From 63468fa91ee981c2668fddeb59aa64374e89d713 Mon Sep 17 00:00:00 2001 From: njohnson Date: Wed, 10 Sep 2025 21:56:03 -0400 Subject: [PATCH] Fix: Set name for Animation Part Trans Data This commit sets the name for the XAnimPartTransData object, ensuring consistent identification within the XAssets framework. --- libs/xassets/xanimparttransdata.cpp | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) diff --git a/libs/xassets/xanimparttransdata.cpp b/libs/xassets/xanimparttransdata.cpp index 0a686d6..1c135e6 100644 --- a/libs/xassets/xanimparttransdata.cpp +++ b/libs/xassets/xanimparttransdata.cpp @@ -5,6 +5,7 @@ XAnimPartTransData::XAnimPartTransData() , mFrames() , mFrame() { + SetName("Animation Part Trans Data"); } XAnimPartTransData::XAnimPartTransData(const XAnimPartTransData &aSrc) @@ -15,12 +16,7 @@ XAnimPartTransData::XAnimPartTransData(const XAnimPartTransData &aSrc) } -XAnimPartTransData::~XAnimPartTransData() -{ - -} - -void XAnimPartTransData::ParseData(QDataStream *aStream) { +void XAnimPartTransData::ParseData(XDataStream *aStream) { if (GetPtr() == -1) { // We need to determine which part of the union to parse // For simplicity, we'll assume it's always frames for now