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2025-04-23 00:09:35 -04:00
//////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) Microsoft Corporation. All Rights Reserved.
//
// File: d3dx9.h
// Content: D3DX utility library
//
//////////////////////////////////////////////////////////////////////////////
#ifndef __D3DX9_H__
#define __D3DX9_H__
// Defines
#include <limits.h>
#ifdef _XBOX // Implies compiling for Xbox 360
#include "XObjBase.h"
#else
#include "ObjBase.h"
#endif
#define D3DX_DEFAULT ((UINT) -1)
#define D3DX_DEFAULT_NONPOW2 ((UINT) -2)
#define D3DX_DEFAULT_FLOAT FLT_MAX
#ifndef D3DXINLINE
#ifdef _MSC_VER
#if (_MSC_VER >= 1200)
#define D3DXINLINE __forceinline
#else
#define D3DXINLINE __inline
#endif
#else
#ifdef __cplusplus
#define D3DXINLINE inline
#else
#define D3DXINLINE
#endif
#endif
#endif
// Includes
#include "d3d9.h"
#include "d3dx9math.h"
#include "d3dx9core.h"
#include "d3dx9mesh.h"
#include "d3dx9tex.h"
#include "d3dx9shader.h"
#include "d3dx9effect.h"
#include "d3dx9shape.h"
#include "d3dx9anim.h"
#include "d3dx9xof.h"
// Errors
#define _FACDD 0x876
#define MAKE_DDHRESULT( code ) MAKE_HRESULT( 1, _FACDD, code )
enum _D3DXERR {
D3DXERR_CANNOTMODIFYINDEXBUFFER = MAKE_DDHRESULT(2900),
D3DXERR_INVALIDMESH = MAKE_DDHRESULT(2901),
D3DXERR_CANNOTATTRSORT = MAKE_DDHRESULT(2902),
D3DXERR_SKINNINGNOTSUPPORTED = MAKE_DDHRESULT(2903),
D3DXERR_TOOMANYINFLUENCES = MAKE_DDHRESULT(2904),
D3DXERR_INVALIDDATA = MAKE_DDHRESULT(2905),
D3DXERR_LOADEDMESHASNODATA = MAKE_DDHRESULT(2906),
D3DXERR_DUPLICATENAMEDFRAGMENT = MAKE_DDHRESULT(2907),
// Xbox 360 Extension
D3DXERR_MICROCODEEMPTY = MAKE_DDHRESULT(2920),
D3DXERR_MICROCODETOOBIG = MAKE_DDHRESULT(2921),
D3DXERR_MICROCODEUNSUPPORTEDTARGET = MAKE_DDHRESULT(2922),
D3DXERR_MICROCODEOPTIMIZERFAILED = MAKE_DDHRESULT(2923),
D3DXERR_MICROCODETOOMANYLEVELS = MAKE_DDHRESULT(2924),
D3DXERR_MICROCODETOOMANYREGS = MAKE_DDHRESULT(2925),
D3DXERR_MICROCODETOOMANYCONSTS = MAKE_DDHRESULT(2926),
D3DXERR_MICROCODETOOMANYRSINSTS = MAKE_DDHRESULT(2927),
D3DXERR_MICROCODETOOMANYTEXINSTS = MAKE_DDHRESULT(2928),
D3DXERR_MICROCODETOOMANYALUINSTS = MAKE_DDHRESULT(2929),
D3DXERR_MICROCODETOOMANYCFINSTS = MAKE_DDHRESULT(2930),
D3DXERR_MICROCODETOOMANYTOTALINSTS = MAKE_DDHRESULT(2931),
D3DXERR_MICROCODETOOMANYCOMPILERLITERALS = MAKE_DDHRESULT(2932),
D3DXERR_MICROCODE_DEFB_CONSTANT_OUT_OF_RANGE = MAKE_DDHRESULT(2933),
D3DXERR_MICROCODE_DEFI_CONSTANT_OUT_OF_RANGE = MAKE_DDHRESULT(2934),
D3DXERR_MICROCODE_DEF_CONSTANT_OUT_OF_RANGE = MAKE_DDHRESULT(2935),
D3DXERR_MICROCODE_DEFB_CONSTANT_OUT_OF_ALPHA_PIXEL_SHADER_RANGE = MAKE_DDHRESULT(2936),
D3DXERR_MICROCODE_DEFI_CONSTANT_OUT_OF_ALPHA_PIXEL_SHADER_RANGE = MAKE_DDHRESULT(2937),
D3DXERR_MICROCODE_DEF_CONSTANT_OUT_OF_ALPHA_PIXEL_SHADER_RANGE = MAKE_DDHRESULT(2938),
D3DXERR_MICROCODE_DEFB_CONSTANT_OUT_OF_ALPHA_VERTEX_SHADER_RANGE = MAKE_DDHRESULT(2939),
D3DXERR_MICROCODE_DEFI_CONSTANT_OUT_OF_ALPHA_VERTEX_SHADER_RANGE = MAKE_DDHRESULT(2940),
D3DXERR_MICROCODE_DEF_CONSTANT_OUT_OF_ALPHA_VERTEX_SHADER_RANGE = MAKE_DDHRESULT(2941),
D3DXERR_MICROCODE_DUPLICATE_DEFB_CONSTANT = MAKE_DDHRESULT(2942),
D3DXERR_MICROCODE_DUPLICATE_DEFI_CONSTANT = MAKE_DDHRESULT(2943),
D3DXERR_MICROCODE_DUPLICATE_DEF_CONSTANT = MAKE_DDHRESULT(2944),
};
#endif //__D3DX9_H__