From 59dfc3f05e729350e14a857e2b824eb4ec7c472b Mon Sep 17 00:00:00 2001 From: njohnson Date: Wed, 10 Sep 2025 21:55:23 -0400 Subject: [PATCH] Fix: Use XDataStream instead of QDataStream for COD5 Fast File parsing. --- libs/fastfile/PC/fastfile_cod4_pc.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/libs/fastfile/PC/fastfile_cod4_pc.cpp b/libs/fastfile/PC/fastfile_cod4_pc.cpp index 5d64eac..bd39b40 100644 --- a/libs/fastfile/PC/fastfile_cod4_pc.cpp +++ b/libs/fastfile/PC/fastfile_cod4_pc.cpp @@ -75,9 +75,9 @@ bool FastFile_COD4_PC::Load(const QByteArray aData) { StatusBarManager::instance().updateStatus("Loading COD5 Fast File w/data", 1000); QByteArray decompressedData; - // Create a QDataStream on the input data. - QDataStream fastFileStream(aData); - fastFileStream.setByteOrder(QDataStream::LittleEndian); + // Create a XDataStream on the input data. + XDataStream fastFileStream(aData); + fastFileStream.setByteOrder(XDataStream::LittleEndian); // For COD5, simply decompress from offset 12. decompressedData = Compression::DecompressZLIB(aData.mid(12));