XPlor/libs/xassets/xgpuvertexfetchconstant.cpp

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#include "xgpuvertexfetchconstant.h"
XGpuVertexFetchConstant::XGpuVertexFetchConstant()
: XAsset()
, mRequest()
{
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SetName("GPU Vertex Fetch Constant");
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}
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XGpuVertexFetchConstant::~XGpuVertexFetchConstant()
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{
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}
void XGpuVertexFetchConstant::ParseData(XDataStream *aStream)
{
mRequest.ParseData(aStream);
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}
void XGpuVertexFetchConstant::Clear()
{
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mRequest.Clear();
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}