Add xfxtrailvertex structures

This commit is contained in:
Nicholas Johnson 2025-09-03 13:06:31 -04:00
parent 2879a89594
commit 65a37363e6
14 changed files with 350 additions and 0 deletions

View File

@ -0,0 +1,27 @@
#include "xfxtrailvertex.h"
XFxTrailVertex::XFxTrailVertex()
: XAsset()
, mPos()
, mNormal()
, mTexCoord(0)
{
}
XFxTrailVertex::~XFxTrailVertex()
{
}
void XFxTrailVertex::Clear()
{
mPos = QVector2D();
mNormal = QVector2D();
mTexCoord = 0;
}
void XFxTrailVertex::ParseData(QDataStream *aStream)
{
}

View File

@ -0,0 +1,23 @@
#ifndef XFXTRAILVERTEX_H
#define XFXTRAILVERTEX_H
#include "xasset.h"
#include <QVector2D>
class XFxTrailVertex : public XAsset
{
public:
explicit XFxTrailVertex();
~XFxTrailVertex();
void Clear() override;
void ParseData(QDataStream *aStream) override;
private:
QVector2D mPos;
QVector2D mNormal;
float mTexCoord;
};
#endif // XFXTRAILVERTEX_H

View File

@ -0,0 +1,27 @@
#include "xfxtrailvertex.h"
XFxTrailVertex::XFxTrailVertex()
: XAsset()
, mPos()
, mNormal()
, mTexCoord(0)
{
}
XFxTrailVertex::~XFxTrailVertex()
{
}
void XFxTrailVertex::Clear()
{
mPos = QVector2D();
mNormal = QVector2D();
mTexCoord = 0;
}
void XFxTrailVertex::ParseData(QDataStream *aStream)
{
}

View File

@ -0,0 +1,23 @@
#ifndef XFXTRAILVERTEX_H
#define XFXTRAILVERTEX_H
#include "xasset.h"
#include <QVector2D>
class XFxTrailVertex : public XAsset
{
public:
explicit XFxTrailVertex();
~XFxTrailVertex();
void Clear() override;
void ParseData(QDataStream *aStream) override;
private:
QVector2D mPos;
QVector2D mNormal;
float mTexCoord;
};
#endif // XFXTRAILVERTEX_H

View File

@ -0,0 +1,27 @@
#include "xfxtrailvertex.h"
XFxTrailVertex::XFxTrailVertex()
: XAsset()
, mPos()
, mNormal()
, mTexCoord(0)
{
}
XFxTrailVertex::~XFxTrailVertex()
{
}
void XFxTrailVertex::Clear()
{
mPos = QVector2D();
mNormal = QVector2D();
mTexCoord = 0;
}
void XFxTrailVertex::ParseData(QDataStream *aStream)
{
}

View File

@ -0,0 +1,23 @@
#ifndef XFXTRAILVERTEX_H
#define XFXTRAILVERTEX_H
#include "xasset.h"
#include <QVector2D>
class XFxTrailVertex : public XAsset
{
public:
explicit XFxTrailVertex();
~XFxTrailVertex();
void Clear() override;
void ParseData(QDataStream *aStream) override;
private:
QVector2D mPos;
QVector2D mNormal;
float mTexCoord;
};
#endif // XFXTRAILVERTEX_H

View File

@ -0,0 +1,27 @@
#include "xfxtrailvertex.h"
XFxTrailVertex::XFxTrailVertex()
: XAsset()
, mPos()
, mNormal()
, mTexCoord(0)
{
}
XFxTrailVertex::~XFxTrailVertex()
{
}
void XFxTrailVertex::Clear()
{
mPos = QVector2D();
mNormal = QVector2D();
mTexCoord = 0;
}
void XFxTrailVertex::ParseData(QDataStream *aStream)
{
}

View File

@ -0,0 +1,23 @@
#ifndef XFXTRAILVERTEX_H
#define XFXTRAILVERTEX_H
#include "xasset.h"
#include <QVector2D>
class XFxTrailVertex : public XAsset
{
public:
explicit XFxTrailVertex();
~XFxTrailVertex();
void Clear() override;
void ParseData(QDataStream *aStream) override;
private:
QVector2D mPos;
QVector2D mNormal;
float mTexCoord;
};
#endif // XFXTRAILVERTEX_H

View File

@ -0,0 +1,27 @@
#include "xfxtrailvertex.h"
XFxTrailVertex::XFxTrailVertex()
: XAsset()
, mPos()
, mNormal()
, mTexCoord(0)
{
}
XFxTrailVertex::~XFxTrailVertex()
{
}
void XFxTrailVertex::Clear()
{
mPos = QVector2D();
mNormal = QVector2D();
mTexCoord = 0;
}
void XFxTrailVertex::ParseData(QDataStream *aStream)
{
}

View File

@ -0,0 +1,23 @@
#ifndef XFXTRAILVERTEX_H
#define XFXTRAILVERTEX_H
#include "xasset.h"
#include <QVector2D>
class XFxTrailVertex : public XAsset
{
public:
explicit XFxTrailVertex();
~XFxTrailVertex();
void Clear() override;
void ParseData(QDataStream *aStream) override;
private:
QVector2D mPos;
QVector2D mNormal;
float mTexCoord;
};
#endif // XFXTRAILVERTEX_H

View File

@ -0,0 +1,27 @@
#include "xfxtrailvertex.h"
XFxTrailVertex::XFxTrailVertex()
: XAsset()
, mPos()
, mNormal()
, mTexCoord(0)
{
}
XFxTrailVertex::~XFxTrailVertex()
{
}
void XFxTrailVertex::Clear()
{
mPos = QVector2D();
mNormal = QVector2D();
mTexCoord = 0;
}
void XFxTrailVertex::ParseData(QDataStream *aStream)
{
}

View File

@ -0,0 +1,23 @@
#ifndef XFXTRAILVERTEX_H
#define XFXTRAILVERTEX_H
#include "xasset.h"
#include <QVector2D>
class XFxTrailVertex : public XAsset
{
public:
explicit XFxTrailVertex();
~XFxTrailVertex();
void Clear() override;
void ParseData(QDataStream *aStream) override;
private:
QVector2D mPos;
QVector2D mNormal;
float mTexCoord;
};
#endif // XFXTRAILVERTEX_H

View File

@ -0,0 +1,27 @@
#include "xfxtrailvertex.h"
XFxTrailVertex::XFxTrailVertex()
: XAsset()
, mPos()
, mNormal()
, mTexCoord(0)
{
}
XFxTrailVertex::~XFxTrailVertex()
{
}
void XFxTrailVertex::Clear()
{
mPos = QVector2D();
mNormal = QVector2D();
mTexCoord = 0;
}
void XFxTrailVertex::ParseData(QDataStream *aStream)
{
}

View File

@ -0,0 +1,23 @@
#ifndef XFXTRAILVERTEX_H
#define XFXTRAILVERTEX_H
#include "xasset.h"
#include <QVector2D>
class XFxTrailVertex : public XAsset
{
public:
explicit XFxTrailVertex();
~XFxTrailVertex();
void Clear() override;
void ParseData(QDataStream *aStream) override;
private:
QVector2D mPos;
QVector2D mNormal;
float mTexCoord;
};
#endif // XFXTRAILVERTEX_H