XPlor/libs/fastfile/360/fastfile_cod2_360.cpp

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#include "fastfile_cod2_360.h"
#include "utils.h"
#include "compression.h"
#include "zonefile_cod2_360.h"
#include <QFile>
#include <QDebug>
FastFile_COD2_360::FastFile_COD2_360()
: FastFile() {
SetCompany(COMPANY_INFINITY_WARD);
SetType(FILETYPE_FAST_FILE);
SetSignage(SIGNAGE_UNSIGNED);
SetMagic(0);
SetVersion(0);
SetPlatform("360");
SetGame("COD2");
}
FastFile_COD2_360::FastFile_COD2_360(const QByteArray& aData)
: FastFile_COD2_360() {
if (!aData.isEmpty()) {
Load(aData);
}
}
FastFile_COD2_360::FastFile_COD2_360(const QString aFilePath)
: FastFile_COD2_360() {
if (!aFilePath.isEmpty()) {
Load(aFilePath);
}
}
FastFile_COD2_360::~FastFile_COD2_360() {
}
QByteArray FastFile_COD2_360::GetBinaryData() {
return QByteArray();
}
bool FastFile_COD2_360::Load(const QString aFilePath) {
if (aFilePath.isEmpty()) {
return false;
}
// Check fastfile can be read
QFile *file = new QFile(aFilePath);
if (!file->open(QIODevice::ReadOnly)) {
qDebug() << QString("Error: Failed to open FastFile: %1!").arg(aFilePath);
return false;
}
// Decompress fastfile and close
const QString fastFileStem = aFilePath.section("/", -1, -1).section(".", 0, 0);
SetStem(fastFileStem);
if (!Load(file->readAll())) {
qDebug() << "Error: Failed to load fastfile: " << fastFileStem;
return false;
}
file->close();
// Open zone file after decompressing ff and writing
return true;
}
bool FastFile_COD2_360::Load(const QByteArray aData) {
// Create a QDataStream on the input data.
QDataStream fastFileStream(aData);
fastFileStream.setByteOrder(QDataStream::LittleEndian);
Utils::ReadUntilHex(&fastFileStream, "78");
QByteArray compressedData = aData.mid(fastFileStream.device()->pos());
QByteArray decompressedData = Compression::DecompressZLIB(compressedData);
Utils::ExportData(GetStem() + ".zone", decompressedData);
// Load the zone file with the decompressed data (using an Xbox platform flag).
ZoneFile_COD2_360 zoneFile;
zoneFile.SetStem(GetStem());
zoneFile.Load(decompressedData);
SetZoneFile(std::make_shared<ZoneFile_COD2_360>(zoneFile));
return true;
}