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#include "xgfxtexture.h"
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#include "xd3dbasetexture.h"
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#include "xgfximageloaddef.h"
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XGfxTexture::XGfxTexture()
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: XAsset()
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, mBaseMap(new XD3DBaseTexture())
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, mMap(new XD3DTexture())
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, mVolMap(new XD3DVolumeTexture())
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, mCubeMap(new XD3DCubeTexture())
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, mLoadDef(new XGfxImageLoadDef())
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2025-08-17 13:14:17 -04:00
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{
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2025-09-03 13:02:31 -04:00
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2025-08-17 13:14:17 -04:00
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}
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2025-09-03 13:02:31 -04:00
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XGfxTexture::~XGfxTexture()
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{
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2025-09-03 13:02:31 -04:00
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2025-08-17 13:14:17 -04:00
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}
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2025-09-03 13:02:31 -04:00
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void XGfxTexture::ParseData(QDataStream *aStream)
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{
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2025-09-03 13:02:31 -04:00
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2025-08-17 13:14:17 -04:00
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}
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2025-09-03 13:02:31 -04:00
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void XGfxTexture::Clear()
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{
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2025-09-03 13:02:31 -04:00
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2025-08-17 13:14:17 -04:00
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}
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