Add xgfxstatebits structures
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libs/xassets/xgfxstatebits.cpp
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23
libs/xassets/xgfxstatebits.cpp
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#include "xgfxstatebits.h"
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XGfxStateBits::XGfxStateBits()
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: XAsset()
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, mLoadBits()
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{
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}
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XGfxStateBits::~XGfxStateBits()
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{
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}
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void XGfxStateBits::ParseData(QDataStream *aStream)
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{
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}
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void XGfxStateBits::Clear()
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{
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mLoadBits = QVector<quint32>();
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}
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libs/xassets/xgfxstatebits.h
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libs/xassets/xgfxstatebits.h
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#ifndef XGFXSTATEBITS_H
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#define XGFXSTATEBITS_H
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#include "xasset.h"
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#include <QVector>
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class XGfxStateBits : public XAsset
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{
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public:
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XGfxStateBits();
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~XGfxStateBits();
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virtual void ParseData(QDataStream* aStream) override;
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virtual void Clear() override;
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private:
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QVector<quint32> mLoadBits;
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};
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#endif // XGFXSTATEBITS_H
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