XPlor/libs/xassets/xpathnodedynamic.h

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#ifndef XPATHNODEDYNAMIC_H
#define XPATHNODEDYNAMIC_H
#include "xasset.h"
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#include "xsentienthandle.h"
#include <QVector>
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class XPathNodeDynamic : public XAsset
{
public:
explicit XPathNodeDynamic();
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~XPathNodeDynamic();
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void ParseData(QDataStream *aStream) override;
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void Clear() override;
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XSentientHandle* GetOwner() const;
void SetOwner(XSentientHandle *owner);
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int GetFreeTime() const;
void SetFreeTime(int time);
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QVector<int> GetValidTime() const;
void SetValidTime(QVector<int> aValidTime);
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int GetPlayerLostTime() const;
void SetPlayerLostTime(int time);
short GetLinkCount() const;
void SetLinkCount(short count);
short GetOverlapCount() const;
void SetOverlapCount(short count);
short GetTurretEntNumber() const;
void SetTurretEntNumber(short number);
short GetUserCount() const;
void SetUserCount(short count);
private:
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XSentientHandle* mOwner;
int mFreeTime;
QVector<int> mValidTime;
int mPlayerLostTime;
short mLinkCount;
short mOverlapCount;
short mTurretEntNumber;
short mUserCount;
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};
#endif // XPATHNODEDYNAMIC_H