diff --git a/app/d3dbsp_structs.h b/app/d3dbsp_structs.h index 33017af..3a2d581 100644 --- a/app/d3dbsp_structs.h +++ b/app/d3dbsp_structs.h @@ -1,41 +1,41 @@ -#ifndef D3DBSP_STRUCTS_H -#define D3DBSP_STRUCTS_H - -#include - -// Define Lump Structure -struct Lump { - QByteArray content; - quint32 size = 0; - bool isEmpty = true; -}; - -// Lump Index Entry Structure -struct LumpIndexEntry { - quint32 type; - quint32 length; -}; - -// Bink structure definitions -struct BINKRECT { - int Left; - int Top; - int Width; - int Height; -}; - -struct BINK { - int Width; - int Height; - uint32_t Frames; - uint32_t FrameNum; - uint32_t FrameRate; - uint32_t FrameRateDiv; - uint32_t ReadError; - uint32_t OpenFlags; - BINKRECT FrameRects; - uint32_t NumRects; - uint32_t FrameChangePercent; -}; - -#endif // D3DBSP_STRUCTS_H +#ifndef D3DBSP_STRUCTS_H +#define D3DBSP_STRUCTS_H + +#include + +// Define Lump Structure +struct Lump { + QByteArray content; + quint32 size = 0; + bool isEmpty = true; +}; + +// Lump Index Entry Structure +struct LumpIndexEntry { + quint32 type; + quint32 length; +}; + +// Bink structure definitions +struct BINKRECT { + int Left; + int Top; + int Width; + int Height; +}; + +struct BINK { + int Width; + int Height; + uint32_t Frames; + uint32_t FrameNum; + uint32_t FrameRate; + uint32_t FrameRateDiv; + uint32_t ReadError; + uint32_t OpenFlags; + BINKRECT FrameRects; + uint32_t NumRects; + uint32_t FrameChangePercent; +}; + +#endif // D3DBSP_STRUCTS_H