XPlor/libs/assets/loadedsound.h

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2025-06-07 11:20:47 -04:00
#ifndef LOADEDSOUND_H
#define LOADEDSOUND_H
struct XMALOOPREGION
{
unsigned int LoopStart;
unsigned int LoopEnd;
unsigned __int8 LoopSubframeEnd;
unsigned __int8 LoopSubframeSkip;
};
struct XAUDIOPACKET_ALIGNED
{
char *pBuffer;
unsigned int BufferSize;
unsigned int LoopCount;
XMALOOPREGION XMALoop[6];
char *pContext;
};
union $A914CD29B804E77ACE08D070A31DB5AB
{
unsigned __int8 NumStreams;
unsigned __int8 ChannelCount;
};
struct XAUDIOXMAFORMAT
{
unsigned int SampleRate;
unsigned __int8 ChannelCount;
unsigned __int8 DecodeBufferSize;
};
union $9C5A25260C9CC66355FE8A35CC8403E0
{
XAUDIOXMAFORMAT Stream[6];
unsigned int SampleRate;
};
struct XAUDIOSOURCEFORMAT
{
unsigned __int8 SampleType;
$A914CD29B804E77ACE08D070A31DB5AB ___u1;
$9C5A25260C9CC66355FE8A35CC8403E0 ___u2;
};
struct XaIwXmaDataInfo
{
int totalMsec;
};
struct XaSeekTable
{
int size;
unsigned int *data;
};
struct XaSound
{
XAUDIOPACKET_ALIGNED packet;
XAUDIOSOURCEFORMAT format;
XaIwXmaDataInfo xaIwXmaDataInfo;
XaSeekTable seekTable;
};
struct LoadedSound
{
const char *name;
XaSound sound;
};
#endif // LOADEDSOUND_H