XPlor/libs/xassets/xgputexturesizestack.cpp

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#include "xgputexturesizestack.h"
XGpuTextureSizeStack::XGpuTextureSizeStack()
: XAsset()
, mWidth(0)
, mHeight(0)
, mDepth(0)
{
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SetName("GPU Texture Size Stack");
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}
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void XGpuTextureSizeStack::ParseData(XDataStream *aStream)
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{
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Q_UNUSED(aStream);
// TODO: Fill in XGpuTextureSizeStack::ParseData
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}
void XGpuTextureSizeStack::Clear()
{
}