10 lines
276 B
Plaintext
10 lines
276 B
Plaintext
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type pixelshaderprogram [display="Pixel Shader Program"]
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{
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i32 pixel_shader_ptr [ui, readonly, display="Pixel Shader Ptr"];
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// If pixel shader ptr is 0 (not -1), parse load def
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if (pixel_shader_ptr == 0) {
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load_def = parse_here("gfxpixelshaderloaddef") [ui];
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}
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}
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