XPlor/libs/zonefile/PS3/zonefile_cod11_ps3.h

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#ifndef ZONEFILE_COD11_PS3_H
#define ZONEFILE_COD11_PS3_H
#include "zonefile.h"
class ZoneFile_COD11_PS3 : public ZoneFile
{
public:
ZoneFile_COD11_PS3();
~ZoneFile_COD11_PS3();
bool Load(const QByteArray aFileData) override;
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Utils::AssetType AssetStrToEnum(const QString aAssetType) override;
};
#endif // ZONEFILE_COD11_PS3_H