused() const
|
||||
{
|
||||
return mUnused;
|
||||
}
|
||||
|
||||
QColor ComPrimaryLight::GetColor() const
|
||||
{
|
||||
return mColor;
|
||||
}
|
||||
|
||||
QVector3D ComPrimaryLight::GetDir() const
|
||||
{
|
||||
return mDir;
|
||||
}
|
||||
|
||||
QVector3D ComPrimaryLight::GetOrigin() const
|
||||
{
|
||||
return mOrigin;
|
||||
}
|
||||
|
||||
float ComPrimaryLight::GetRadius() const
|
||||
{
|
||||
return mRadius;
|
||||
}
|
||||
|
||||
float ComPrimaryLight::GetCosHalfFovOuter() const
|
||||
{
|
||||
return mCosHalfFovOuter;
|
||||
}
|
||||
|
||||
float ComPrimaryLight::GetCosHalfFovInner() const
|
||||
{
|
||||
return mCosHalfFovInner;
|
||||
}
|
||||
|
||||
float ComPrimaryLight::GetCosHalfFovExpanded() const
|
||||
{
|
||||
return mCosHalfFovExpanded;
|
||||
}
|
||||
|
||||
float ComPrimaryLight::GetRotationLimit() const
|
||||
{
|
||||
return mRotationLimit;
|
||||
}
|
||||
|
||||
float ComPrimaryLight::GetTranslationLimit() const
|
||||
{
|
||||
return mTranslationLimit;
|
||||
}
|
||||
|
||||
XString* ComPrimaryLight::GetDefName() const
|
||||
{
|
||||
return mDefName;
|
||||
}
|
||||
|
||||
void ComPrimaryLight::SetType(quint8 aType)
|
||||
{
|
||||
mType = aType;
|
||||
}
|
||||
|
||||
void ComPrimaryLight::SetCanUseShadowMap(quint8 aCanUseShadowMap)
|
||||
{
|
||||
mCanUseShadowMap = aCanUseShadowMap;
|
||||
}
|
||||
|
||||
void ComPrimaryLight::SetExponent(quint8 aExponent)
|
||||
{
|
||||
mExponent = aExponent;
|
||||
}
|
||||
|
||||
void ComPrimaryLight::SetUnused(quint8 aUnused)
|
||||
{
|
||||
mUnused = aUnused;
|
||||
}
|
||||
|
||||
void ComPrimaryLight::SetColor(const QColor aColor)
|
||||
{
|
||||
mColor = aColor;
|
||||
}
|
||||
|
||||
void ComPrimaryLight::SetDir(const QVector3D aDir)
|
||||
{
|
||||
mDir = aDir;
|
||||
}
|
||||
|
||||
void ComPrimaryLight::SetOrigin(const QVector3D aOrigin)
|
||||
{
|
||||
mOrigin = aOrigin;
|
||||
}
|
||||
|
||||
void ComPrimaryLight::SetRadius(float aRadius)
|
||||
{
|
||||
mRadius = aRadius;
|
||||
}
|
||||
|
||||
void ComPrimaryLight::SetCosHalfFovOuter(float aCosHalfFovOuter)
|
||||
{
|
||||
mCosHalfFovOuter = aCosHalfFovOuter;
|
||||
}
|
||||
|
||||
void ComPrimaryLight::SetCosHalfFovInner(float aCosHalfFovInner)
|
||||
{
|
||||
mCosHalfFovInner = aCosHalfFovInner;
|
||||
}
|
||||
|
||||
void ComPrimaryLight::SetCosHalfFovExpanded(float aCosHalfFovExpanded)
|
||||
{
|
||||
mCosHalfFovExpanded = aCosHalfFovExpanded;
|
||||
}
|
||||
|
||||
void ComPrimaryLight::SetRotationLimit(float aRotationLimit)
|
||||
{
|
||||
mRotationLimit = aRotationLimit;
|
||||
}
|
||||
|
||||
void ComPrimaryLight::SetTranslationLimit(float aTranslationLimit)
|
||||
{
|
||||
mTranslationLimit = aTranslationLimit;
|
||||
}
|
||||
|
||||
void ComPrimaryLight::SetDefName(XString* aDefName)
|
||||
{
|
||||
mDefName = aDefName;
|
||||
}
|
||||
|
||||
void ComPrimaryLight::SetDefName(const QString aDefName)
|
||||
{
|
||||
if (mDefName != nullptr) {
|
||||
mDefName->SetString(aDefName);
|
||||
}
|
||||
}
|
||||
74
libs/assets/comprimarylight.h
Normal file
74
libs/assets/comprimarylight.h
Normal file
@ -0,0 +1,74 @@
|
||||
#ifndef COMPRIMARYLIGHT_H
|
||||
#define COMPRIMARYLIGHT_H
|
||||
|
||||
#include "xasset.h"
|
||||
#include "xstring.h"
|
||||
|
||||
#include <QVector3D>
|
||||
#include <QColor>
|
||||
|
||||
class ComPrimaryLight;
|
||||
typedef QVector<ComPrimaryLight*> ComPrimaryLightArray;
|
||||
|
||||
class ComPrimaryLight : public XAsset
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ComPrimaryLight(QObject *aParent = nullptr);
|
||||
|
||||
quint8 GetType() const;
|
||||
quint8 GetCanUseShadowMap() const;
|
||||
quint8 GetExponent() const;
|
||||
quint8 GetUnused() const;
|
||||
QColor GetColor() const;
|
||||
QVector3D GetDir() const;
|
||||
QVector3D GetOrigin() const;
|
||||
float GetRadius() const;
|
||||
float GetCosHalfFovOuter() const;
|
||||
float GetCosHalfFovInner() const;
|
||||
float GetCosHalfFovExpanded() const;
|
||||
float GetRotationLimit() const;
|
||||
float GetTranslationLimit() const;
|
||||
XString* GetDefName() const;
|
||||
|
||||
static ComPrimaryLightArray* ParseArray(QDataStream *aStream, int aCount);
|
||||
|
||||
virtual void Clear() override;
|
||||
virtual void ParseData(QDataStream *aStream) override;
|
||||
|
||||
public slots:
|
||||
void SetType(quint8 aType);
|
||||
void SetCanUseShadowMap(quint8 aCanUseShadowMap);
|
||||
void SetExponent(quint8 aExponent);
|
||||
void SetUnused(quint8 aUnused);
|
||||
void SetColor(const QColor aColor);
|
||||
void SetDir(const QVector3D aDir);
|
||||
void SetOrigin(const QVector3D aOrigin);
|
||||
void SetRadius(float aRadius);
|
||||
void SetCosHalfFovOuter(float aCosHalfFovOuter);
|
||||
void SetCosHalfFovInner(float aCosHalfFovInner);
|
||||
void SetCosHalfFovExpanded(float aCosHalfFovExpanded);
|
||||
void SetRotationLimit(float aRotationLimit);
|
||||
void SetTranslationLimit(float aTranslationLimit);
|
||||
void SetDefName(XString* aDefName);
|
||||
void SetDefName(const QString aDefName);
|
||||
|
||||
private:
|
||||
quint8 mType;
|
||||
quint8 mCanUseShadowMap;
|
||||
quint8 mExponent;
|
||||
quint8 mUnused;
|
||||
QColor mColor;
|
||||
QVector3D mDir;
|
||||
QVector3D mOrigin;
|
||||
float mRadius;
|
||||
float mCosHalfFovOuter;
|
||||
float mCosHalfFovInner;
|
||||
float mCosHalfFovExpanded;
|
||||
float mRotationLimit;
|
||||
float mTranslationLimit;
|
||||
XString* mDefName;
|
||||
};
|
||||
|
||||
#endif // COMPRIMARYLIGHT_H
|
||||
@ -1 +1,92 @@
|
||||
#include "comworld.h"
|
||||
|
||||
#include "comprimarylight.h"
|
||||
|
||||
ComWorldAsset::ComWorldAsset(QObject *aParent)
|
||||
: XAsset(aParent)
|
||||
, mName(new XString(aParent))
|
||||
, mInUse(false)
|
||||
, mPrimaryLightCount(-1)
|
||||
, mPrimaryLights(new ComPrimaryLightArray())
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void ComWorldAsset::Clear()
|
||||
{
|
||||
for (int i = 0; i < mPrimaryLights->size(); i++)
|
||||
{
|
||||
delete mPrimaryLights->at(i);
|
||||
}
|
||||
|
||||
delete mPrimaryLights;
|
||||
delete mName;
|
||||
}
|
||||
|
||||
void ComWorldAsset::ParseData(QDataStream *aStream)
|
||||
{
|
||||
mName->ParsePtr(aStream, false);
|
||||
|
||||
quint32 primaryLightPtr;
|
||||
*aStream
|
||||
>> mInUse
|
||||
>> mPrimaryLightCount
|
||||
>> primaryLightPtr;
|
||||
|
||||
mName->ParseData(aStream);
|
||||
|
||||
if (primaryLightPtr)
|
||||
{
|
||||
if (mPrimaryLights != nullptr)
|
||||
{
|
||||
delete mPrimaryLights;
|
||||
}
|
||||
mPrimaryLights = ComPrimaryLight::ParseArray(aStream, mPrimaryLightCount);
|
||||
}
|
||||
}
|
||||
|
||||
QString ComWorldAsset::GetName() const
|
||||
{
|
||||
return mName->GetString();
|
||||
}
|
||||
|
||||
bool ComWorldAsset::IsInUse() const
|
||||
{
|
||||
return mInUse;
|
||||
}
|
||||
|
||||
quint32 ComWorldAsset::GetPrimaryLightCount() const
|
||||
{
|
||||
return mPrimaryLightCount;
|
||||
}
|
||||
|
||||
ComPrimaryLight *ComWorldAsset::GetPrimaryLight(quint32 aIndex) const
|
||||
{
|
||||
return mPrimaryLights->at(aIndex);
|
||||
}
|
||||
|
||||
ComPrimaryLightArray *ComWorldAsset::GetPrimaryLights() const
|
||||
{
|
||||
return mPrimaryLights;
|
||||
}
|
||||
|
||||
void ComWorldAsset::SetName(const QString &aName)
|
||||
{
|
||||
if (aName != nullptr)
|
||||
{
|
||||
mName->SetString(aName);
|
||||
}
|
||||
}
|
||||
|
||||
void ComWorldAsset::SetName(XString* aName)
|
||||
{
|
||||
if (aName != nullptr)
|
||||
{
|
||||
mName = aName;
|
||||
}
|
||||
}
|
||||
|
||||
void ComWorldAsset::SetInUse(bool aInUse)
|
||||
{
|
||||
mInUse = aInUse;
|
||||
}
|
||||
|
||||
@ -1,30 +1,39 @@
|
||||
#ifndef COMWORLD_H
|
||||
#define COMWORLD_H
|
||||
|
||||
struct ComPrimaryLight
|
||||
{
|
||||
unsigned __int8 type;
|
||||
unsigned __int8 canUseShadowMap;
|
||||
unsigned __int8 exponent;
|
||||
unsigned __int8 unused;
|
||||
float color[3];
|
||||
float dir[3];
|
||||
float origin[3];
|
||||
float radius;
|
||||
float cosHalfFovOuter;
|
||||
float cosHalfFovInner;
|
||||
float cosHalfFovExpanded;
|
||||
float rotationLimit;
|
||||
float translationLimit;
|
||||
const char *defName;
|
||||
};
|
||||
#include "xasset.h"
|
||||
#include "xstring.h"
|
||||
#include "comprimarylight.h"
|
||||
|
||||
struct ComWorld
|
||||
#include <QColor>
|
||||
#include <QVector3D>
|
||||
|
||||
class ComWorldAsset : public XAsset
|
||||
{
|
||||
const char *name;
|
||||
int isInUse;
|
||||
unsigned int primaryLightCount;
|
||||
ComPrimaryLight *primaryLights;
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ComWorldAsset(QObject *aParent = nullptr);
|
||||
|
||||
virtual void Clear() override;
|
||||
virtual void ParseData(QDataStream *aStream) override;
|
||||
|
||||
QString GetName() const;
|
||||
bool IsInUse() const;
|
||||
quint32 GetPrimaryLightCount() const;
|
||||
ComPrimaryLight* GetPrimaryLight(quint32 aIndex) const;
|
||||
ComPrimaryLightArray* GetPrimaryLights() const;
|
||||
|
||||
public slots:
|
||||
void SetName(const QString &aName);
|
||||
void SetName(XString* aName);
|
||||
void SetInUse(bool aInUse);
|
||||
|
||||
private:
|
||||
XString* mName;
|
||||
bool mInUse;
|
||||
quint32 mPrimaryLightCount;
|
||||
ComPrimaryLightArray* mPrimaryLights;
|
||||
};
|
||||
|
||||
#endif // COMWORLD_H
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
#define EFFECTDEF_H
|
||||
|
||||
#include "material.h"
|
||||
#include "model.h"
|
||||
#include "xmodel.h"
|
||||
|
||||
struct FxSpawnDefLooping
|
||||
{
|
||||
|
||||
@ -3,7 +3,7 @@
|
||||
|
||||
#include "gfximage.h"
|
||||
#include "gfxlightdef.h"
|
||||
#include "model.h"
|
||||
#include "xmodel.h"
|
||||
|
||||
struct GfxStreamingAabbTree
|
||||
{
|
||||
|
||||
@ -1 +0,0 @@
|
||||
#include "localizeentry.h"
|
||||
@ -1,18 +0,0 @@
|
||||
#ifndef LOCALIZEENTRY_H
|
||||
#define LOCALIZEENTRY_H
|
||||
|
||||
#include <QString>
|
||||
|
||||
struct p_LocalizeEntry
|
||||
{
|
||||
const char *value;
|
||||
const char *name;
|
||||
};
|
||||
|
||||
struct LocalizeEntry : p_LocalizeEntry
|
||||
{
|
||||
QString value;
|
||||
QString name;
|
||||
};
|
||||
|
||||
#endif // LOCALIZEENTRY_H
|
||||
@ -1 +0,0 @@
|
||||
#include "model.h"
|
||||
@ -1 +0,0 @@
|
||||
#include "rawfile.h"
|
||||
@ -1,17 +0,0 @@
|
||||
#ifndef RAWFILE_H
|
||||
#define RAWFILE_H
|
||||
|
||||
#include <QString>
|
||||
|
||||
struct RawFile
|
||||
{
|
||||
qint32 namePtr;
|
||||
QString name;
|
||||
|
||||
quint32 length;
|
||||
|
||||
qint32 bufferPtr;
|
||||
QByteArray buffer;
|
||||
};
|
||||
|
||||
#endif // RAWFILE_H
|
||||
@ -1 +0,0 @@
|
||||
#include "sounddriver.h"
|
||||
@ -1,46 +0,0 @@
|
||||
#ifndef SoundDriver_H
|
||||
#define SoundDriver_H
|
||||
|
||||
#include <QString>
|
||||
|
||||
struct XAUDIOREVERBSETTINGS
|
||||
{
|
||||
unsigned int ReflectionsDelay;
|
||||
unsigned __int8 ReverbDelay;
|
||||
unsigned __int8 RearDelay;
|
||||
unsigned __int8 PositionLeft;
|
||||
unsigned __int8 PositionRight;
|
||||
unsigned __int8 PositionMatrixLeft;
|
||||
unsigned __int8 PositionMatrixRight;
|
||||
unsigned __int8 EarlyDiffusion;
|
||||
unsigned __int8 LateDiffusion;
|
||||
unsigned __int8 LowEQGain;
|
||||
unsigned __int8 LowEQCutoff;
|
||||
unsigned __int8 HighEQGain;
|
||||
unsigned __int8 HighEQCutoff;
|
||||
float RoomFilterFreq;
|
||||
float RoomFilterMain;
|
||||
float RoomFilterHF;
|
||||
float ReflectionsGain;
|
||||
float ReverbGain;
|
||||
float DecayTime;
|
||||
float Density;
|
||||
float RoomSize;
|
||||
};
|
||||
|
||||
struct XaReverbSettings
|
||||
{
|
||||
int presetOverridden;
|
||||
XAUDIOREVERBSETTINGS reverbSettings;
|
||||
};
|
||||
|
||||
struct SoundDriver
|
||||
{
|
||||
qint32 namePtr;
|
||||
QString name;
|
||||
|
||||
qint32 reverbPtr;
|
||||
XaReverbSettings *reverbSettings;
|
||||
};
|
||||
|
||||
#endif // SoundDriver_H
|
||||
@ -1 +0,0 @@
|
||||
#include "stringtable.h"
|
||||
@ -1,19 +0,0 @@
|
||||
#ifndef STRINGTABLESH_H
|
||||
#define STRINGTABLESH_H
|
||||
|
||||
#include <QString>
|
||||
#include <QList>
|
||||
|
||||
struct StringTable
|
||||
{
|
||||
qint32 namePtr;
|
||||
QString name;
|
||||
|
||||
int columnCount;
|
||||
int rowCount;
|
||||
|
||||
qint32 valuesPtr;
|
||||
QStringList values;
|
||||
};
|
||||
|
||||
#endif // STRINGTABLESH_H
|
||||
@ -3,7 +3,7 @@
|
||||
|
||||
#include "clipmap.h"
|
||||
#include "soundalias.h"
|
||||
#include "model.h"
|
||||
#include "xmodel.h"
|
||||
|
||||
enum WeaponType : __int32
|
||||
{
|
||||
|
||||
28
libs/assets/xasset.cpp
Normal file
28
libs/assets/xasset.cpp
Normal file
@ -0,0 +1,28 @@
|
||||
#include "xasset.h"
|
||||
|
||||
XAsset::XAsset()
|
||||
: mPtr(0) {
|
||||
|
||||
}
|
||||
|
||||
XAsset::~XAsset()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XAsset::SetPtr(qint32 aPtr) {
|
||||
mPtr = aPtr;
|
||||
}
|
||||
|
||||
qint32 XAsset::GetPtr() {
|
||||
return mPtr;
|
||||
}
|
||||
|
||||
void XAsset::ParsePtr(QDataStream *aStream, bool aDataFlag) {
|
||||
*aStream >> mPtr;
|
||||
|
||||
if (aDataFlag && mPtr == -1)
|
||||
{
|
||||
ParseData(aStream);
|
||||
}
|
||||
}
|
||||
24
libs/assets/xasset.h
Normal file
24
libs/assets/xasset.h
Normal file
@ -0,0 +1,24 @@
|
||||
#ifndef XASSET_H
|
||||
#define XASSET_H
|
||||
|
||||
#include <QObject>
|
||||
|
||||
class XAsset
|
||||
{
|
||||
|
||||
public:
|
||||
XAsset();
|
||||
virtual ~XAsset();
|
||||
|
||||
void SetPtr(qint32 aPtr);
|
||||
qint32 GetPtr();
|
||||
|
||||
virtual void Clear();
|
||||
virtual void ParsePtr(QDataStream *aStream, bool aDataFlag = true);
|
||||
virtual void ParseData(QDataStream *aStream) = 0;
|
||||
|
||||
private:
|
||||
qint32 mPtr;
|
||||
};
|
||||
|
||||
#endif // XASSET_H
|
||||
21
libs/assets/xaudioformatinfo.cpp
Normal file
21
libs/assets/xaudioformatinfo.cpp
Normal file
@ -0,0 +1,21 @@
|
||||
#include "xaudioformatinfo.h"
|
||||
|
||||
XAudioFormatInfo::XAudioFormatInfo()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
XAudioFormatInfo::~XAudioFormatInfo()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XAudioFormatInfo::ParseData(QDataStream *aStream)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XAudioFormatInfo::Clear()
|
||||
{
|
||||
|
||||
}
|
||||
21
libs/assets/xaudioformatinfo.h
Normal file
21
libs/assets/xaudioformatinfo.h
Normal file
@ -0,0 +1,21 @@
|
||||
#ifndef XAUDIOFORMATINFO_H
|
||||
#define XAUDIOFORMATINFO_H
|
||||
|
||||
#include "xasset.h"
|
||||
|
||||
class XAudioXmaFormat;
|
||||
|
||||
class XAudioFormatInfo : public XAsset
|
||||
{
|
||||
public:
|
||||
XAudioFormatInfo();
|
||||
~XAudioFormatInfo();
|
||||
|
||||
virtual void ParseData(QDataStream* aStream) override;
|
||||
virtual void Clear() override;
|
||||
|
||||
private:
|
||||
QVector<XAudioXmaFormat*> mStream;
|
||||
};
|
||||
|
||||
#endif // XAUDIOFORMATINFO_H
|
||||
21
libs/assets/xaudiopacketaligned.cpp
Normal file
21
libs/assets/xaudiopacketaligned.cpp
Normal file
@ -0,0 +1,21 @@
|
||||
#include "xsoundfile.h"
|
||||
|
||||
XSoundFile::XSoundFile()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
XSoundFile::~XSoundFile()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XSoundFile::ParseData(QDataStream *aStream)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XSoundFile::Clear()
|
||||
{
|
||||
|
||||
}
|
||||
25
libs/assets/xaudiopacketaligned.h
Normal file
25
libs/assets/xaudiopacketaligned.h
Normal file
@ -0,0 +1,25 @@
|
||||
#ifndef XAUDIOPACKETALIGNED_H
|
||||
#define XAUDIOPACKETALIGNED_H
|
||||
|
||||
#include "xasset.h"
|
||||
|
||||
class XAudioXmaLoopRegion;
|
||||
|
||||
class XAudioPacketAligned : public XAsset
|
||||
{
|
||||
public:
|
||||
XAudioPacketAligned();
|
||||
~XAudioPacketAligned();
|
||||
|
||||
virtual void ParseData(QDataStream* aStream) override;
|
||||
virtual void Clear() override;
|
||||
|
||||
private:
|
||||
QByteArray mBuffer;
|
||||
quint32 mBufferSize;
|
||||
quint32 mLoopCount;
|
||||
QVector<XAudioXmaLoopRegion> aXmaLoop;
|
||||
char* mContext;
|
||||
};
|
||||
|
||||
#endif // XAUDIOPACKETALIGNED_H
|
||||
49
libs/assets/xaudioreverbsettings.cpp
Normal file
49
libs/assets/xaudioreverbsettings.cpp
Normal file
@ -0,0 +1,49 @@
|
||||
#include "xaudioreverbsettings.h"
|
||||
|
||||
XAudioReverbSettings::XAudioReverbSettings()
|
||||
: XAsset()
|
||||
, mPresetOverridden(0)
|
||||
, mReverbSettings(new XReverbSettings())
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XAudioReverbSettings::Clear()
|
||||
{
|
||||
mPresetOverridden = 0;
|
||||
mReverbSettings->Clear();
|
||||
}
|
||||
|
||||
int XAudioReverbSettings::GetPresetOverridden() const
|
||||
{
|
||||
return mPresetOverridden;
|
||||
}
|
||||
|
||||
XReverbSettings* XAudioReverbSettings::GetReverbSettings() const
|
||||
{
|
||||
return mReverbSettings;
|
||||
}
|
||||
|
||||
void XAudioReverbSettings::ParseData(QDataStream *aStream)
|
||||
{
|
||||
if (GetPtr())
|
||||
{
|
||||
*aStream
|
||||
>> mPresetOverridden;
|
||||
|
||||
if (mReverbSettings != nullptr)
|
||||
{
|
||||
mReverbSettings->ParseData(aStream);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void XAudioReverbSettings::SetPresetOverridden(int aPresetOveridden)
|
||||
{
|
||||
mPresetOverridden = aPresetOveridden;
|
||||
}
|
||||
|
||||
void XAudioReverbSettings::SetReverbSettings(XReverbSettings* aReverbSettings)
|
||||
{
|
||||
mReverbSettings = aReverbSettings;
|
||||
}
|
||||
26
libs/assets/xaudioreverbsettings.h
Normal file
26
libs/assets/xaudioreverbsettings.h
Normal file
@ -0,0 +1,26 @@
|
||||
#ifndef XAUDIOREVERBSETTINGS_H
|
||||
#define XAUDIOREVERBSETTINGS_H
|
||||
|
||||
#include "xasset.h"
|
||||
#include "xreverbsettings.h"
|
||||
|
||||
class XAudioReverbSettings : public XAsset
|
||||
{
|
||||
public:
|
||||
XAudioReverbSettings();
|
||||
|
||||
int GetPresetOverridden() const;
|
||||
void SetPresetOverridden(int aPresetOveridden);
|
||||
|
||||
XReverbSettings* GetReverbSettings() const;
|
||||
void SetReverbSettings(XReverbSettings* aReverbSettings);
|
||||
|
||||
virtual void Clear() override;
|
||||
virtual void ParseData(QDataStream *aStream) override;
|
||||
|
||||
private:
|
||||
int mPresetOverridden;
|
||||
XReverbSettings* mReverbSettings;
|
||||
};
|
||||
|
||||
#endif // XAUDIOREVERBSETTINGS_H
|
||||
21
libs/assets/xaudioseektable.cpp
Normal file
21
libs/assets/xaudioseektable.cpp
Normal file
@ -0,0 +1,21 @@
|
||||
#include "xaudioseektable.h"
|
||||
|
||||
XAudioSeekTable::XAudioSeekTable()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
XAudioSeekTable::~XAudioSeekTable()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XAudioSeekTable::ParseData(QDataStream *aStream)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XAudioSeekTable::Clear()
|
||||
{
|
||||
|
||||
}
|
||||
22
libs/assets/xaudioseektable.h
Normal file
22
libs/assets/xaudioseektable.h
Normal file
@ -0,0 +1,22 @@
|
||||
#ifndef XAUDIOSEEKTABLE_H
|
||||
#define XAUDIOSEEKTABLE_H
|
||||
|
||||
#include "xasset.h"
|
||||
|
||||
class XSoundFileRef;
|
||||
|
||||
class XAudioSeekTable : public XAsset
|
||||
{
|
||||
public:
|
||||
XAudioSeekTable();
|
||||
~XAudioSeekTable();
|
||||
|
||||
virtual void ParseData(QDataStream* aStream) override;
|
||||
virtual void Clear() override;
|
||||
|
||||
private:
|
||||
int mSize;
|
||||
QByteArray mData;
|
||||
};
|
||||
|
||||
#endif // XAUDIOSEEKTABLE_H
|
||||
21
libs/assets/xaudiosound.cpp
Normal file
21
libs/assets/xaudiosound.cpp
Normal file
@ -0,0 +1,21 @@
|
||||
#include "xaudiosound.h"
|
||||
|
||||
XAudioSound::XAudioSound()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
XAudioSound::~XAudioSound()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XAudioSound::ParseData(QDataStream *aStream)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XAudioSound::Clear()
|
||||
{
|
||||
|
||||
}
|
||||
27
libs/assets/xaudiosound.h
Normal file
27
libs/assets/xaudiosound.h
Normal file
@ -0,0 +1,27 @@
|
||||
#ifndef XAUDIOSOUND_H
|
||||
#define XAUDIOSOUND_H
|
||||
|
||||
#include "xasset.h"
|
||||
#include "xaudiopacketaligned.h"
|
||||
#include "xaudioseektable.h"
|
||||
|
||||
class XAudioSourceFormat;
|
||||
class XAudioXmaDataInfo;
|
||||
|
||||
class XAudioSound : public XAsset
|
||||
{
|
||||
public:
|
||||
XAudioSound();
|
||||
~XAudioSound();
|
||||
|
||||
virtual void ParseData(QDataStream* aStream) override;
|
||||
virtual void Clear() override;
|
||||
|
||||
private:
|
||||
XAudioPacketAligned* mPacket;
|
||||
XAudioSourceFormat* mFormat;
|
||||
XAudioXmaDataInfo* mXmaDataInfo;
|
||||
XAudioSeekTable *mSeekTable;
|
||||
};
|
||||
|
||||
#endif // XAUDIOSOUND_H
|
||||
21
libs/assets/xaudiosourceformat.cpp
Normal file
21
libs/assets/xaudiosourceformat.cpp
Normal file
@ -0,0 +1,21 @@
|
||||
#include "xaudiosourceformat.h"
|
||||
|
||||
XAudioSourceFormat::XAudioSourceFormat()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
XAudioSourceFormat::~XAudioSourceFormat()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XAudioSourceFormat::ParseData(QDataStream *aStream)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XAudioSourceFormat::Clear()
|
||||
{
|
||||
|
||||
}
|
||||
24
libs/assets/xaudiosourceformat.h
Normal file
24
libs/assets/xaudiosourceformat.h
Normal file
@ -0,0 +1,24 @@
|
||||
#ifndef XAUDIOSOURCEFORMAT_H
|
||||
#define XAUDIOSOURCEFORMAT_H
|
||||
|
||||
#include "xasset.h"
|
||||
#include "xaudioformatinfo.h"
|
||||
|
||||
class XAudioStreamInfo;
|
||||
|
||||
class XAudioSourceFormat : public XAsset
|
||||
{
|
||||
public:
|
||||
XAudioSourceFormat();
|
||||
~XAudioSourceFormat();
|
||||
|
||||
virtual void ParseData(QDataStream* aStream) override;
|
||||
virtual void Clear() override;
|
||||
|
||||
private:
|
||||
quint8 mSampleType;
|
||||
XAudioStreamInfo* mStreamInfo;
|
||||
XAudioFormatInfo* mAudioFormatInfo;
|
||||
};
|
||||
|
||||
#endif // XAUDIOSOURCEFORMAT_H
|
||||
21
libs/assets/xaudiostreaminfo.cpp
Normal file
21
libs/assets/xaudiostreaminfo.cpp
Normal file
@ -0,0 +1,21 @@
|
||||
#include "xaudiostreaminfo.h"
|
||||
|
||||
XAudioStreamInfo::XAudioStreamInfo()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
XAudioStreamInfo::~XAudioStreamInfo()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XAudioStreamInfo::ParseData(QDataStream *aStream)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XAudioStreamInfo::Clear()
|
||||
{
|
||||
|
||||
}
|
||||
22
libs/assets/xaudiostreaminfo.h
Normal file
22
libs/assets/xaudiostreaminfo.h
Normal file
@ -0,0 +1,22 @@
|
||||
#ifndef XAUDIOSTREAMINFO_H
|
||||
#define XAUDIOSTREAMINFO_H
|
||||
|
||||
#include "xasset.h"
|
||||
|
||||
class XSoundFileRef;
|
||||
|
||||
class XAudioStreamInfo : public XAsset
|
||||
{
|
||||
public:
|
||||
XAudioStreamInfo();
|
||||
~XAudioStreamInfo();
|
||||
|
||||
virtual void ParseData(QDataStream* aStream) override;
|
||||
virtual void Clear() override;
|
||||
|
||||
private:
|
||||
quint8 mNumStreams;
|
||||
quint8 mChannelCount;
|
||||
};
|
||||
|
||||
#endif // XAUDIOSTREAMINFO_H
|
||||
21
libs/assets/xaudioxmadatainfo.cpp
Normal file
21
libs/assets/xaudioxmadatainfo.cpp
Normal file
@ -0,0 +1,21 @@
|
||||
#include "xaudioxmadatainfo.h"
|
||||
|
||||
XAudioXmaDataInfo::XAudioXmaDataInfo()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
XAudioXmaDataInfo::~XAudioXmaDataInfo()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XAudioXmaDataInfo::ParseData(QDataStream *aStream)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XAudioXmaDataInfo::Clear()
|
||||
{
|
||||
|
||||
}
|
||||
21
libs/assets/xaudioxmadatainfo.h
Normal file
21
libs/assets/xaudioxmadatainfo.h
Normal file
@ -0,0 +1,21 @@
|
||||
#ifndef XAUDIOXMADATAINFO_H
|
||||
#define XAUDIOXMADATAINFO_H
|
||||
|
||||
#include "xasset.h"
|
||||
|
||||
class XSoundFileRef;
|
||||
|
||||
class XAudioXmaDataInfo : public XAsset
|
||||
{
|
||||
public:
|
||||
XAudioXmaDataInfo();
|
||||
~XAudioXmaDataInfo();
|
||||
|
||||
virtual void ParseData(QDataStream* aStream) override;
|
||||
virtual void Clear() override;
|
||||
|
||||
private:
|
||||
int mTotalMsec;
|
||||
};
|
||||
|
||||
#endif // XAUDIOXMADATAINFO_H
|
||||
21
libs/assets/xaudioxmaformat.cpp
Normal file
21
libs/assets/xaudioxmaformat.cpp
Normal file
@ -0,0 +1,21 @@
|
||||
#include "xaudioxmaformat.h"
|
||||
|
||||
XAudioXmaFormat::XAudioXmaFormat()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
XAudioXmaFormat::~XAudioXmaFormat()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XAudioXmaFormat::ParseData(QDataStream *aStream)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XAudioXmaFormat::Clear()
|
||||
{
|
||||
|
||||
}
|
||||
21
libs/assets/xaudioxmaformat.h
Normal file
21
libs/assets/xaudioxmaformat.h
Normal file
@ -0,0 +1,21 @@
|
||||
#ifndef XAUDIOXMAFORMAT_H
|
||||
#define XAUDIOXMAFORMAT_H
|
||||
|
||||
#include "xasset.h"
|
||||
|
||||
class XAudioXmaFormat : public XAsset
|
||||
{
|
||||
public:
|
||||
XAudioXmaFormat();
|
||||
~XAudioXmaFormat();
|
||||
|
||||
virtual void ParseData(QDataStream* aStream) override;
|
||||
virtual void Clear() override;
|
||||
|
||||
private:
|
||||
unsigned int mSampleRate;
|
||||
quint8 mChannelCount;
|
||||
quint8 mDecodeBufferSize;
|
||||
};
|
||||
|
||||
#endif // XAUDIOXMAFORMAT_H
|
||||
21
libs/assets/xaudioxmaloopregion.cpp
Normal file
21
libs/assets/xaudioxmaloopregion.cpp
Normal file
@ -0,0 +1,21 @@
|
||||
#include "xsoundfile.h"
|
||||
|
||||
XSoundFile::XSoundFile()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
XSoundFile::~XSoundFile()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XSoundFile::ParseData(QDataStream *aStream)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XSoundFile::Clear()
|
||||
{
|
||||
|
||||
}
|
||||
23
libs/assets/xaudioxmaloopregion.h
Normal file
23
libs/assets/xaudioxmaloopregion.h
Normal file
@ -0,0 +1,23 @@
|
||||
#ifndef XSOUNDFILE_H
|
||||
#define XSOUNDFILE_H
|
||||
|
||||
#include "xasset.h"
|
||||
|
||||
class XSoundFileRef;
|
||||
|
||||
class XSoundFile : public XAsset
|
||||
{
|
||||
public:
|
||||
XSoundFile();
|
||||
~XSoundFile();
|
||||
|
||||
virtual void ParseData(QDataStream* aStream) override;
|
||||
virtual void Clear() override;
|
||||
|
||||
private:
|
||||
quint8 mType;
|
||||
quint8 mExists;
|
||||
XSoundFileRef* mRef;
|
||||
};
|
||||
|
||||
#endif // XSOUNDFILE_H
|
||||
118
libs/assets/xeditfielddefinition.cpp
Normal file
118
libs/assets/xeditfielddefinition.cpp
Normal file
@ -0,0 +1,118 @@
|
||||
#include "xeditfielddefinition.h"
|
||||
|
||||
XEditFieldDefinition::XEditFieldDefinition()
|
||||
: XAsset()
|
||||
, mMinVal(0)
|
||||
, mMaxVal(0)
|
||||
, mDefVal(0)
|
||||
, mRange(0)
|
||||
, mMaxChars(0)
|
||||
, mMaxCharsGotoNext(0)
|
||||
, mMaxPaintChars(0)
|
||||
, mPaintOffset(0)
|
||||
{}
|
||||
|
||||
float XEditFieldDefinition::GetMinVal() const
|
||||
{
|
||||
return mMinVal;
|
||||
}
|
||||
|
||||
float XEditFieldDefinition::GetMaxVal() const
|
||||
{
|
||||
return mMaxVal;
|
||||
}
|
||||
|
||||
float XEditFieldDefinition::GetDefVal() const
|
||||
{
|
||||
return mDefVal;
|
||||
}
|
||||
|
||||
float XEditFieldDefinition::GetRange() const
|
||||
{
|
||||
return mRange;
|
||||
}
|
||||
|
||||
int XEditFieldDefinition::GetMaxChars() const
|
||||
{
|
||||
return mMaxChars;
|
||||
}
|
||||
|
||||
int XEditFieldDefinition::GetMaxCharsGotoNext() const
|
||||
{
|
||||
return mMaxCharsGotoNext;
|
||||
}
|
||||
|
||||
int XEditFieldDefinition::GetMaxPaintChars() const
|
||||
{
|
||||
return mMaxPaintChars;
|
||||
}
|
||||
|
||||
int XEditFieldDefinition::GetPaintOffset() const
|
||||
{
|
||||
return mPaintOffset;
|
||||
}
|
||||
|
||||
void XEditFieldDefinition::ParseData(QDataStream *aStream)
|
||||
{
|
||||
*aStream
|
||||
>> mMinVal
|
||||
>> mMaxVal
|
||||
>> mDefVal
|
||||
>> mRange
|
||||
>> mMaxChars
|
||||
>> mMaxCharsGotoNext
|
||||
>> mMaxPaintChars
|
||||
>> mPaintOffset;
|
||||
}
|
||||
|
||||
void XEditFieldDefinition::Clear()
|
||||
{
|
||||
mMinVal = 0;
|
||||
mMaxVal = 0;
|
||||
mDefVal = 0;
|
||||
mRange = 0;
|
||||
mMaxChars = 0;
|
||||
mMaxCharsGotoNext = 0;
|
||||
mMaxPaintChars = 0;
|
||||
mPaintOffset = 0;
|
||||
}
|
||||
|
||||
void XEditFieldDefinition::SetMinVal(float aMinVal)
|
||||
{
|
||||
mMinVal = aMinVal;
|
||||
}
|
||||
|
||||
void XEditFieldDefinition::SetMaxVal(float aMaxVal)
|
||||
{
|
||||
mMaxVal = aMaxVal;
|
||||
}
|
||||
|
||||
void XEditFieldDefinition::SetDefVal(float aDefVal)
|
||||
{
|
||||
mDefVal = aDefVal;
|
||||
}
|
||||
|
||||
void XEditFieldDefinition::SetRange(float aRange)
|
||||
{
|
||||
mRange = aRange;
|
||||
}
|
||||
|
||||
void XEditFieldDefinition::SetMaxChars(int aMaxChars)
|
||||
{
|
||||
mMaxChars = aMaxChars;
|
||||
}
|
||||
|
||||
void XEditFieldDefinition::SetMaxCharsGotoNext(int aMaxCharsGotoNext)
|
||||
{
|
||||
mMaxCharsGotoNext = aMaxCharsGotoNext;
|
||||
}
|
||||
|
||||
void XEditFieldDefinition::SetMaxPaintChars(int aMaxPaintChars)
|
||||
{
|
||||
mMaxPaintChars = aMaxPaintChars;
|
||||
}
|
||||
|
||||
void XEditFieldDefinition::SetPaintOffset(int aPaintOffset)
|
||||
{
|
||||
mPaintOffset = aPaintOffset;
|
||||
}
|
||||
49
libs/assets/xeditfielddefinition.h
Normal file
49
libs/assets/xeditfielddefinition.h
Normal file
@ -0,0 +1,49 @@
|
||||
#ifndef XEDITFIELDDEFINITION_H
|
||||
#define XEDITFIELDDEFINITION_H
|
||||
|
||||
#include "xasset.h"
|
||||
|
||||
class XEditFieldDefinition : public XAsset
|
||||
{
|
||||
public:
|
||||
XEditFieldDefinition();
|
||||
|
||||
float GetMinVal() const;
|
||||
void SetMinVal(float aMinVal);
|
||||
|
||||
float GetMaxVal() const;
|
||||
void SetMaxVal(float aMaxVal);
|
||||
|
||||
float GetDefVal() const;
|
||||
void SetDefVal(float aDefVal);
|
||||
|
||||
float GetRange() const;
|
||||
void SetRange(float aRange);
|
||||
|
||||
int GetMaxChars() const;
|
||||
void SetMaxChars(int aMaxChars);
|
||||
|
||||
int GetMaxCharsGotoNext() const;
|
||||
void SetMaxCharsGotoNext(int aMaxCharsGotoNext);
|
||||
|
||||
int GetMaxPaintChars() const;
|
||||
void SetMaxPaintChars(int aMaxPaintChars);
|
||||
|
||||
int GetPaintOffset() const;
|
||||
void SetPaintOffset(int aPaintOffset);
|
||||
|
||||
virtual void ParseData(QDataStream* aStream);
|
||||
virtual void Clear();
|
||||
|
||||
private:
|
||||
float mMinVal;
|
||||
float mMaxVal;
|
||||
float mDefVal;
|
||||
float mRange;
|
||||
int mMaxChars;
|
||||
int mMaxCharsGotoNext;
|
||||
int mMaxPaintChars;
|
||||
int mPaintOffset;
|
||||
};
|
||||
|
||||
#endif // XEDITFIELDDEFINITION_H
|
||||
21
libs/assets/xloadedsound.cpp
Normal file
21
libs/assets/xloadedsound.cpp
Normal file
@ -0,0 +1,21 @@
|
||||
#include "xsoundfile.h"
|
||||
|
||||
XSoundFile::XSoundFile()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
XSoundFile::~XSoundFile()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XSoundFile::ParseData(QDataStream *aStream)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XSoundFile::Clear()
|
||||
{
|
||||
|
||||
}
|
||||
24
libs/assets/xloadedsound.h
Normal file
24
libs/assets/xloadedsound.h
Normal file
@ -0,0 +1,24 @@
|
||||
#ifndef XLOADEDSOUND_H
|
||||
#define XLOADEDSOUND_H
|
||||
|
||||
#include "xasset.h"
|
||||
#include "xaudiosound.h"
|
||||
#include "xstring.h"
|
||||
|
||||
class XSoundFileRef;
|
||||
|
||||
class XLoadedSound : public XAsset
|
||||
{
|
||||
public:
|
||||
XLoadedSound();
|
||||
~XLoadedSound();
|
||||
|
||||
virtual void ParseData(QDataStream* aStream) override;
|
||||
virtual void Clear() override;
|
||||
|
||||
private:
|
||||
XString* mName;
|
||||
XAudioSound* mSound;
|
||||
};
|
||||
|
||||
#endif // XLOADEDSOUND_H
|
||||
60
libs/assets/xlocalizeentry.cpp
Normal file
60
libs/assets/xlocalizeentry.cpp
Normal file
@ -0,0 +1,60 @@
|
||||
#include "xlocalizeentry.h"
|
||||
|
||||
XLocalizeEntry::XLocalizeEntry()
|
||||
: XAsset()
|
||||
, mValue(new XString())
|
||||
, mName(new XString())
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
XLocalizeEntry::~XLocalizeEntry()
|
||||
{
|
||||
delete mValue;
|
||||
delete mName;
|
||||
}
|
||||
|
||||
XString* XLocalizeEntry::GetValue() const
|
||||
{
|
||||
return mValue;
|
||||
}
|
||||
|
||||
XString* XLocalizeEntry::GetName() const
|
||||
{
|
||||
return mName;
|
||||
}
|
||||
|
||||
void XLocalizeEntry::Clear()
|
||||
{
|
||||
mValue->Clear();
|
||||
mName->Clear();
|
||||
}
|
||||
|
||||
void XLocalizeEntry::ParseData(QDataStream *aStream)
|
||||
{
|
||||
mValue->ParsePtr(aStream, false);
|
||||
mName->ParsePtr(aStream, false);
|
||||
|
||||
mValue->ParseData(aStream);
|
||||
mName->ParseData(aStream);
|
||||
}
|
||||
|
||||
void XLocalizeEntry::SetValue(XString* aValue)
|
||||
{
|
||||
mValue = aValue;
|
||||
}
|
||||
|
||||
void XLocalizeEntry::SetValue(QString aValue)
|
||||
{
|
||||
mValue->SetString(aValue);
|
||||
}
|
||||
|
||||
void XLocalizeEntry::SetName(XString* aName)
|
||||
{
|
||||
mName = aName;
|
||||
}
|
||||
|
||||
void XLocalizeEntry::SetName(QString aName)
|
||||
{
|
||||
mName->SetString(aName);
|
||||
}
|
||||
30
libs/assets/xlocalizeentry.h
Normal file
30
libs/assets/xlocalizeentry.h
Normal file
@ -0,0 +1,30 @@
|
||||
#ifndef XLOCALIZEENTRY_H
|
||||
#define XLOCALIZEENTRY_H
|
||||
|
||||
#include "xasset.h"
|
||||
#include "xstring.h"
|
||||
|
||||
class XLocalizeEntry : public XAsset
|
||||
{
|
||||
|
||||
public:
|
||||
XLocalizeEntry();
|
||||
~XLocalizeEntry();
|
||||
|
||||
void SetValue(XString* aValue);
|
||||
void SetValue(QString aValue);
|
||||
XString* GetValue() const;
|
||||
|
||||
void SetName(XString* aName);
|
||||
void SetName(QString aName);
|
||||
XString* GetName() const;
|
||||
|
||||
virtual void Clear() override;
|
||||
virtual void ParseData(QDataStream *aStream) override;
|
||||
|
||||
private:
|
||||
XString* mValue;
|
||||
XString* mName;
|
||||
};
|
||||
|
||||
#endif // XLOCALIZEENTRY_H
|
||||
7
libs/assets/xmapents.cpp
Normal file
7
libs/assets/xmapents.cpp
Normal file
@ -0,0 +1,7 @@
|
||||
#include "xmapents.h"
|
||||
|
||||
XMapEnts::XMapEnts()
|
||||
: XAsset()
|
||||
{
|
||||
|
||||
}
|
||||
15
libs/assets/xmapents.h
Normal file
15
libs/assets/xmapents.h
Normal file
@ -0,0 +1,15 @@
|
||||
#ifndef XMAPENTS_H
|
||||
#define XMAPENTS_H
|
||||
|
||||
#include "xasset.h"
|
||||
|
||||
class XMapEnts : public XAsset
|
||||
{
|
||||
public:
|
||||
XMapEnts();
|
||||
|
||||
private:
|
||||
|
||||
};
|
||||
|
||||
#endif // XMAPENTS_H
|
||||
207
libs/assets/xmodel.cpp
Normal file
207
libs/assets/xmodel.cpp
Normal file
@ -0,0 +1,207 @@
|
||||
#include "xmodel.h"
|
||||
|
||||
XModel::XModel()
|
||||
: XAsset() {
|
||||
|
||||
}
|
||||
|
||||
void XModel::ParseData(QDataStream *aStream) {
|
||||
qint32 namePtr, boneNamesPtr;
|
||||
|
||||
const char *name;
|
||||
unsigned __int8 numBones;
|
||||
unsigned __int8 numRootBones;
|
||||
unsigned __int8 numsurfs;
|
||||
unsigned __int8 lodRampType;
|
||||
unsigned __int16 *boneNames;
|
||||
unsigned __int8 *parentList;
|
||||
__int16 *quats;
|
||||
float *trans;
|
||||
unsigned __int8 *partClassification;
|
||||
DObjAnimMat *baseMat;
|
||||
XSurface *surfs;
|
||||
Material **materialHandles;
|
||||
XModelLodInfo lodInfo[4];
|
||||
XModelCollSurf_s *collSurfs;
|
||||
int numCollSurfs;
|
||||
int contents;
|
||||
XBoneInfo *boneInfo;
|
||||
float radius;
|
||||
float mins[3];
|
||||
float maxs[3];
|
||||
__int16 numLods;
|
||||
__int16 collLod;
|
||||
XModelStreamInfo streamInfo;
|
||||
int memUsage;
|
||||
unsigned __int8 flags;
|
||||
PhysPreset *physPreset;
|
||||
PhysGeomList *physGeoms;
|
||||
|
||||
*aStream
|
||||
>> namePtr;
|
||||
|
||||
mName = Load_XString(aStream);
|
||||
if (boneNamesPtr == -1)
|
||||
{
|
||||
Load_ScriptStringArray(1, numBones);
|
||||
}
|
||||
if ( parentList )
|
||||
{
|
||||
if ( parentList == (unsigned __int8 *)-1 )
|
||||
{
|
||||
v5 = g_streamPos;
|
||||
v6 = v1->numBones - v1->numRootBones;
|
||||
varbyte = g_streamPos;
|
||||
v1->parentList = g_streamPos;
|
||||
Load_Stream(1, v5, v6);
|
||||
v1 = varXModel;
|
||||
}
|
||||
else
|
||||
{
|
||||
v1->parentList = &(*(unsigned __int8 **)((char *)&g_streamBlocks->data
|
||||
+ (((unsigned int)(v1->parentList - 1) >> 26) & 0x38)))[(int)(v1->parentList - 1) & 0x1FFFFFFF];
|
||||
}
|
||||
}
|
||||
quats = v1->quats;
|
||||
if ( quats )
|
||||
{
|
||||
if ( quats == (__int16 *)-1 )
|
||||
{
|
||||
v8 = (unsigned __int8 *)((unsigned int)(g_streamPos + 1) & 0xFFFFFFFE);
|
||||
v9 = 8 * (v1->numBones - v1->numRootBones);
|
||||
g_streamPos = v8;
|
||||
v1->quats = (__int16 *)v8;
|
||||
varshort = (__int16 *)v8;
|
||||
Load_Stream(1, v8, v9);
|
||||
v1 = varXModel;
|
||||
}
|
||||
else
|
||||
{
|
||||
v1->quats = (__int16 *)&(*(unsigned __int8 **)((char *)&g_streamBlocks->data
|
||||
+ ((((unsigned int)v1->quats - 1) >> 26) & 0x38)))[((int)v1->quats - 1) & 0x1FFFFFFF];
|
||||
}
|
||||
}
|
||||
trans = v1->trans;
|
||||
if ( trans )
|
||||
{
|
||||
if ( trans == (float *)-1 )
|
||||
{
|
||||
v11 = (unsigned __int8 *)((unsigned int)(g_streamPos + 3) & 0xFFFFFFFC);
|
||||
v12 = 16 * (v1->numBones - v1->numRootBones);
|
||||
g_streamPos = v11;
|
||||
v1->trans = (float *)v11;
|
||||
varfloat = (float *)v11;
|
||||
Load_Stream(1, v11, v12);
|
||||
v1 = varXModel;
|
||||
}
|
||||
else
|
||||
{
|
||||
v1->trans = (float *)&(*(unsigned __int8 **)((char *)&g_streamBlocks->data
|
||||
+ ((((unsigned int)v1->trans - 1) >> 26) & 0x38)))[((int)v1->trans - 1) & 0x1FFFFFFF];
|
||||
}
|
||||
}
|
||||
partClassification = v1->partClassification;
|
||||
if ( partClassification )
|
||||
{
|
||||
if ( partClassification == (unsigned __int8 *)-1 )
|
||||
{
|
||||
v14 = g_streamPos;
|
||||
v15 = v1->numBones;
|
||||
varbyte = g_streamPos;
|
||||
v1->partClassification = g_streamPos;
|
||||
Load_Stream(1, v14, v15);
|
||||
v1 = varXModel;
|
||||
}
|
||||
else
|
||||
{
|
||||
v1->partClassification = &(*(unsigned __int8 **)((char *)&g_streamBlocks->data
|
||||
+ (((unsigned int)(v1->partClassification - 1) >> 26) & 0x38)))[(int)(v1->partClassification - 1) & 0x1FFFFFFF];
|
||||
}
|
||||
}
|
||||
baseMat = v1->baseMat;
|
||||
if ( baseMat )
|
||||
{
|
||||
if ( baseMat == (DObjAnimMat *)-1 )
|
||||
{
|
||||
v17 = __ROL4__(v1->numBones, 5);
|
||||
v18 = (unsigned __int8 *)((unsigned int)(g_streamPos + 3) & 0xFFFFFFFC);
|
||||
g_streamPos = v18;
|
||||
varDObjAnimMat = (DObjAnimMat *)v18;
|
||||
v1->baseMat = (DObjAnimMat *)v18;
|
||||
Load_Stream(1, v18, v17);
|
||||
v1 = varXModel;
|
||||
}
|
||||
else
|
||||
{
|
||||
v1->baseMat = (DObjAnimMat *)&(*(unsigned __int8 **)((char *)&g_streamBlocks->data
|
||||
+ ((((unsigned int)&v1->baseMat[-1].transWeight + 3) >> 26) & 0x38)))[((int)&v1->baseMat[-1].transWeight + 3) & 0x1FFFFFFF];
|
||||
}
|
||||
}
|
||||
if ( v1->surfs )
|
||||
{
|
||||
numsurfs = v1->numsurfs;
|
||||
g_streamPos = (unsigned __int8 *)((unsigned int)(g_streamPos + 3) & 0xFFFFFFFC);
|
||||
varXSurface = (XSurface *)g_streamPos;
|
||||
v1->surfs = (XSurface *)g_streamPos;
|
||||
Load_XSurfaceArray(1, numsurfs);
|
||||
v1 = varXModel;
|
||||
}
|
||||
if ( v1->materialHandles )
|
||||
{
|
||||
v20 = v1->numsurfs;
|
||||
g_streamPos = (unsigned __int8 *)((unsigned int)(g_streamPos + 3) & 0xFFFFFFFC);
|
||||
varMaterialHandle = (Material **)g_streamPos;
|
||||
v1->materialHandles = (Material **)g_streamPos;
|
||||
Load_MaterialHandleArray(1, v20);
|
||||
v1 = varXModel;
|
||||
}
|
||||
if ( v1->collSurfs )
|
||||
{
|
||||
numCollSurfs = v1->numCollSurfs;
|
||||
g_streamPos = (unsigned __int8 *)((unsigned int)(g_streamPos + 3) & 0xFFFFFFFC);
|
||||
varXModelCollSurf = (XModelCollSurf_s *)g_streamPos;
|
||||
v1->collSurfs = (XModelCollSurf_s *)g_streamPos;
|
||||
Load_XModelCollSurfArray(1, numCollSurfs);
|
||||
v1 = varXModel;
|
||||
}
|
||||
if ( v1->boneInfo )
|
||||
{
|
||||
v22 = v1->numBones;
|
||||
v23 = (unsigned __int8 *)((unsigned int)(g_streamPos + 3) & 0xFFFFFFFC);
|
||||
v1->boneInfo = (XBoneInfo *)v23;
|
||||
g_streamPos = v23;
|
||||
varXBoneInfo = (XBoneInfo *)v23;
|
||||
Load_Stream(1, v23, 8 * (v22 + __ROL4__(v22, 2)));
|
||||
v1 = varXModel;
|
||||
}
|
||||
varXModelStreamInfo = &v1->streamInfo;
|
||||
Load_Stream(0, &v1->streamInfo, 4u);
|
||||
if ( varXModelStreamInfo->highMipBounds )
|
||||
{
|
||||
v24 = (XModelHighMipBounds *)((unsigned int)(g_streamPos + 3) & 0xFFFFFFFC);
|
||||
varXModelStreamInfo->highMipBounds = v24;
|
||||
varXModelHighMipBounds = v24;
|
||||
g_streamPos = (unsigned __int8 *)v24;
|
||||
Load_Stream(1, v24, 8 * (varXModel->lodInfo[0].numsurfs + __ROL4__(varXModel->lodInfo[0].numsurfs, 1)));
|
||||
}
|
||||
varPhysPresetPtr = &varXModel->physPreset;
|
||||
Load_PhysPresetPtr(0);
|
||||
physGeoms = varXModel->physGeoms;
|
||||
if ( physGeoms )
|
||||
{
|
||||
if ( physGeoms == (PhysGeomList *)-1 )
|
||||
{
|
||||
g_streamPos = (unsigned __int8 *)((unsigned int)(g_streamPos + 3) & 0xFFFFFFFC);
|
||||
varPhysGeomList = (PhysGeomList *)g_streamPos;
|
||||
varXModel->physGeoms = (PhysGeomList *)g_streamPos;
|
||||
Load_PhysGeomList(1);
|
||||
DB_PopStreamPos();
|
||||
return;
|
||||
}
|
||||
varXModel->physGeoms = (PhysGeomList *)&(*(unsigned __int8 **)((char *)&g_streamBlocks->data
|
||||
+ ((((unsigned int)&varXModel->physGeoms[-1].mass.productsOfInertia[2]
|
||||
+ 3) >> 26) & 0x38)))[((int)&varXModel->physGeoms[-1].mass.productsOfInertia[2]
|
||||
+ 3) & 0x1FFFFFFF];
|
||||
}
|
||||
DB_PopStreamPos();
|
||||
}
|
||||
@ -1,5 +1,5 @@
|
||||
#ifndef MODEL_H
|
||||
#define MODEL_H
|
||||
#ifndef XMODEL_H
|
||||
#define XMODEL_H
|
||||
|
||||
#include "material.h"
|
||||
#include "scriptstringlist.h"
|
||||
@ -239,64 +239,44 @@ struct PhysGeomList
|
||||
PhysMass mass;
|
||||
};
|
||||
|
||||
struct Model
|
||||
#include "xasset.h"
|
||||
|
||||
class XModel : public XAsset
|
||||
{
|
||||
QString name;
|
||||
qint32 namePtr;
|
||||
public:
|
||||
explicit XModel();
|
||||
|
||||
void ParseData(QDataStream *aStream) override;
|
||||
|
||||
private:
|
||||
QString mName;
|
||||
quint8 numBones;
|
||||
quint8 numRootBones;
|
||||
quint8 numsurfs;
|
||||
quint8 lodRampType;
|
||||
|
||||
quint32 boneNamesPtr;
|
||||
ScriptStringList boneNames;
|
||||
|
||||
quint32 parentListPtr;
|
||||
quint8 *parentList;
|
||||
|
||||
qint32 quatsPtr;
|
||||
qint16 *quats;
|
||||
|
||||
qint32 transPtr;
|
||||
float *trans;
|
||||
|
||||
qint32 partClassPtr;
|
||||
quint8 *partClassification;
|
||||
|
||||
qint32 baseMatPtr;
|
||||
DObjAnimMat *baseMat;
|
||||
|
||||
qint32 surfsPtr;
|
||||
XSurface *surfs;
|
||||
|
||||
qint32 matHandlesPtr;
|
||||
Material **materialHandles;
|
||||
|
||||
XModelLodInfo lodInfo[4];
|
||||
|
||||
qint32 collSurfsPtr;
|
||||
XModelCollSurf *collSurfs;
|
||||
|
||||
int numCollSurfs;
|
||||
int contents;
|
||||
|
||||
qint32 boneInfoPtr;
|
||||
XBoneInfo *boneInfo;
|
||||
|
||||
float radius;
|
||||
float mins[3];
|
||||
float maxs[3];
|
||||
|
||||
qint16 numLods;
|
||||
qint16 collLod;
|
||||
|
||||
XModelStreamInfo streamInfo;
|
||||
int memUsage;
|
||||
quint8 flags;
|
||||
std::shared_ptr<PhysPreset> physPreset;
|
||||
|
||||
qint32 physGeomsPtr;
|
||||
PhysGeomList *physGeoms;
|
||||
};
|
||||
|
||||
#endif // MODEL_H
|
||||
#endif // XMODEL_H
|
||||
92
libs/assets/xrawfile.cpp
Normal file
92
libs/assets/xrawfile.cpp
Normal file
@ -0,0 +1,92 @@
|
||||
#include "xrawfile.h"
|
||||
|
||||
XRawFile::XRawFile()
|
||||
: XAsset()
|
||||
, mName(new XString())
|
||||
, mLength(0)
|
||||
, mBuffer()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
XRawFile::~XRawFile()
|
||||
{
|
||||
delete mName;
|
||||
}
|
||||
|
||||
void XRawFile::SetName(XString* aName)
|
||||
{
|
||||
if (aName == nullptr)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
mName = aName;
|
||||
}
|
||||
void XRawFile::SetName(const QString& aName)
|
||||
{
|
||||
if (mName == nullptr)
|
||||
{
|
||||
mName = new XString();
|
||||
}
|
||||
|
||||
mName->SetString(aName);
|
||||
}
|
||||
|
||||
XString* XRawFile::Name() const
|
||||
{
|
||||
return mName;
|
||||
}
|
||||
|
||||
void XRawFile::SetLength(int aLength)
|
||||
{
|
||||
mBuffer = mBuffer.chopped(aLength);
|
||||
mLength = aLength;
|
||||
}
|
||||
|
||||
int XRawFile::Length() const
|
||||
{
|
||||
return mLength;
|
||||
}
|
||||
|
||||
void XRawFile::SetBuffer(const QByteArray& aBuffer)
|
||||
{
|
||||
mBuffer = aBuffer;
|
||||
mLength = mBuffer.length();
|
||||
}
|
||||
|
||||
QByteArray XRawFile::Buffer() const
|
||||
{
|
||||
return mBuffer;
|
||||
}
|
||||
|
||||
void XRawFile::Clear()
|
||||
{
|
||||
mName->Clear();
|
||||
mLength = 0;
|
||||
mBuffer = QByteArray();
|
||||
|
||||
XAsset::Clear();
|
||||
}
|
||||
|
||||
void XRawFile::ParseData(QDataStream *aStream)
|
||||
{
|
||||
mName->ParsePtr(aStream, false);
|
||||
|
||||
qint32 bufferPtr;
|
||||
*aStream
|
||||
>> mLength
|
||||
>> bufferPtr;
|
||||
|
||||
if (mName == nullptr)
|
||||
{
|
||||
mName = new XString();
|
||||
}
|
||||
mName->ParseData(aStream);
|
||||
|
||||
if (bufferPtr)
|
||||
{
|
||||
mBuffer = QByteArray(mLength + 1, Qt::Uninitialized);
|
||||
aStream->readRawData(mBuffer.data(), mLength + 1);
|
||||
}
|
||||
}
|
||||
32
libs/assets/xrawfile.h
Normal file
32
libs/assets/xrawfile.h
Normal file
@ -0,0 +1,32 @@
|
||||
#ifndef XRAWFILE_H
|
||||
#define XRAWFILE_H
|
||||
|
||||
#include "xasset.h"
|
||||
#include "xstring.h"
|
||||
|
||||
class XRawFile : public XAsset
|
||||
{
|
||||
public:
|
||||
XRawFile();
|
||||
~XRawFile();
|
||||
|
||||
void SetName(XString* aName = nullptr);
|
||||
void SetName(const QString& aName);
|
||||
XString* Name() const;
|
||||
|
||||
void SetLength(int aLength);
|
||||
int Length() const;
|
||||
|
||||
void SetBuffer(const QByteArray& aBuffer);
|
||||
QByteArray Buffer() const;
|
||||
|
||||
virtual void Clear() override;
|
||||
virtual void ParseData(QDataStream *aStream) override;
|
||||
|
||||
private:
|
||||
XString* mName;
|
||||
quint32 mLength;
|
||||
QByteArray mBuffer;
|
||||
};
|
||||
|
||||
#endif // XRAWFILE_H
|
||||
292
libs/assets/xreverbsettings.cpp
Normal file
292
libs/assets/xreverbsettings.cpp
Normal file
@ -0,0 +1,292 @@
|
||||
#include "xreverbsettings.h"
|
||||
|
||||
XReverbSettings::XReverbSettings()
|
||||
: XAsset()
|
||||
, mReflectionsDelay(0)
|
||||
, mReverbDelay(0)
|
||||
, mRearDelay(0)
|
||||
, mPositionLeft(0)
|
||||
, mPositionRight(0)
|
||||
, mPositionMatrixLeft(0)
|
||||
, mPositionMatrixRight(0)
|
||||
, mEarlyDiffusion(0)
|
||||
, mLateDiffusion(0)
|
||||
, mLowEQGain(0)
|
||||
, mLowEQCutoff(0)
|
||||
, mHighEQGain(0)
|
||||
, mHighEQCutoff(0)
|
||||
, mRoomFilterFreq(0.0)
|
||||
, mRoomFilterMain(0.0)
|
||||
, mRoomFilterHF(0.0)
|
||||
, mReflectionsGain(0.0)
|
||||
, mReverbGain(0.0)
|
||||
, mDecayTime(0.0)
|
||||
, mDensity(0.0)
|
||||
, mRoomSize(0.0)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
quint32 XReverbSettings::GetReflectionsDelay() const
|
||||
{
|
||||
return mReflectionsDelay;
|
||||
}
|
||||
|
||||
quint8 XReverbSettings::GetReverbDelay() const
|
||||
{
|
||||
return mReverbDelay;
|
||||
}
|
||||
|
||||
quint8 XReverbSettings::GetRearDelay() const
|
||||
{
|
||||
return mRearDelay;
|
||||
}
|
||||
|
||||
quint8 XReverbSettings::GetPositionLeft() const
|
||||
{
|
||||
return mPositionLeft;
|
||||
}
|
||||
|
||||
quint8 XReverbSettings::GetPositionRight() const
|
||||
{
|
||||
return mPositionRight;
|
||||
}
|
||||
|
||||
quint8 XReverbSettings::GetPositionMatrixLeft() const
|
||||
{
|
||||
return mPositionMatrixLeft;
|
||||
}
|
||||
|
||||
quint8 XReverbSettings::GetPositionMatrixRight() const
|
||||
{
|
||||
return mPositionMatrixRight;
|
||||
}
|
||||
|
||||
quint8 XReverbSettings::GetEarlyDiffusion() const
|
||||
{
|
||||
return mEarlyDiffusion;
|
||||
}
|
||||
|
||||
quint8 XReverbSettings::GetLateDiffusion() const
|
||||
{
|
||||
return mLateDiffusion;
|
||||
}
|
||||
|
||||
quint8 XReverbSettings::GetLowEQGain() const
|
||||
{
|
||||
return mLowEQGain;
|
||||
}
|
||||
|
||||
quint8 XReverbSettings::GetLowEQCutoff() const
|
||||
{
|
||||
return mLowEQCutoff;
|
||||
}
|
||||
|
||||
quint8 XReverbSettings::GetHighEQGain() const
|
||||
{
|
||||
return mHighEQGain;
|
||||
}
|
||||
|
||||
quint8 XReverbSettings::GetHighEQCutoff() const
|
||||
{
|
||||
return mHighEQCutoff;
|
||||
}
|
||||
|
||||
float XReverbSettings::GetRoomFilterFreq() const
|
||||
{
|
||||
return mRoomFilterFreq;
|
||||
}
|
||||
|
||||
float XReverbSettings::GetRoomFilterMain() const
|
||||
{
|
||||
return mRoomFilterMain;
|
||||
}
|
||||
|
||||
float XReverbSettings::GetRoomFilterHF() const
|
||||
{
|
||||
return mRoomFilterHF;
|
||||
}
|
||||
|
||||
float XReverbSettings::GetReflectionsGain() const
|
||||
{
|
||||
return mReflectionsGain;
|
||||
}
|
||||
|
||||
float XReverbSettings::GetReverbGain() const
|
||||
{
|
||||
return mReverbGain;
|
||||
}
|
||||
|
||||
float XReverbSettings::GetDecayTime() const
|
||||
{
|
||||
return mDecayTime;
|
||||
}
|
||||
|
||||
float XReverbSettings::GetDensity() const
|
||||
{
|
||||
return mDensity;
|
||||
}
|
||||
|
||||
float XReverbSettings::GetRoomSize() const
|
||||
{
|
||||
return mRoomSize;
|
||||
}
|
||||
|
||||
void XReverbSettings::Clear()
|
||||
{
|
||||
mReflectionsDelay = 0;
|
||||
mReverbDelay = 0;
|
||||
mRearDelay = 0;
|
||||
mPositionLeft = 0;
|
||||
mPositionRight = 0;
|
||||
mPositionMatrixLeft = 0;
|
||||
mPositionMatrixRight = 0;
|
||||
mEarlyDiffusion = 0;
|
||||
mLateDiffusion = 0;
|
||||
mLowEQGain = 0;
|
||||
mLowEQCutoff = 0;
|
||||
mHighEQGain = 0;
|
||||
mHighEQCutoff = 0;
|
||||
mRoomFilterFreq = 0.0;
|
||||
mRoomFilterMain = 0.0;
|
||||
mRoomFilterHF = 0.0;
|
||||
mReflectionsGain = 0.0;
|
||||
mReverbGain = 0.0;
|
||||
mDecayTime = 0.0;
|
||||
mDensity = 0.0;
|
||||
mRoomSize = 0.0;
|
||||
|
||||
XAsset::Clear();
|
||||
}
|
||||
|
||||
void XReverbSettings::ParseData(QDataStream* aStream)
|
||||
{
|
||||
*aStream
|
||||
>> mReflectionsDelay
|
||||
>> mReverbDelay
|
||||
>> mRearDelay
|
||||
>> mPositionLeft
|
||||
>> mPositionRight
|
||||
>> mPositionMatrixLeft
|
||||
>> mPositionMatrixRight
|
||||
>> mEarlyDiffusion
|
||||
>> mLateDiffusion
|
||||
>> mLowEQGain
|
||||
>> mLowEQCutoff
|
||||
>> mHighEQGain
|
||||
>> mHighEQCutoff
|
||||
>> mRoomFilterFreq
|
||||
>> mRoomFilterMain
|
||||
>> mRoomFilterHF
|
||||
>> mReflectionsGain
|
||||
>> mReverbGain
|
||||
>> mDecayTime
|
||||
>> mDensity
|
||||
>> mRoomSize;
|
||||
}
|
||||
|
||||
void XReverbSettings::SetReflectionsDelay(quint32 aReflectionsDelay)
|
||||
{
|
||||
mReflectionsDelay = aReflectionsDelay;
|
||||
}
|
||||
|
||||
void XReverbSettings::SetReverbDelay(quint8 aReverbDelay)
|
||||
{
|
||||
mReverbDelay = aReverbDelay;
|
||||
}
|
||||
|
||||
void XReverbSettings::SetRearDelay(quint8 aRearDelay)
|
||||
{
|
||||
mRearDelay = aRearDelay;
|
||||
}
|
||||
|
||||
void XReverbSettings::SetPositionLeft(quint8 aPositionLeft)
|
||||
{
|
||||
mPositionLeft = aPositionLeft;
|
||||
}
|
||||
|
||||
void XReverbSettings::SetPositionRight(quint8 aPositionRight)
|
||||
{
|
||||
mPositionRight = aPositionRight;
|
||||
}
|
||||
|
||||
void XReverbSettings::SetPositionMatrixLeft(quint8 aPositionMatrixLeft)
|
||||
{
|
||||
mPositionMatrixLeft = aPositionMatrixLeft;
|
||||
}
|
||||
|
||||
void XReverbSettings::SetPositionMatrixRight(quint8 aPositionMatrixRight)
|
||||
{
|
||||
mPositionMatrixRight = aPositionMatrixRight;
|
||||
}
|
||||
|
||||
void XReverbSettings::SetEarlyDiffusion(quint8 aEarlyDiffusion)
|
||||
{
|
||||
mEarlyDiffusion = aEarlyDiffusion;
|
||||
}
|
||||
|
||||
void XReverbSettings::SetLateDiffusion(quint8 aLateDiffusion)
|
||||
{
|
||||
mLateDiffusion = aLateDiffusion;
|
||||
}
|
||||
|
||||
void XReverbSettings::SetLowEQGain(quint8 aLowEQGain)
|
||||
{
|
||||
mLowEQGain = aLowEQGain;
|
||||
}
|
||||
|
||||
void XReverbSettings::SetLowEQCutoff(quint8 aLowEQCutoff)
|
||||
{
|
||||
mLowEQCutoff = aLowEQCutoff;
|
||||
}
|
||||
|
||||
void XReverbSettings::SetHighEQGain(quint8 aHighEQGain)
|
||||
{
|
||||
mHighEQGain = aHighEQGain;
|
||||
}
|
||||
|
||||
void XReverbSettings::SetHighEQCutoff(quint8 aHighEQCutoff)
|
||||
{
|
||||
mHighEQCutoff = aHighEQCutoff;
|
||||
}
|
||||
|
||||
void XReverbSettings::SetRoomFilterFreq(float aRoomFilterFreq)
|
||||
{
|
||||
mRoomFilterFreq = aRoomFilterFreq;
|
||||
}
|
||||
|
||||
void XReverbSettings::SetRoomFilterMain(float aRoomFilterMain)
|
||||
{
|
||||
mRoomFilterMain = aRoomFilterMain;
|
||||
}
|
||||
|
||||
void XReverbSettings::SetRoomFilterHF(float aRoomFilterHF)
|
||||
{
|
||||
mRoomFilterHF = aRoomFilterHF;
|
||||
}
|
||||
|
||||
void XReverbSettings::SetReflectionsGain(float aReflectionsGain)
|
||||
{
|
||||
mReflectionsGain = aReflectionsGain;
|
||||
}
|
||||
|
||||
void XReverbSettings::SetReverbGain(float aReverbGain)
|
||||
{
|
||||
mReverbGain = aReverbGain;
|
||||
}
|
||||
|
||||
void XReverbSettings::SetDecayTime(float aDecayTime)
|
||||
{
|
||||
mDecayTime = aDecayTime;
|
||||
}
|
||||
|
||||
void XReverbSettings::SetDensity(float aDensity)
|
||||
{
|
||||
mDensity = aDensity;
|
||||
}
|
||||
|
||||
void XReverbSettings::SetRoomSize(float aRoomSize)
|
||||
{
|
||||
mRoomSize = aRoomSize;
|
||||
}
|
||||
|
||||
83
libs/assets/xreverbsettings.h
Normal file
83
libs/assets/xreverbsettings.h
Normal file
@ -0,0 +1,83 @@
|
||||
#ifndef XREVERBSETTINGS_H
|
||||
#define XREVERBSETTINGS_H
|
||||
|
||||
#include "xasset.h"
|
||||
|
||||
class XReverbSettings : public XAsset
|
||||
{
|
||||
public:
|
||||
explicit XReverbSettings();
|
||||
|
||||
quint32 GetReflectionsDelay() const;
|
||||
quint8 GetReverbDelay() const;
|
||||
quint8 GetRearDelay() const;
|
||||
quint8 GetPositionLeft() const;
|
||||
quint8 GetPositionRight() const;
|
||||
quint8 GetPositionMatrixLeft() const;
|
||||
quint8 GetPositionMatrixRight() const;
|
||||
quint8 GetEarlyDiffusion() const;
|
||||
quint8 GetLateDiffusion() const;
|
||||
quint8 GetLowEQGain() const;
|
||||
quint8 GetLowEQCutoff() const;
|
||||
quint8 GetHighEQGain() const;
|
||||
quint8 GetHighEQCutoff() const;
|
||||
float GetRoomFilterFreq() const;
|
||||
float GetRoomFilterMain() const;
|
||||
float GetRoomFilterHF() const;
|
||||
float GetReflectionsGain() const;
|
||||
float GetReverbGain() const;
|
||||
float GetDecayTime() const;
|
||||
float GetDensity() const;
|
||||
float GetRoomSize() const;
|
||||
|
||||
virtual void Clear() override;
|
||||
virtual void ParseData(QDataStream* aStream) override;
|
||||
|
||||
public slots:
|
||||
void SetReflectionsDelay(quint32 aReflectionsDelay);
|
||||
void SetReverbDelay(quint8 aReverbDelay);
|
||||
void SetRearDelay(quint8 aRearDelay);
|
||||
void SetPositionLeft(quint8 aPositionLeft);
|
||||
void SetPositionRight(quint8 aPositionRight);
|
||||
void SetPositionMatrixLeft(quint8 aPositionMatrixLeft);
|
||||
void SetPositionMatrixRight(quint8 aPositionMatrixRight);
|
||||
void SetEarlyDiffusion(quint8 aEarlyDiffusion);
|
||||
void SetLateDiffusion(quint8 aLateDiffusion);
|
||||
void SetLowEQGain(quint8 aLowEQGain);
|
||||
void SetLowEQCutoff(quint8 aLowEQCutoff);
|
||||
void SetHighEQGain(quint8 aHighEQGain);
|
||||
void SetHighEQCutoff(quint8 aHighEQCutoff);
|
||||
void SetRoomFilterFreq(float aRoomFilterFreq);
|
||||
void SetRoomFilterMain(float aRoomFilterMain);
|
||||
void SetRoomFilterHF(float aRoomFilterHF);
|
||||
void SetReflectionsGain(float aReflectionsGain);
|
||||
void SetReverbGain(float aReverbGain);
|
||||
void SetDecayTime(float aDecayTime);
|
||||
void SetDensity(float aDensity);
|
||||
void SetRoomSize(float aRoomSize);
|
||||
|
||||
private:
|
||||
quint32 mReflectionsDelay;
|
||||
quint8 mReverbDelay;
|
||||
quint8 mRearDelay;
|
||||
quint8 mPositionLeft;
|
||||
quint8 mPositionRight;
|
||||
quint8 mPositionMatrixLeft;
|
||||
quint8 mPositionMatrixRight;
|
||||
quint8 mEarlyDiffusion;
|
||||
quint8 mLateDiffusion;
|
||||
quint8 mLowEQGain;
|
||||
quint8 mLowEQCutoff;
|
||||
quint8 mHighEQGain;
|
||||
quint8 mHighEQCutoff;
|
||||
float mRoomFilterFreq;
|
||||
float mRoomFilterMain;
|
||||
float mRoomFilterHF;
|
||||
float mReflectionsGain;
|
||||
float mReverbGain;
|
||||
float mDecayTime;
|
||||
float mDensity;
|
||||
float mRoomSize;
|
||||
};
|
||||
|
||||
#endif // XREVERBSETTINGS_H
|
||||
16
libs/assets/xsoundalias.cpp
Normal file
16
libs/assets/xsoundalias.cpp
Normal file
@ -0,0 +1,16 @@
|
||||
#include "xsoundalias.h"
|
||||
|
||||
XSoundAlias::XSoundAlias()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XSoundAlias::Clear()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XSoundAlias::ParseData(QDataStream *aStream)
|
||||
{
|
||||
|
||||
}
|
||||
42
libs/assets/xsoundalias.h
Normal file
42
libs/assets/xsoundalias.h
Normal file
@ -0,0 +1,42 @@
|
||||
#ifndef XSOUNDALIAS_H
|
||||
#define XSOUNDALIAS_H
|
||||
|
||||
#include "xasset.h"
|
||||
#include "xstring.h"
|
||||
|
||||
class XSoundAlias : public XAsset
|
||||
{
|
||||
public:
|
||||
XSoundAlias();
|
||||
|
||||
virtual void Clear() override;
|
||||
virtual void ParseData(QDataStream* aStream) override;
|
||||
|
||||
private:
|
||||
XString* mAliasName;
|
||||
XString* mSubtitle;
|
||||
XString* mSecondaryAliasName;
|
||||
XString* mChainAliasName;
|
||||
XSoundFile* mSoundFile;
|
||||
int mSequence;
|
||||
float mVolMin;
|
||||
float mVolMax;
|
||||
float mPitchMin;
|
||||
float mPitchMax;
|
||||
float mDistMin;
|
||||
float mDistMax;
|
||||
int mFlags;
|
||||
float mSlavePercentage;
|
||||
float mProbability;
|
||||
float mLfePercentage;
|
||||
float mCenterPercentage;
|
||||
int mStartDelay;
|
||||
XSoundCurve* mVolumeFalloffCurve;
|
||||
float mEnvelopMin;
|
||||
float mEnvelopMax;
|
||||
float mEnvelopPercentage;
|
||||
XSpeakerMap* mSpeakerMap;
|
||||
|
||||
};
|
||||
|
||||
#endif // XSOUNDALIAS_H
|
||||
33
libs/assets/xsounddriverglobals.cpp
Normal file
33
libs/assets/xsounddriverglobals.cpp
Normal file
@ -0,0 +1,33 @@
|
||||
#include "xsounddriverglobals.h"
|
||||
|
||||
XSoundDriverGlobals::XSoundDriverGlobals()
|
||||
: XAsset()
|
||||
, mAudioReverbSettings(new XAudioReverbSettings())
|
||||
, mName(new XString())
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
XSoundDriverGlobals::~XSoundDriverGlobals()
|
||||
{
|
||||
delete mAudioReverbSettings;
|
||||
delete mName;
|
||||
}
|
||||
|
||||
void XSoundDriverGlobals::Clear()
|
||||
{
|
||||
mAudioReverbSettings->Clear();
|
||||
mName->Clear();
|
||||
}
|
||||
|
||||
void XSoundDriverGlobals::ParseData(QDataStream* aStream)
|
||||
{
|
||||
if (GetPtr())
|
||||
{
|
||||
mAudioReverbSettings->ParsePtr(aStream, false);
|
||||
mName->ParsePtr(aStream, false);
|
||||
|
||||
mAudioReverbSettings->ParseData(aStream);
|
||||
mName->ParseData(aStream);
|
||||
}
|
||||
}
|
||||
22
libs/assets/xsounddriverglobals.h
Normal file
22
libs/assets/xsounddriverglobals.h
Normal file
@ -0,0 +1,22 @@
|
||||
#ifndef SoundDriver_H
|
||||
#define SoundDriver_H
|
||||
|
||||
#include "xasset.h"
|
||||
#include "xaudioreverbsettings.h"
|
||||
#include "xstring.h"
|
||||
|
||||
class XSoundDriverGlobals : public XAsset
|
||||
{
|
||||
public:
|
||||
XSoundDriverGlobals();
|
||||
~XSoundDriverGlobals();
|
||||
|
||||
virtual void Clear() override;
|
||||
virtual void ParseData(QDataStream* aStream) override;
|
||||
|
||||
private:
|
||||
XAudioReverbSettings *mAudioReverbSettings;
|
||||
XString *mName;
|
||||
};
|
||||
|
||||
#endif // SoundDriver_H
|
||||
21
libs/assets/xsoundfile.cpp
Normal file
21
libs/assets/xsoundfile.cpp
Normal file
@ -0,0 +1,21 @@
|
||||
#include "xsoundfile.h"
|
||||
|
||||
XSoundFile::XSoundFile()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
XSoundFile::~XSoundFile()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XSoundFile::ParseData(QDataStream *aStream)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XSoundFile::Clear()
|
||||
{
|
||||
|
||||
}
|
||||
23
libs/assets/xsoundfile.h
Normal file
23
libs/assets/xsoundfile.h
Normal file
@ -0,0 +1,23 @@
|
||||
#ifndef XSOUNDFILE_H
|
||||
#define XSOUNDFILE_H
|
||||
|
||||
#include "xasset.h"
|
||||
|
||||
class XSoundFileRef;
|
||||
|
||||
class XSoundFile : public XAsset
|
||||
{
|
||||
public:
|
||||
XSoundFile();
|
||||
~XSoundFile();
|
||||
|
||||
virtual void ParseData(QDataStream* aStream) override;
|
||||
virtual void Clear() override;
|
||||
|
||||
private:
|
||||
quint8 mType;
|
||||
quint8 mExists;
|
||||
XSoundFileRef* mRef;
|
||||
};
|
||||
|
||||
#endif // XSOUNDFILE_H
|
||||
3
libs/assets/xsoundfileref.cpp
Normal file
3
libs/assets/xsoundfileref.cpp
Normal file
@ -0,0 +1,3 @@
|
||||
#include "xsoundfileref.h"
|
||||
|
||||
XSoundFileRef::XSoundFileRef() {}
|
||||
12
libs/assets/xsoundfileref.h
Normal file
12
libs/assets/xsoundfileref.h
Normal file
@ -0,0 +1,12 @@
|
||||
#ifndef XSOUNDFILEREF_H
|
||||
#define XSOUNDFILEREF_H
|
||||
|
||||
#include "xasset.h"
|
||||
|
||||
class XSoundFileRef : public XAsset
|
||||
{
|
||||
public:
|
||||
XSoundFileRef();
|
||||
};
|
||||
|
||||
#endif // XSOUNDFILEREF_H
|
||||
21
libs/assets/xstreamedsound.cpp
Normal file
21
libs/assets/xstreamedsound.cpp
Normal file
@ -0,0 +1,21 @@
|
||||
#include "xstreamedsound.h"
|
||||
|
||||
XStreamedSound::XStreamedSound()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
XStreamedSound::~XStreamedSound()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XStreamedSound::ParseData(QDataStream *aStream)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XStreamedSound::Clear()
|
||||
{
|
||||
|
||||
}
|
||||
21
libs/assets/xstreamedsound.h
Normal file
21
libs/assets/xstreamedsound.h
Normal file
@ -0,0 +1,21 @@
|
||||
#ifndef XSTREAMEDSOUND_H
|
||||
#define XSTREAMEDSOUND_H
|
||||
|
||||
#include "xasset.h"
|
||||
|
||||
class XStreamedFileName;
|
||||
|
||||
class XStreamedSound : public XAsset
|
||||
{
|
||||
public:
|
||||
XStreamedSound();
|
||||
~XStreamedSound();
|
||||
|
||||
virtual void ParseData(QDataStream* aStream) override;
|
||||
virtual void Clear() override;
|
||||
|
||||
private:
|
||||
XStreamedFileName* mStreamed;
|
||||
};
|
||||
|
||||
#endif // XSTREAMEDSOUND_H
|
||||
21
libs/assets/xstreamfileinfo.cpp
Normal file
21
libs/assets/xstreamfileinfo.cpp
Normal file
@ -0,0 +1,21 @@
|
||||
#include "xstreamfileinfo.h"
|
||||
|
||||
XStreamFileInfo::XStreamFileInfo()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
XStreamFileInfo::~XStreamFileInfo()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XStreamFileInfo::Clear()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XStreamFileInfo::ParseData(QDataStream *aStream)
|
||||
{
|
||||
|
||||
}
|
||||
21
libs/assets/xstreamfileinfo.h
Normal file
21
libs/assets/xstreamfileinfo.h
Normal file
@ -0,0 +1,21 @@
|
||||
#ifndef XSTREAMFILEINFO_H
|
||||
#define XSTREAMFILEINFO_H
|
||||
|
||||
#include "xasset.h"
|
||||
|
||||
class XStreamFileName;
|
||||
|
||||
class XStreamFileInfo : public XAsset
|
||||
{
|
||||
public:
|
||||
XStreamFileInfo();
|
||||
~XStreamFileInfo();
|
||||
|
||||
virtual void Clear() override;
|
||||
virtual void ParseData(QDataStream* aStream) override;
|
||||
|
||||
private:
|
||||
XStreamFileName* mStream;
|
||||
};
|
||||
|
||||
#endif // XSTREAMFILEINFO_H
|
||||
21
libs/assets/xstreamfilename.cpp
Normal file
21
libs/assets/xstreamfilename.cpp
Normal file
@ -0,0 +1,21 @@
|
||||
#include "xstreamfileinfo.h"
|
||||
|
||||
XStreamFileInfo::XStreamFileInfo()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
XStreamFileInfo::~XStreamFileInfo()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XStreamFileInfo::ParseData(QDataStream *aStream)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XStreamFileInfo::Clear()
|
||||
{
|
||||
|
||||
}
|
||||
23
libs/assets/xstreamfilename.h
Normal file
23
libs/assets/xstreamfilename.h
Normal file
@ -0,0 +1,23 @@
|
||||
#ifndef XSTREAMFILEINFO_H
|
||||
#define XSTREAMFILEINFO_H
|
||||
|
||||
#include "xasset.h"
|
||||
|
||||
class XStreamFileNameRaw;
|
||||
class XStreamFileNamePacked;
|
||||
|
||||
class XStreamFileInfo : public XAsset
|
||||
{
|
||||
public:
|
||||
XStreamFileInfo();
|
||||
~XStreamFileInfo();
|
||||
|
||||
virtual void ParseData(QDataStream* aStream) override;
|
||||
virtual void Clear() override;
|
||||
|
||||
private:
|
||||
XStreamFileNameRaw *mRaw;
|
||||
XStreamFileNamePacked *mPacked;
|
||||
};
|
||||
|
||||
#endif // XSTREAMFILEINFO_H
|
||||
21
libs/assets/xstreamfilenamepacked.cpp
Normal file
21
libs/assets/xstreamfilenamepacked.cpp
Normal file
@ -0,0 +1,21 @@
|
||||
#include "xstreamfilenamepacked.h"
|
||||
|
||||
XStreamFileNamePacked::XStreamFileNamePacked()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
XStreamFileNamePacked::~XStreamFileNamePacked()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XStreamFileNamePacked::ParseData(QDataStream *aStream)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XStreamFileNamePacked::Clear()
|
||||
{
|
||||
|
||||
}
|
||||
22
libs/assets/xstreamfilenamepacked.h
Normal file
22
libs/assets/xstreamfilenamepacked.h
Normal file
@ -0,0 +1,22 @@
|
||||
#ifndef XSTREAMFILENAMEPACKED_H
|
||||
#define XSTREAMFILENAMEPACKED_H
|
||||
|
||||
#include "xasset.h"
|
||||
|
||||
class XSoundFileRef;
|
||||
|
||||
class XStreamFileNamePacked : public XAsset
|
||||
{
|
||||
public:
|
||||
XStreamFileNamePacked();
|
||||
~XStreamFileNamePacked();
|
||||
|
||||
virtual void ParseData(QDataStream* aStream) override;
|
||||
virtual void Clear() override;
|
||||
|
||||
private:
|
||||
unsigned int mOffset;
|
||||
unsigned int mLength;
|
||||
};
|
||||
|
||||
#endif // XSTREAMFILENAMEPACKED_H
|
||||
21
libs/assets/xstreamfilenameraw.cpp
Normal file
21
libs/assets/xstreamfilenameraw.cpp
Normal file
@ -0,0 +1,21 @@
|
||||
#include "xstreamfilenameraw.h"
|
||||
|
||||
XStreamFileNameRaw::XStreamFileNameRaw()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
XStreamFileNameRaw::~XStreamFileNameRaw()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XStreamFileNameRaw::ParseData(QDataStream *aStream)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void XStreamFileNameRaw::Clear()
|
||||
{
|
||||
|
||||
}
|
||||
21
libs/assets/xstreamfilenameraw.h
Normal file
21
libs/assets/xstreamfilenameraw.h
Normal file
@ -0,0 +1,21 @@
|
||||
#ifndef XSTREAMFILENAMERAW_H
|
||||
#define XSTREAMFILENAMERAW_H
|
||||
|
||||
#include "xasset.h"
|
||||
#include "xstring.h"
|
||||
|
||||
class XStreamFileNameRaw : public XAsset
|
||||
{
|
||||
public:
|
||||
XStreamFileNameRaw();
|
||||
~XStreamFileNameRaw();
|
||||
|
||||
virtual void ParseData(QDataStream* aStream) override;
|
||||
virtual void Clear() override;
|
||||
|
||||
private:
|
||||
XString* mDir;
|
||||
XString* mName;
|
||||
};
|
||||
|
||||
#endif // XSTREAMFILENAMERAW_H
|
||||
67
libs/assets/xstring.cpp
Normal file
67
libs/assets/xstring.cpp
Normal file
@ -0,0 +1,67 @@
|
||||
#include "xstring.h"
|
||||
|
||||
XString::XString()
|
||||
: XAsset()
|
||||
, mString("")
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
XString::~XString()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
QString XString::GetString() const
|
||||
{
|
||||
return mString;
|
||||
}
|
||||
|
||||
void XString::SetString(const QString& aString)
|
||||
{
|
||||
mString = aString;
|
||||
}
|
||||
|
||||
QString XString::ParseCustom(QDataStream *aStream)
|
||||
{
|
||||
QString result;
|
||||
char currentChar;
|
||||
|
||||
*aStream >> currentChar;
|
||||
while (currentChar != '\0')
|
||||
{
|
||||
result += currentChar;
|
||||
|
||||
*aStream >> currentChar;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
XStringArray* XString::ParseArray(QDataStream *aStream, int aCount)
|
||||
{
|
||||
XStringArray* result = new XStringArray();
|
||||
|
||||
for (int i = 0; i < aCount; i++)
|
||||
{
|
||||
XString* string = new XString();
|
||||
string->ParseCustom(aStream);
|
||||
|
||||
result->append(string);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void XString::Clear()
|
||||
{
|
||||
mString = "";
|
||||
}
|
||||
|
||||
void XString::ParseData(QDataStream *aStream)
|
||||
{
|
||||
if (GetPtr() == -1)
|
||||
{
|
||||
mString = ParseCustom(aStream);
|
||||
}
|
||||
}
|
||||
|
||||
29
libs/assets/xstring.h
Normal file
29
libs/assets/xstring.h
Normal file
@ -0,0 +1,29 @@
|
||||
#ifndef XSTRING_H
|
||||
#define XSTRING_H
|
||||
|
||||
#include <QObject>
|
||||
#include "xasset.h"
|
||||
|
||||
class XString;
|
||||
typedef QVector<XString*> XStringArray;
|
||||
|
||||
class XString : public XAsset
|
||||
{
|
||||
public:
|
||||
XString();
|
||||
virtual ~XString() override;
|
||||
|
||||
void SetString(const QString& aString);
|
||||
QString GetString() const;
|
||||
|
||||
static QString ParseCustom(QDataStream* aStream);
|
||||
static XStringArray* ParseArray(QDataStream* aStream, int aCount);
|
||||
|
||||
virtual void Clear() override;
|
||||
virtual void ParseData(QDataStream* aStream) override;
|
||||
|
||||
private:
|
||||
QString mString;
|
||||
};
|
||||
|
||||
#endif // XSTRING_H
|
||||
95
libs/assets/xstringtable.cpp
Normal file
95
libs/assets/xstringtable.cpp
Normal file
@ -0,0 +1,95 @@
|
||||
#include "xstringtable.h"
|
||||
#include "xstring.h"
|
||||
|
||||
XStringTable::XStringTable()
|
||||
: XAsset()
|
||||
, mName(new XString())
|
||||
, mValues(new XStringArray())
|
||||
, mColumnCount(0)
|
||||
, mRowCount(0) {
|
||||
|
||||
}
|
||||
|
||||
XStringTable::~XStringTable()
|
||||
{
|
||||
delete mName;
|
||||
|
||||
for (int i = 0; i < mValues->size(); i++)
|
||||
{
|
||||
delete mValues->at(i);
|
||||
}
|
||||
}
|
||||
|
||||
void XStringTable::SetName(XString *aName) {
|
||||
if (aName == nullptr)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
mName = aName;
|
||||
}
|
||||
|
||||
void XStringTable::SetName(const QString aName) {
|
||||
mName->SetString(aName);
|
||||
}
|
||||
|
||||
XString *XStringTable::GetName() const {
|
||||
return mName;
|
||||
}
|
||||
|
||||
void XStringTable::SetValues(XStringArray* aValues) {
|
||||
mValues = aValues;
|
||||
}
|
||||
|
||||
XStringArray* XStringTable::GetValues() const {
|
||||
return mValues;
|
||||
}
|
||||
|
||||
void XStringTable::SetColumnCount(int aColumnCount) {
|
||||
mColumnCount = aColumnCount;
|
||||
}
|
||||
|
||||
int XStringTable::GetColumnCount() const {
|
||||
return mColumnCount;
|
||||
}
|
||||
|
||||
void XStringTable::SetRowCount(int aRowCount) {
|
||||
mRowCount = aRowCount;
|
||||
}
|
||||
|
||||
int XStringTable::GetRowCount() const {
|
||||
return mRowCount;
|
||||
}
|
||||
|
||||
void XStringTable::Clear()
|
||||
{
|
||||
mName->Clear();
|
||||
|
||||
for (int i = 0; i < mValues->size(); i++)
|
||||
{
|
||||
delete mValues->at(i);
|
||||
}
|
||||
mValues->clear();
|
||||
|
||||
mColumnCount = 0;
|
||||
mRowCount = 0;
|
||||
|
||||
XAsset::Clear();
|
||||
}
|
||||
|
||||
void XStringTable::ParseData(QDataStream *aStream) {
|
||||
qint32 valuesPtr;
|
||||
|
||||
mName->ParsePtr(aStream, false);
|
||||
|
||||
*aStream
|
||||
>> mColumnCount
|
||||
>> mRowCount
|
||||
>> valuesPtr;
|
||||
|
||||
mName->ParseData(aStream);
|
||||
if (valuesPtr)
|
||||
{
|
||||
mValues = XString::ParseArray(aStream, mRowCount * mColumnCount);
|
||||
}
|
||||
}
|
||||
35
libs/assets/xstringtable.h
Normal file
35
libs/assets/xstringtable.h
Normal file
@ -0,0 +1,35 @@
|
||||
#ifndef STRINGTABLESH_H
|
||||
#define STRINGTABLESH_H
|
||||
|
||||
#include "xasset.h"
|
||||
#include "xstring.h"
|
||||
|
||||
class XStringTable : public XAsset
|
||||
{
|
||||
public:
|
||||
XStringTable();
|
||||
~XStringTable();
|
||||
|
||||
XString* GetName() const;
|
||||
XStringArray* GetValues() const;
|
||||
int GetColumnCount() const;
|
||||
int GetRowCount() const;
|
||||
|
||||
virtual void ParseData(QDataStream* aStream) override;
|
||||
virtual void Clear() override;
|
||||
|
||||
public slots:
|
||||
void SetName(QString aName);
|
||||
void SetName(XString* aName);
|
||||
void SetValues(XStringArray *aValues);
|
||||
void SetColumnCount(int aColumnCount);
|
||||
void SetRowCount(int aRowCount);
|
||||
|
||||
private:
|
||||
XString* mName;
|
||||
XStringArray* mValues;
|
||||
int mColumnCount;
|
||||
int mRowCount;
|
||||
};
|
||||
|
||||
#endif // STRINGTABLESH_H
|
||||
@ -3,15 +3,8 @@ TEMPLATE = lib
|
||||
CONFIG += staticlib c++17
|
||||
DEFINES += MINILZO_USE_STATIC
|
||||
|
||||
SOURCES += \
|
||||
compression.cpp \
|
||||
minilzo.c \
|
||||
lzoconf.h \
|
||||
lzodefs.h
|
||||
|
||||
HEADERS += \
|
||||
compression.h \
|
||||
minilzo.h
|
||||
SOURCES += $$files($$PWD/*.cpp, true)
|
||||
HEADERS += $$files($$PWD/*.h, true)
|
||||
|
||||
LIBS += \
|
||||
-L$$PWD/../../third_party/xbox_sdk/lib -lxcompress64 \
|
||||
|
||||
@ -2,23 +2,7 @@ QT += core widgets
|
||||
TEMPLATE = lib
|
||||
CONFIG += staticlib c++17
|
||||
|
||||
SOURCES += \
|
||||
highlighter_cfg.cpp \
|
||||
highlighter_shock.cpp \
|
||||
highlighter_rumble.cpp \
|
||||
highlighter_gsc.cpp \
|
||||
logmanager.cpp \
|
||||
statusbarmanager.cpp
|
||||
|
||||
HEADERS += \
|
||||
enums.h \
|
||||
highlighter_cfg.h \
|
||||
highlighter_shock.h \
|
||||
highlighter_rumble.h \
|
||||
highlighter_gsc.h \
|
||||
logmanager.h \
|
||||
stringutils.h \
|
||||
utils.h \
|
||||
statusbarmanager.h
|
||||
SOURCES += $$files($$PWD/*.cpp, true)
|
||||
HEADERS += $$files($$PWD/*.h, true)
|
||||
|
||||
DESTDIR = $$OUT_PWD/../
|
||||
|
||||
@ -2,13 +2,8 @@ QT += core
|
||||
TEMPLATE = lib
|
||||
CONFIG += staticlib c++17
|
||||
|
||||
SOURCES += \
|
||||
ddsfile.cpp
|
||||
|
||||
HEADERS += \
|
||||
dds_structs.h \
|
||||
ddsfile.h \
|
||||
enums.h
|
||||
SOURCES += $$files($$PWD/*.cpp, true)
|
||||
HEADERS += $$files($$PWD/*.h, true)
|
||||
|
||||
LIBS += \
|
||||
-L$$PWD/../../third_party/devil_sdk/lib/ -lDevIL \
|
||||
|
||||
@ -2,20 +2,8 @@ QT += core
|
||||
TEMPLATE = lib
|
||||
CONFIG += staticlib c++17
|
||||
|
||||
SOURCES += \
|
||||
salsa20.cpp \
|
||||
sha1.cpp \
|
||||
encryption.cpp
|
||||
|
||||
HEADERS += \
|
||||
ecrypt-config.h \
|
||||
ecrypt-machine.h \
|
||||
ecrypt-portable.h \
|
||||
ecrypt-sync.h \
|
||||
encryption.h \
|
||||
os_types.h \
|
||||
config_win32.h \
|
||||
sha1.h
|
||||
SOURCES += $$files($$PWD/*.cpp, true)
|
||||
HEADERS += $$files($$PWD/*.h, true)
|
||||
|
||||
app.depends += \
|
||||
compression
|
||||
|
||||
@ -2,90 +2,8 @@ QT += core widgets
|
||||
TEMPLATE = lib
|
||||
CONFIG += staticlib c++17
|
||||
|
||||
SOURCES += \
|
||||
# Base class & factory
|
||||
fastfile.cpp \
|
||||
# 360 classes
|
||||
360/fastfile_cod2_360.cpp \
|
||||
360/fastfile_cod4_360.cpp \
|
||||
360/fastfile_cod5_360.cpp \
|
||||
360/fastfile_cod6_360.cpp \
|
||||
360/fastfile_cod7_360.cpp \
|
||||
360/fastfile_cod8_360.cpp \
|
||||
360/fastfile_cod9_360.cpp \
|
||||
360/fastfile_cod10_360.cpp \
|
||||
360/fastfile_cod11_360.cpp \
|
||||
360/fastfile_cod12_360.cpp \
|
||||
# PS3 classes
|
||||
PS3/fastfile_cod4_ps3.cpp \
|
||||
PS3/fastfile_cod5_ps3.cpp \
|
||||
PS3/fastfile_cod6_ps3.cpp \
|
||||
PS3/fastfile_cod7_ps3.cpp \
|
||||
PS3/fastfile_cod8_ps3.cpp \
|
||||
PS3/fastfile_cod9_ps3.cpp \
|
||||
PS3/fastfile_cod10_ps3.cpp \
|
||||
PS3/fastfile_cod11_ps3.cpp \
|
||||
PS3/fastfile_cod12_ps3.cpp \
|
||||
# PC classes
|
||||
PC/fastfile_cod4_pc.cpp \
|
||||
PC/fastfile_cod5_pc.cpp \
|
||||
PC/fastfile_cod6_pc.cpp \
|
||||
PC/fastfile_cod7_pc.cpp \
|
||||
PC/fastfile_cod8_pc.cpp \
|
||||
PC/fastfile_cod9_pc.cpp \
|
||||
PC/fastfile_cod10_pc.cpp \
|
||||
PC/fastfile_cod11_pc.cpp \
|
||||
PC/fastfile_cod12_pc.cpp \
|
||||
# Wii Classes
|
||||
Wii/fastfile_cod4_wii.cpp \
|
||||
Wii/fastfile_cod7_wii.cpp \
|
||||
Wii/fastfile_cod8_wii.cpp \
|
||||
# WiiU Classes
|
||||
WiiU/fastfile_cod9_wiiu.cpp \
|
||||
WiiU/fastfile_cod10_wiiu.cpp
|
||||
|
||||
HEADERS += \
|
||||
# Base class & factory
|
||||
fastfile.h \
|
||||
fastfile_factory.h \
|
||||
# 360 classes
|
||||
360/fastfile_cod2_360.h \
|
||||
360/fastfile_cod4_360.h \
|
||||
360/fastfile_cod5_360.h \
|
||||
360/fastfile_cod6_360.h \
|
||||
360/fastfile_cod7_360.h \
|
||||
360/fastfile_cod8_360.h \
|
||||
360/fastfile_cod9_360.h \
|
||||
360/fastfile_cod10_360.h \
|
||||
360/fastfile_cod11_360.h \
|
||||
360/fastfile_cod12_360.h \
|
||||
# PS3 classes
|
||||
PS3/fastfile_cod4_ps3.h \
|
||||
PS3/fastfile_cod5_ps3.h \
|
||||
PS3/fastfile_cod6_ps3.h \
|
||||
PS3/fastfile_cod7_ps3.h \
|
||||
PS3/fastfile_cod8_ps3.h \
|
||||
PS3/fastfile_cod9_ps3.h \
|
||||
PS3/fastfile_cod10_ps3.h \
|
||||
PS3/fastfile_cod11_ps3.h \
|
||||
PS3/fastfile_cod12_ps3.h \
|
||||
# PC classes
|
||||
PC/fastfile_cod4_pc.h \
|
||||
PC/fastfile_cod5_pc.h \
|
||||
PC/fastfile_cod6_pc.h \
|
||||
PC/fastfile_cod7_pc.h \
|
||||
PC/fastfile_cod8_pc.h \
|
||||
PC/fastfile_cod9_pc.h \
|
||||
PC/fastfile_cod10_pc.h \
|
||||
PC/fastfile_cod11_pc.h \
|
||||
PC/fastfile_cod12_pc.h \
|
||||
# Wii Classes
|
||||
Wii/fastfile_cod4_wii.h \
|
||||
Wii/fastfile_cod7_wii.h \
|
||||
Wii/fastfile_cod8_wii.h \
|
||||
# WiiU classes
|
||||
WiiU/fastfile_cod9_wiiu.h \
|
||||
WiiU/fastfile_cod10_wiiu.h
|
||||
SOURCES += $$files($$PWD/*.cpp, true)
|
||||
HEADERS += $$files($$PWD/*.h, true)
|
||||
|
||||
LIBS += \
|
||||
-L$$OUT_PWD/../libs/core -lcore \
|
||||
|
||||
@ -2,10 +2,7 @@ QT += core
|
||||
TEMPLATE = lib
|
||||
CONFIG += staticlib c++17
|
||||
|
||||
SOURCES += \
|
||||
ipakfile.cpp
|
||||
|
||||
HEADERS += \
|
||||
ipak_structs.h
|
||||
SOURCES += $$files($$PWD/*.cpp, true)
|
||||
HEADERS += $$files($$PWD/*.h, true)
|
||||
|
||||
DESTDIR = $$OUT_PWD/../
|
||||
|
||||
@ -2,11 +2,8 @@ QT += core
|
||||
TEMPLATE = lib
|
||||
CONFIG += staticlib c++17
|
||||
|
||||
SOURCES += \
|
||||
iwifile.cpp
|
||||
|
||||
HEADERS += \
|
||||
iwifile.h
|
||||
SOURCES += $$files($$PWD/*.cpp, true)
|
||||
HEADERS += $$files($$PWD/*.h, true)
|
||||
|
||||
LIBS += \
|
||||
-L$$PWD/../../third_party/devil_sdk/lib/ -lDevIL \
|
||||
|
||||
@ -2,89 +2,8 @@ QT += core widgets
|
||||
TEMPLATE = lib
|
||||
CONFIG += staticlib c++17
|
||||
|
||||
SOURCES += \
|
||||
# Base class
|
||||
zonefile.cpp \
|
||||
# 360 classes
|
||||
360/zonefile_cod2_360.cpp \
|
||||
360/zonefile_cod4_360.cpp \
|
||||
360/zonefile_cod5_360.cpp \
|
||||
360/zonefile_cod6_360.cpp \
|
||||
360/zonefile_cod7_360.cpp \
|
||||
360/zonefile_cod8_360.cpp \
|
||||
360/zonefile_cod9_360.cpp \
|
||||
360/zonefile_cod10_360.cpp \
|
||||
360/zonefile_cod11_360.cpp \
|
||||
360/zonefile_cod12_360.cpp \
|
||||
# PS3 classes
|
||||
PS3/zonefile_cod4_ps3.cpp \
|
||||
PS3/zonefile_cod5_ps3.cpp \
|
||||
PS3/zonefile_cod6_ps3.cpp \
|
||||
PS3/zonefile_cod7_ps3.cpp \
|
||||
PS3/zonefile_cod8_ps3.cpp \
|
||||
PS3/zonefile_cod9_ps3.cpp \
|
||||
PS3/zonefile_cod10_ps3.cpp \
|
||||
PS3/zonefile_cod11_ps3.cpp \
|
||||
PS3/zonefile_cod12_ps3.cpp \
|
||||
# PC classes
|
||||
PC/zonefile_cod4_pc.cpp \
|
||||
PC/zonefile_cod5_pc.cpp \
|
||||
PC/zonefile_cod6_pc.cpp \
|
||||
PC/zonefile_cod7_pc.cpp \
|
||||
PC/zonefile_cod8_pc.cpp \
|
||||
PC/zonefile_cod9_pc.cpp \
|
||||
PC/zonefile_cod10_pc.cpp \
|
||||
PC/zonefile_cod11_pc.cpp \
|
||||
PC/zonefile_cod12_pc.cpp \
|
||||
# Wii classes
|
||||
Wii/zonefile_cod4_wii.cpp \
|
||||
Wii/zonefile_cod7_wii.cpp \
|
||||
Wii/zonefile_cod8_wii.cpp \
|
||||
# WiiU classes
|
||||
WiiU/zonefile_cod9_wiiu.cpp \
|
||||
WiiU/zonefile_cod10_wiiu.cpp
|
||||
|
||||
HEADERS += \
|
||||
# Base class
|
||||
zonefile.h \
|
||||
# 360 classes
|
||||
360/zonefile_cod2_360.h \
|
||||
360/zonefile_cod4_360.h \
|
||||
360/zonefile_cod5_360.h \
|
||||
360/zonefile_cod6_360.h \
|
||||
360/zonefile_cod7_360.h \
|
||||
360/zonefile_cod8_360.h \
|
||||
360/zonefile_cod9_360.h \
|
||||
360/zonefile_cod10_360.h \
|
||||
360/zonefile_cod11_360.h \
|
||||
360/zonefile_cod12_360.h \
|
||||
# PS3 classes
|
||||
PS3/zonefile_cod4_ps3.h \
|
||||
PS3/zonefile_cod5_ps3.h \
|
||||
PS3/zonefile_cod6_ps3.h \
|
||||
PS3/zonefile_cod7_ps3.h \
|
||||
PS3/zonefile_cod8_ps3.h \
|
||||
PS3/zonefile_cod9_ps3.h \
|
||||
PS3/zonefile_cod10_ps3.h \
|
||||
PS3/zonefile_cod11_ps3.h \
|
||||
PS3/zonefile_cod12_ps3.h \
|
||||
# PC classes
|
||||
PC/zonefile_cod4_pc.h \
|
||||
PC/zonefile_cod5_pc.h \
|
||||
PC/zonefile_cod6_pc.h \
|
||||
PC/zonefile_cod7_pc.h \
|
||||
PC/zonefile_cod8_pc.h \
|
||||
PC/zonefile_cod9_pc.h \
|
||||
PC/zonefile_cod10_pc.h \
|
||||
PC/zonefile_cod11_pc.h \
|
||||
PC/zonefile_cod12_pc.h \
|
||||
# Wii classes
|
||||
Wii/zonefile_cod4_wii.h \
|
||||
Wii/zonefile_cod7_wii.h \
|
||||
Wii/zonefile_cod8_wii.h \
|
||||
# WiiU classes
|
||||
WiiU/zonefile_cod9_wiiu.h \
|
||||
WiiU/zonefile_cod10_wiiu.h
|
||||
SOURCES += $$files($$PWD/*.cpp, true)
|
||||
HEADERS += $$files($$PWD/*.h, true)
|
||||
|
||||
LIBS += \
|
||||
-L$$OUT_PWD/../ -lcore -lassets
|
||||
|
||||
@ -2,63 +2,15 @@ TEMPLATE = app
|
||||
CONFIG += no_main
|
||||
|
||||
# Enable the testlib module
|
||||
QT += testlib concurrent core-private
|
||||
QT += testlib core-private
|
||||
|
||||
# Define a test-specific flag
|
||||
DEFINES += QT_TESTS
|
||||
|
||||
TARGET = tests
|
||||
|
||||
# List all test source files
|
||||
SOURCES += \
|
||||
# 360 autotests
|
||||
360/autotest_cod2_360.cpp \
|
||||
360/autotest_cod4_360.cpp \
|
||||
360/autotest_cod5_360.cpp \
|
||||
360/autotest_cod6_360.cpp \
|
||||
360/autotest_cod7_360.cpp \
|
||||
360/autotest_cod8_360.cpp \
|
||||
360/autotest_cod9_360.cpp \
|
||||
360/autotest_cod10_360.cpp \
|
||||
360/autotest_cod11_360.cpp \
|
||||
360/autotest_cod12_360.cpp \
|
||||
# PC autotests
|
||||
PC/autotest_cod4_pc.cpp \
|
||||
PC/autotest_cod5_pc.cpp \
|
||||
PC/autotest_cod6_pc.cpp \
|
||||
PC/autotest_cod7_pc.cpp \
|
||||
PC/autotest_cod8_pc.cpp \
|
||||
PC/autotest_cod9_pc.cpp \
|
||||
PC/autotest_cod10_pc.cpp \
|
||||
PC/autotest_cod11_pc.cpp \
|
||||
PC/autotest_cod12_pc.cpp \
|
||||
# PS3 autotests
|
||||
PS3/autotest_cod4_ps3.cpp \
|
||||
PS3/autotest_cod5_ps3.cpp \
|
||||
PS3/autotest_cod6_ps3.cpp \
|
||||
PS3/autotest_cod7_ps3.cpp \
|
||||
PS3/autotest_cod8_ps3.cpp \
|
||||
PS3/autotest_cod9_ps3.cpp \
|
||||
PS3/autotest_cod10_ps3.cpp \
|
||||
PS3/autotest_cod11_ps3.cpp \
|
||||
PS3/autotest_cod12_ps3.cpp \
|
||||
# Wii autotests
|
||||
Wii/autotest_cod4_wii.cpp \
|
||||
Wii/autotest_cod7_wii.cpp \
|
||||
Wii/autotest_cod8_wii.cpp \
|
||||
# WiiU autotests
|
||||
WiiU/autotest_cod9_wiiu.cpp \
|
||||
WiiU/autotest_cod10_wiiu.cpp \
|
||||
# XPlor autotests
|
||||
autotest_cod.cpp \
|
||||
autotest_xplor.cpp \
|
||||
# Main test function
|
||||
test_main.cpp
|
||||
|
||||
HEADERS += \
|
||||
autotest_cod.h \
|
||||
autotest_xplor.h
|
||||
|
||||
SOURCES += $$files($$PWD/*.cpp, true)
|
||||
HEADERS += $$files($$PWD/*.h, true)
|
||||
|
||||
# Prevent tests from being built in release mode (optional)
|
||||
# CONFIG(debug, debug|release) {
|
||||
|
||||
@ -4,12 +4,8 @@ RC_ICONS = asset_assess.ico
|
||||
|
||||
CONFIG += c++17
|
||||
|
||||
SOURCES += \
|
||||
main.cpp \
|
||||
mainwindow.cpp
|
||||
|
||||
HEADERS += \
|
||||
mainwindow.h
|
||||
SOURCES += $$files($$PWD/*.cpp, true)
|
||||
HEADERS += $$files($$PWD/*.h, true)
|
||||
|
||||
LIBS += \
|
||||
-L$$OUT_PWD/../../libs -lassets
|
||||
|
||||
@ -2,15 +2,9 @@ QT += core widgets gui multimedia
|
||||
|
||||
CONFIG += c++17
|
||||
|
||||
SOURCES += \
|
||||
main.cpp \
|
||||
mainwindow.cpp
|
||||
|
||||
HEADERS += \
|
||||
mainwindow.h
|
||||
|
||||
FORMS += \
|
||||
mainwindow.ui
|
||||
SOURCES += $$files($$PWD/*.cpp, true)
|
||||
HEADERS += $$files($$PWD/*.h, true)
|
||||
FORMS += $$files($$PWD/*.ui, true)
|
||||
|
||||
LIBS += \
|
||||
-L$$OUT_PWD/../../libs/ -lcompression \
|
||||
|
||||
@ -4,15 +4,9 @@ RC_ICONS = zentry.ico
|
||||
|
||||
CONFIG += c++17
|
||||
|
||||
SOURCES += \
|
||||
main.cpp \
|
||||
mainwindow.cpp
|
||||
|
||||
HEADERS += \
|
||||
mainwindow.h
|
||||
|
||||
FORMS += \
|
||||
mainwindow.ui
|
||||
SOURCES += $$files($$PWD/*.cpp, true)
|
||||
HEADERS += $$files($$PWD/*.h, true)
|
||||
FORMS += $$files($$PWD/*.ui, true)
|
||||
|
||||
LIBS += \
|
||||
-L$$OUT_PWD/../../libs/ -lcore \
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user