2025-01-09 17:54:44 -05:00
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#ifndef UTILS_H
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#define UTILS_H
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#include "enums.h"
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#include <QString>
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#include <QtZlib/zlib.h>
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2025-01-17 00:23:50 -05:00
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#include <QFileDialog>
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#include <QMessageBox>
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2025-06-04 22:32:34 -04:00
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#include <QPainter>
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#include <QCryptographicHash>
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2025-01-09 17:54:44 -05:00
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class Utils {
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public:
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2025-04-04 20:34:24 -04:00
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static bool ExportData(const QString aFileName, const QByteArray aData) {
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QDir workingDir = QDir::currentPath();
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workingDir.mkdir("exports");
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QFile testFile("exports/" + aFileName);
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if(!testFile.open(QIODevice::WriteOnly)) {
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return false;
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}
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testFile.write(aData);
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testFile.close();
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return true;
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}
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2025-06-04 22:32:34 -04:00
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static quint8 ReverseBits(quint8 b) {
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b = (b & 0xF0) >> 4 | (b & 0x0F) << 4;
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b = (b & 0xCC) >> 2 | (b & 0x33) << 2;
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b = (b & 0xAA) >> 1 | (b & 0x55) << 1;
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return b;
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}
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static QIcon CreateAssetIcon(const QString& name, QColor color = QColor()) {
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constexpr int iconSize = 32;
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constexpr int padding = 4;
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QImage result(iconSize, iconSize, QImage::Format_ARGB32);
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result.fill(Qt::transparent);
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if (!color.isValid()) {
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color = Utils::StringToColor(name);
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}
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QPainter painter(&result);
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painter.setRenderHint(QPainter::Antialiasing, true);
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painter.setRenderHint(QPainter::TextAntialiasing, true);
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painter.setRenderHint(QPainter::SmoothPixmapTransform, true);
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// Draw background
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QBrush brush(color);
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brush.setStyle(Qt::SolidPattern);
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painter.setBrush(color);
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painter.setPen(Qt::NoPen);
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painter.drawRoundedRect(0, 0, iconSize, iconSize, 4, 4);
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// Set base font
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QFont font("Heavitas");
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font.setPixelSize(iconSize); // Start large
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painter.setFont(font);
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// Adjust font size to fit text width (only reduce, not increase)
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QFontMetrics fm(font);
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int textWidth = fm.horizontalAdvance(name);
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while (textWidth > iconSize - 2 * padding && font.pixelSize() > 1) {
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font.setPixelSize(font.pixelSize() - 1);
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painter.setFont(font);
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fm = QFontMetrics(font);
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textWidth = fm.horizontalAdvance(name);
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}
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// Calculate vertical scaling factor
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qreal scaleY = 1.2 * iconSize / fm.height();
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// Apply transform: scale vertically, center align
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painter.save();
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painter.translate(iconSize / 2.0, iconSize / 2.0);
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painter.scale(1.0, scaleY);
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painter.translate(-iconSize / 2.0, -iconSize / 2.0);
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QRect textRect(0, 0, iconSize, iconSize);
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// Draw stroke
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painter.setPen(Qt::black);
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for (int dx = 0; dx <= 1; ++dx) {
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for (int dy = 0; dy <= 1; ++dy) {
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if (dx || dy)
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painter.drawText(textRect.translated(dx, dy), Qt::AlignCenter, name);
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}
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}
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// Draw main text
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painter.setPen(Qt::white);
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painter.drawText(textRect, Qt::AlignCenter, name);
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painter.restore();
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// Debug output
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QDir().mkdir(QDir().absoluteFilePath(".") + "/icons/");
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result.save(QDir().absoluteFilePath(".") + "/icons/" + name + ".png");
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return QIcon(QPixmap::fromImage(result));
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}
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static QIcon CreateGameIcon(const int gameNum, QColor color = QColor()) {
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constexpr int size = 32;
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constexpr int padding = 4; // pixels of padding on all sides
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const int contentSize = size - 2 * padding;
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QImage result(size, size, QImage::Format_ARGB32);
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result.fill(Qt::transparent);
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if (!color.isValid()) {
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color = Utils::StringToColor(QString("COD%1").arg(gameNum));
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}
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QPainter painter(&result);
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painter.setRenderHint(QPainter::Antialiasing, false);
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painter.setRenderHint(QPainter::TextAntialiasing, false);
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painter.setRenderHint(QPainter::SmoothPixmapTransform, false);
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// Draw background
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painter.setBrush(color);
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painter.setPen(Qt::NoPen);
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painter.drawRoundedRect(0, 0, size, size, 4, 4);
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// === Font Setup ===
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QFont codFont("Heavitas");
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codFont.setPixelSize(contentSize * 0.40);
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QFont numFont("Heavitas");
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numFont.setPixelSize(contentSize);
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// === Layout Areas (inside padding) ===
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const QRect contentRect(padding, padding, contentSize, contentSize);
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const int col1 = contentRect.left();
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const int col2 = contentRect.left() + contentRect.width() / 3;
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const int thirdH = contentRect.height() / 3;
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const QRect codRects[] = {
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QRect(col1, 2 + contentRect.top(), contentRect.width() / 3, thirdH),
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QRect(col1, contentRect.top() + thirdH, contentRect.width() / 3, thirdH),
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QRect(col1, -2 + contentRect.top() + 2 * thirdH, contentRect.width() / 3, thirdH),
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};
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const QRect numRect(col2, contentRect.top(), contentRect.width() * 2 / 3, contentRect.height());
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const QString codLetters[] = { "C", "O", "D" };
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const QString numText = QString::number(gameNum);
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// === Stroke pass ===
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for (int dx = -1; dx <= 2; ++dx) {
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for (int dy = -1; dy <= 2; ++dy) {
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if (dx == 0 && dy == 0) continue;
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painter.setPen(Qt::black);
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painter.setFont(codFont);
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for (int i = 0; i < 3; ++i)
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painter.drawText(codRects[i].translated(dx, dy), Qt::AlignCenter, codLetters[i]);
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painter.setFont(numFont);
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painter.drawText(numRect.translated(dx, dy), Qt::AlignCenter, numText);
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}
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}
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// === Fill pass ===
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painter.setPen(Qt::white);
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painter.setFont(codFont);
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for (int i = 0; i < 3; ++i)
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painter.drawText(codRects[i], Qt::AlignCenter, codLetters[i]);
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painter.setFont(numFont);
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painter.drawText(numRect, Qt::AlignCenter, numText);
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// Save & return icon
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QDir().mkdir(QDir().absoluteFilePath(".") + "/icons/");
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result.save(QDir().absoluteFilePath(".") + QString("/icons/COD%1.png").arg(gameNum));
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return QIcon(QPixmap::fromImage(result));
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}
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static QColor StringToColor(const QString& str) {
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// 1. Hash the string using Qt's built-in hash (MD5, SHA1, or any)
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QByteArray hash = QCryptographicHash::hash(str.toUtf8(), QCryptographicHash::Md5);
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// 2. Use first 3 bytes of hash for RGB
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// This guarantees same string = same color every time
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int r = static_cast<unsigned char>(hash[0]);
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int g = static_cast<unsigned char>(hash[1]);
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int b = static_cast<unsigned char>(hash[2]);
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// 3. Optionally adjust brightness or saturation to avoid too dark/light colors
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QColor color(r, g, b);
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if (color.value() < 128) { // brighten if too dark
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color = color.lighter(150);
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}
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return color;
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}
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2025-02-14 16:06:27 -05:00
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static bool ReadUntilString(QDataStream* stream, const QString& targetString) {
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if (!stream || targetString.isEmpty()) {
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return false; // Invalid input
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}
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QByteArray buffer;
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QByteArray targetBytes = targetString.toUtf8(); // Handle multibyte characters
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const int targetLength = targetBytes.size();
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qDebug() << targetBytes << targetLength;
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// Read as unsigned bytes to handle all possible values (0-255)
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unsigned char byte;
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while (!stream->atEnd()) {
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// Read one byte at a time
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*stream >> byte;
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buffer.append(static_cast<char>(byte)); // Append as char for QByteArray
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// Keep buffer size limited to the target length
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if (buffer.size() > targetLength) {
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buffer.remove(0, 1);
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}
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// Check if the buffer matches the target string in raw bytes
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if (buffer == targetBytes) {
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// Backup to the start of the matched string
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stream->device()->seek(stream->device()->pos() - targetLength);
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return true;
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}
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}
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// Target string not found
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return false;
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}
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static bool ReadUntilHex(QDataStream* stream, const QString& hexString) {
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if (!stream || hexString.isEmpty() || hexString.size() % 2 != 0) {
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return false; // Invalid input
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}
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// Convert hex string to byte array
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QByteArray targetBytes = QByteArray::fromHex(hexString.toUtf8());
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const int targetLength = targetBytes.size();
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QByteArray buffer;
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unsigned char byte;
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while (!stream->atEnd()) {
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// Read one byte at a time
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*stream >> byte;
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buffer.append(static_cast<char>(byte)); // Append as char for QByteArray
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// Keep buffer size limited to the target length
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if (buffer.size() > targetLength) {
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buffer.remove(0, 1);
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}
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// Check if the buffer matches the target byte sequence
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if (buffer == targetBytes) {
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// Backup to the start of the matched sequence
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stream->device()->seek(stream->device()->pos() - targetLength);
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return true;
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}
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}
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// Target sequence not found
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return false;
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}
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2025-01-09 17:54:44 -05:00
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/*
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LumpTypeToString()
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Convert BSP lump type to desc string
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*/
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static QString LumpTypeToString(LUMP_TYPE aLumpType) {
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switch (aLumpType) {
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case LUMP_MATERIALS: return "LUMP_MATERIALS";
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case LUMP_LIGHTBYTES: return "LUMP_LIGHTBYTES";
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case LUMP_LIGHTGRIDENTRIES: return "LUMP_LIGHTGRIDENTRIES";
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case LUMP_LIGHTGRIDCOLORS: return "LUMP_LIGHTGRIDCOLORS";
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case LUMP_PLANES: return "LUMP_PLANES";
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case LUMP_BRUSHSIDES: return "LUMP_BRUSHSIDES";
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case LUMP_BRUSHSIDEEDGECOUNTS: return "LUMP_BRUSHSIDEEDGECOUNTS";
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case LUMP_BRUSHEDGES: return "LUMP_BRUSHEDGES";
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case LUMP_BRUSHES: return "LUMP_BRUSHES";
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case LUMP_TRIANGLES: return "LUMP_TRIANGLES";
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case LUMP_DRAWVERTS: return "LUMP_DRAWVERTS";
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case LUMP_DRAWINDICES: return "LUMP_DRAWINDICES";
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case LUMP_CULLGROUPS: return "LUMP_CULLGROUPS";
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case LUMP_CULLGROUPINDICES: return "LUMP_CULLGROUPINDICES";
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case LUMP_OBSOLETE_1: return "LUMP_OBSOLETE_1";
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case LUMP_OBSOLETE_2: return "LUMP_OBSOLETE_2";
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case LUMP_OBSOLETE_3: return "LUMP_OBSOLETE_3";
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case LUMP_OBSOLETE_4: return "LUMP_OBSOLETE_4";
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case LUMP_OBSOLETE_5: return "LUMP_OBSOLETE_5";
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case LUMP_PORTALVERTS: return "LUMP_PORTALVERTS";
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case LUMP_OBSOLETE_6: return "LUMP_OBSOLETE_6";
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case LUMP_UINDS: return "LUMP_UINDS";
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case LUMP_BRUSHVERTSCOUNTS: return "LUMP_BRUSHVERTSCOUNTS";
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case LUMP_BRUSHVERTS: return "LUMP_BRUSHVERTS";
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case LUMP_AABBTREES: return "LUMP_AABBTREES";
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case LUMP_CELLS: return "LUMP_CELLS";
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case LUMP_PORTALS: return "LUMP_PORTALS";
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case LUMP_NODES: return "LUMP_NODES";
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case LUMP_LEAFS: return "LUMP_LEAFS";
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case LUMP_LEAFBRUSHES: return "LUMP_LEAFBRUSHES";
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case LUMP_LEAFSURFACES: return "LUMP_LEAFSURFACES";
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case LUMP_COLLISIONVERTS: return "LUMP_COLLISIONVERTS";
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case LUMP_COLLISIONTRIS: return "LUMP_COLLISIONTRIS";
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|
case LUMP_COLLISIONEDGEWALKABLE: return "LUMP_COLLISIONEDGEWALKABLE";
|
|
|
|
|
case LUMP_COLLISIONBORDERS: return "LUMP_COLLISIONBORDERS";
|
|
|
|
|
case LUMP_COLLISIONPARTITIONS: return "LUMP_COLLISIONPARTITIONS";
|
|
|
|
|
case LUMP_COLLISIONAABBS: return "LUMP_COLLISIONAABBS";
|
|
|
|
|
case LUMP_MODELS: return "LUMP_MODELS";
|
|
|
|
|
case LUMP_VISIBILITY: return "LUMP_VISIBILITY";
|
|
|
|
|
case LUMP_ENTITIES: return "LUMP_ENTITIES";
|
|
|
|
|
case LUMP_PATHCONNECTIONS: return "LUMP_PATHCONNECTIONS";
|
|
|
|
|
case LUMP_REFLECTION_PROBES: return "LUMP_REFLECTION_PROBES";
|
|
|
|
|
case LUMP_VERTEX_LAYER_DATA: return "LUMP_VERTEX_LAYER_DATA";
|
|
|
|
|
case LUMP_PRIMARY_LIGHTS: return "LUMP_PRIMARY_LIGHTS";
|
|
|
|
|
case LUMP_LIGHTGRIDHEADER: return "LUMP_LIGHTGRIDHEADER";
|
|
|
|
|
case LUMP_LIGHTGRIDROWS: return "LUMP_LIGHTGRIDROWS";
|
|
|
|
|
case LUMP_OBSOLETE_10: return "LUMP_OBSOLETE_10";
|
|
|
|
|
case LUMP_UNLAYERED_TRIANGLES: return "LUMP_UNLAYERED_TRIANGLES";
|
|
|
|
|
case LUMP_UNLAYERED_DRAWVERTS: return "LUMP_UNLAYERED_DRAWVERTS";
|
|
|
|
|
case LUMP_UNLAYERED_DRAWINDICES: return "LUMP_UNLAYERED_DRAWINDICES";
|
|
|
|
|
case LUMP_UNLAYERED_CULLGROUPS: return "LUMP_UNLAYERED_CULLGROUPS";
|
|
|
|
|
case LUMP_UNLAYERED_AABBTREES: return "LUMP_UNLAYERED_AABBTREES";
|
|
|
|
|
case LUMP_WATERHEADER: return "LUMP_WATERHEADER";
|
|
|
|
|
case LUMP_WATERCELLS: return "LUMP_WATERCELLS";
|
|
|
|
|
case LUMP_WATERCELLDATA: return "LUMP_WATERCELLDATA";
|
|
|
|
|
case LUMP_BURNABLEHEADER: return "LUMP_BURNABLEHEADER";
|
|
|
|
|
case LUMP_BURNABLECELLS: return "LUMP_BURNABLECELLS";
|
|
|
|
|
case LUMP_BURNABLECELLDATA: return "LUMP_BURNABLECELLDATA";
|
|
|
|
|
case LUMP_SIMPLELIGHTMAPBYTES: return "LUMP_SIMPLELIGHTMAPBYTES";
|
|
|
|
|
case LUMP_LODCHAINS: return "LUMP_LODCHAINS";
|
|
|
|
|
case LUMP_LODINFOS: return "LUMP_LODINFOS";
|
|
|
|
|
case LUMP_LODSURFACES: return "LUMP_LODSURFACES";
|
|
|
|
|
case LUMP_LIGHTREGIONS: return "LUMP_LIGHTREGIONS";
|
|
|
|
|
case LUMP_LIGHTREGION_HULLS: return "LUMP_LIGHTREGION_HULLS";
|
|
|
|
|
case LUMP_LIGHTREGION_AXES: return "LUMP_LIGHTREGION_AXES";
|
|
|
|
|
case LUMP_WIILIGHTGRID: return "LUMP_WIILIGHTGRID";
|
|
|
|
|
case LUMP_LIGHTGRID2D_LIGHTS: return "LUMP_LIGHTGRID2D_LIGHTS";
|
|
|
|
|
case LUMP_LIGHTGRID2D_INDICES: return "LUMP_LIGHTGRID2D_INDICES";
|
|
|
|
|
case LUMP_LIGHTGRID2D_POINTS: return "LUMP_LIGHTGRID2D_POINTS";
|
|
|
|
|
case LUMP_LIGHTGRID2D_CELLS: return "LUMP_LIGHTGRID2D_CELLS";
|
|
|
|
|
case LUMP_LIGHT_CORONAS: return "LUMP_LIGHT_CORONAS";
|
|
|
|
|
case LUMP_SHADOWMAP_VOLUMES: return "LUMP_SHADOWMAP_VOLUMES";
|
|
|
|
|
case LUMP_SHADOWMAP_VOLUME_PLANES: return "LUMP_SHADOWMAP_VOLUME_PLANES";
|
|
|
|
|
case LUMP_EXPOSURE_VOLUMES: return "LUMP_EXPOSURE_VOLUMES";
|
|
|
|
|
case LUMP_EXPOSURE_VOLUME_PLANES: return "LUMP_EXPOSURE_VOLUME_PLANES";
|
|
|
|
|
case LUMP_OCCLUDERS: return "LUMP_OCCLUDERS";
|
|
|
|
|
case LUMP_OUTDOORBOUNDS: return "LUMP_OUTDOORBOUNDS";
|
|
|
|
|
case LUMP_HERO_ONLY_LIGHTS: return "LUMP_HERO_ONLY_LIGHTS";
|
|
|
|
|
default: return "Unknown Lump Type";
|
|
|
|
|
}
|
|
|
|
|
return "Unknown Lump Type";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static QString ZLibErrorToString(int result) {
|
|
|
|
|
switch (result) {
|
|
|
|
|
case Z_ERRNO:
|
|
|
|
|
return "Encountered file operation error!";
|
|
|
|
|
case Z_STREAM_ERROR:
|
|
|
|
|
return "Stream was not initialized properly!";
|
|
|
|
|
case Z_DATA_ERROR:
|
|
|
|
|
return "The input data was corrupted or incomplete!";
|
|
|
|
|
case Z_MEM_ERROR:
|
|
|
|
|
return "There was not enough memory!";
|
|
|
|
|
case Z_BUF_ERROR:
|
|
|
|
|
return "There was not enough room in the output buffer!";
|
|
|
|
|
case Z_VERSION_ERROR:
|
|
|
|
|
return "Linked libraries are out of date!";
|
|
|
|
|
}
|
|
|
|
|
return "";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static quint32 PadInt4(quint32 size) {
|
|
|
|
|
return (size + 3) & ~3; // Align size to 4 bytes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static quint32 PaddingSize(quint32 size) {
|
|
|
|
|
return PadInt4(size) - size;
|
|
|
|
|
}
|
2025-01-17 00:23:50 -05:00
|
|
|
|
|
|
|
|
static QString GetOpenFastFileName(QWidget *parent = nullptr) {
|
|
|
|
|
// Open file dialog to steam apps
|
|
|
|
|
const QString steamPath = "C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War/zone/english/";
|
|
|
|
|
const QString fastFilePath = QFileDialog::getOpenFileName(parent, "Open Fast File", steamPath, "Fast File (*.ff);;All Files (*.*)");
|
|
|
|
|
if (fastFilePath.isNull()) {
|
|
|
|
|
// User pressed cancel
|
|
|
|
|
return "";
|
|
|
|
|
} else if (!QFile::exists(fastFilePath)) {
|
|
|
|
|
QMessageBox::warning(parent, "Warning!", QString("%1 does not exist!.").arg(fastFilePath));
|
|
|
|
|
return "";
|
|
|
|
|
}
|
|
|
|
|
return fastFilePath;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static QString GetOpenZoneFileName(QWidget *parent = nullptr) {
|
|
|
|
|
// Open file dialog to steam apps
|
|
|
|
|
const QString steamPath = "C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War/zone/english/";
|
|
|
|
|
const QString zoneFilePath = QFileDialog::getOpenFileName(parent, "Open Zone File", steamPath, "Zone File (*.zone);;All Files (*.*)");
|
|
|
|
|
if (zoneFilePath.isNull()) {
|
|
|
|
|
// User pressed cancel
|
|
|
|
|
return "";
|
|
|
|
|
} else if (!QFile::exists(zoneFilePath)) {
|
|
|
|
|
QMessageBox::warning(parent, "Warning!", QString("%1 does not exist!.").arg(zoneFilePath));
|
|
|
|
|
return nullptr;
|
|
|
|
|
}
|
|
|
|
|
return zoneFilePath;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static QString CompanyEnumToStr(FF_COMPANY aCompany) {
|
|
|
|
|
switch (aCompany) {
|
|
|
|
|
case COMPANY_NONE:
|
|
|
|
|
return "None";
|
|
|
|
|
case COMPANY_INFINITY_WARD:
|
|
|
|
|
return "Infinity Ward";
|
|
|
|
|
case COMPANY_TREYARCH:
|
|
|
|
|
return "Treyarch";
|
|
|
|
|
case COMPANY_SLEDGEHAMMER:
|
|
|
|
|
return "Sledgehammer";
|
|
|
|
|
case COMPANY_NEVERSOFT:
|
|
|
|
|
return "Neversoft";
|
|
|
|
|
}
|
2025-02-08 19:58:54 -05:00
|
|
|
return "None";
|
2025-01-17 00:23:50 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static QString FileTypeEnumToStr(FF_FILETYPE aFileType) {
|
|
|
|
|
switch (aFileType) {
|
|
|
|
|
case FILETYPE_NONE:
|
|
|
|
|
return "None";
|
|
|
|
|
case FILETYPE_FAST_FILE:
|
|
|
|
|
return "Fast File";
|
|
|
|
|
}
|
2025-02-08 19:58:54 -05:00
|
|
|
return "None";
|
2025-01-17 00:23:50 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static QString SignageEnumToStr(FF_SIGNAGE aSignage) {
|
|
|
|
|
switch (aSignage) {
|
|
|
|
|
case SIGNAGE_NONE:
|
|
|
|
|
return "None";
|
|
|
|
|
case SIGNAGE_SIGNED:
|
|
|
|
|
return "Signed";
|
|
|
|
|
case SIGNAGE_UNSIGNED:
|
|
|
|
|
return "Unsigned";
|
|
|
|
|
}
|
2025-02-08 19:58:54 -05:00
|
|
|
return "None";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static QString MenuVAlignToStr(MENU_V_ALIGNMENT align) {
|
|
|
|
|
if (align == VERTICAL_ALIGN_SUBTOP) {
|
|
|
|
|
return "VERTICAL_ALIGN_SUBTOP";
|
|
|
|
|
} else if (align == VERTICAL_ALIGN_TOP) {
|
|
|
|
|
return "VERTICAL_ALIGN_TOP";
|
|
|
|
|
} else if (align == VERTICAL_ALIGN_CENTER) {
|
|
|
|
|
return "VERTICAL_ALIGN_CENTER";
|
|
|
|
|
} else if (align == VERTICAL_ALIGN_BOTTOM) {
|
|
|
|
|
return "VERTICAL_ALIGN_BOTTOM";
|
|
|
|
|
} else if (align == VERTICAL_ALIGN_FULLSCREEN) {
|
|
|
|
|
return "VERTICAL_ALIGN_FULLSCREEN";
|
|
|
|
|
} else if (align == VERTICAL_ALIGN_NOSCALE) {
|
|
|
|
|
return "VERTICAL_ALIGN_NOSCALE";
|
|
|
|
|
} else if (align == VERTICAL_ALIGN_TO480) {
|
|
|
|
|
return "VERTICAL_ALIGN_TO480";
|
|
|
|
|
} else if (align == VERTICAL_ALIGN_CENTER_SAFEAREA) {
|
|
|
|
|
return "VERTICAL_ALIGN_CENTER_SAFEAREA";
|
|
|
|
|
} else if (align == VERTICAL_ALIGN_MAX) {
|
|
|
|
|
return "VERTICAL_ALIGN_CENTER_SAFEAREA";
|
|
|
|
|
} else if (align == VERTICAL_ALIGN_DEFAULT) {
|
|
|
|
|
return "VERTICAL_ALIGN_SUBTOP";
|
|
|
|
|
}
|
|
|
|
|
return "VERTICAL_ALIGN_SUBTOP";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static QString MenuHAlignToStr(MENU_H_ALIGNMENT align) {
|
|
|
|
|
if (align == HORIZONTAL_ALIGN_SUBLEFT) {
|
|
|
|
|
return "HORIZONTAL_ALIGN_SUBLEFT";
|
|
|
|
|
} else if (align == HORIZONTAL_ALIGN_LEFT) {
|
|
|
|
|
return "HORIZONTAL_ALIGN_LEFT";
|
|
|
|
|
} else if (align == HORIZONTAL_ALIGN_CENTER) {
|
|
|
|
|
return "HORIZONTAL_ALIGN_CENTER";
|
|
|
|
|
} else if (align == HORIZONTAL_ALIGN_RIGHT) {
|
|
|
|
|
return "HORIZONTAL_ALIGN_RIGHT";
|
|
|
|
|
} else if (align == HORIZONTAL_ALIGN_FULLSCREEN) {
|
|
|
|
|
return "HORIZONTAL_ALIGN_FULLSCREEN";
|
|
|
|
|
} else if (align == HORIZONTAL_ALIGN_NOSCALE) {
|
|
|
|
|
return "HORIZONTAL_ALIGN_NOSCALE";
|
|
|
|
|
} else if (align == HORIZONTAL_ALIGN_TO640) {
|
|
|
|
|
return "HORIZONTAL_ALIGN_TO640";
|
|
|
|
|
} else if (align == HORIZONTAL_ALIGN_CENTER_SAFEAREA) {
|
|
|
|
|
return "HORIZONTAL_ALIGN_CENTER_SAFEAREA";
|
|
|
|
|
} else if (align == HORIZONTAL_ALIGN_MAX) {
|
|
|
|
|
return "HORIZONTAL_ALIGN_CENTER_SAFEAREA";
|
|
|
|
|
} else if (align == HORIZONTAL_ALIGN_DEFAULT) {
|
|
|
|
|
return "HORIZONTAL_ALIGN_SUBLEFT";
|
|
|
|
|
}
|
|
|
|
|
return "HORIZONTAL_ALIGN_SUBLEFT";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static QColor ColorFromNormalized(float r, float g, float b, float a) {
|
|
|
|
|
// Ensure values are clamped between 0 and 1
|
|
|
|
|
r = qBound(0.0f, r, 1.0f);
|
|
|
|
|
g = qBound(0.0f, g, 1.0f);
|
|
|
|
|
b = qBound(0.0f, b, 1.0f);
|
|
|
|
|
a = qBound(0.0f, a, 1.0f);
|
|
|
|
|
|
|
|
|
|
// Convert to 0-255 scale
|
|
|
|
|
int red = static_cast<int>(r * 255);
|
|
|
|
|
int green = static_cast<int>(g * 255);
|
|
|
|
|
int blue = static_cast<int>(b * 255);
|
|
|
|
|
int alpha = static_cast<int>(a * 255);
|
|
|
|
|
|
|
|
|
|
return QColor(red, green, blue, alpha);
|
2025-01-17 00:23:50 -05:00
|
|
|
}
|
2025-01-09 17:54:44 -05:00
|
|
|
};
|
|
|
|
|
|
|
|
|
|
#endif // UTILS_H
|