Add xmaterialinfo structures

This commit is contained in:
Nicholas Johnson 2025-09-03 13:15:04 -04:00
parent fc64762bfe
commit 352e51170d
2 changed files with 53 additions and 0 deletions

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@ -0,0 +1,18 @@
#include "xgputexturesize3d.h"
XGpuTextureSize3D::XGpuTextureSize3D()
: XAsset()
, mWidth(0)
{
}
void XGpuTextureSize3D::ParseData(QDataStream *aStream)
{
}
void XGpuTextureSize3D::Clear()
{
}

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#ifndef XMATERIALINFO_H
#define XMATERIALINFO_H
#include "xasset.h"
#include "xgfxdrawsurf.h"
#include <QString>
class XMaterialInfo : public XAsset
{
public:
explicit XMaterialInfo();
void ParseData(QDataStream *aStream) override;
void Clear() override;
private:
QString mName;
quint8 mGameFlags;
quint8 mSortKey;
quint8 mTextureAtlasRowCount;
quint8 mTextureAtlasColumnCount;
XGfxDrawSurf mDrawSurf;
unsigned int mSurfaceTypeBits;
};
#endif // XMATERIALINFO_H