#ifndef ASSETS_COD10_WIIU_H
#define ASSETS_COD10_WIIU_H

#include "assets.h"

class Assets_COD10_WiiU : public Assets
{
public:
    Assets_COD10_WiiU();
    ~Assets_COD10_WiiU();

protected:

private:

};

#endif // ASSETS_COD10_WIIU_H
