XPlor/libs/xassets/xweapondef.h

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2025-08-17 13:14:17 -04:00
#ifndef XWEAPONDEF_H
#define XWEAPONDEF_H
#include "xasset.h"
#include <QVector>
// Define the WeaponIconRatioType enum
enum WeaponIconRatioType : int {
WEAPON_ICON_RATIO_1TO1 = 0,
WEAPON_ICON_RATIO_2TO1 = 1,
WEAPON_ICON_RATIO_4TO1 = 2,
WEAPON_ICON_RATIO_COUNT = 3
};
class XWeaponDef : public XAsset
{
public:
explicit XWeaponDef();
void ParseData(QDataStream *aStream) override;
const char* GetInternalName() const;
void SetInternalName(const char* name);
const char* GetDisplayName() const;
void SetDisplayName(const char* name);
const char* GetOverlayName() const;
void SetOverlayName(const char* name);
// Add more getters and setters as needed...
private:
char mInternalName[64] = {0};
char mDisplayName[64] = {0};
char mOverlayName[64] = {0};
// Add more member variables as needed...
};
#endif // XWEAPONDEF_H