2025-09-03 13:08:47 -04:00
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#include "xgpuvertexfetchconstant.h"
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XGpuVertexFetchConstant::XGpuVertexFetchConstant()
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: XAsset()
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, mRequest()
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{
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2025-09-10 21:58:26 -04:00
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SetName("GPU Vertex Fetch Constant");
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2025-09-03 13:08:47 -04:00
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}
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2025-09-10 21:58:26 -04:00
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XGpuVertexFetchConstant::~XGpuVertexFetchConstant()
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2025-09-03 13:08:47 -04:00
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{
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2025-09-10 21:58:26 -04:00
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}
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void XGpuVertexFetchConstant::ParseData(XDataStream *aStream)
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{
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mRequest.ParseData(aStream);
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2025-09-03 13:08:47 -04:00
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}
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void XGpuVertexFetchConstant::Clear()
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{
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mRequest.Clear();
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2025-09-03 13:08:47 -04:00
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}
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