XPlor/libs/xassets/xgfxbrushmodelwritable.h

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#ifndef XGFXBRUSHMODELWRITABLE_H
#define XGFXBRUSHMODELWRITABLE_H
#include "xasset.h"
#include <QVector3D>
class XGfxBrushModelWritable : public XAsset
{
public:
XGfxBrushModelWritable();
~XGfxBrushModelWritable();
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virtual void ParseData(XDataStream* aStream) override;
virtual void Clear() override;
private:
QVector3D mMins;
QVector3D mMaxs;
};
#endif // XGFXBRUSHMODELWRITABLE_H